index
:
DiligentCore
ext-vk
[no description]
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Graphics
/
GraphicsEngineD3D12
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Added testing framework for rendering commands. Added initial draw command te...
assiduous
2019-12-16
3
-23
/
+32
*
Unit tests: capturing debug output; fixed minor issue with viewport in Vk bac...
assiduous
2019-12-13
1
-6
/
+6
*
Added shader resource layout test (works in D3D12 only for now)
Egor Yusov
2019-12-10
1
-4
/
+4
*
Reworked API Unit test to use run-time DLL loading to avoid apparent issue wi...
Egor Yusov
2019-12-07
1
-46
/
+7
*
Added DiligentCoreAPITest
Egor Yusov
2019-12-07
1
-3
/
+5
*
Added ADAPTER_TYPE enum and AdapterType member to AdapterAttribs struct (API ...
Egor Yusov
2019-12-06
1
-5
/
+5
*
Fixed few c++17 build issued; disabled AVX2 in release build
Egor Yusov
2019-12-05
2
-1
/
+3
*
Fixed some 32-bit compilation warnings
Egor Yusov
2019-11-30
5
-24
/
+26
*
Fixed few vector initialization issues
Egor Yusov
2019-11-28
9
-16
/
+16
*
Fixed leftover issues from clang-formatting
Egor Yusov
2019-11-28
1
-1
/
+1
*
Fixed few formatting issues; updated format validation script to make validat...
Egor Yusov
2019-11-24
3
-6
/
+6
*
clang-formatted DLLMain
Egor Yusov
2019-11-24
1
-12
/
+12
*
clang-formatted GraphicsEngineD3D12
Egor Yusov
2019-11-24
70
-5188
/
+5505
*
Renamed INSTALL_DILIGENT_CORE cmake option to DILIGENT_INSTALL_CORE
Egor Yusov
2019-11-21
1
-1
/
+1
*
D3D12 backend: fixed issue with the format of the swap chain's back buffer te...
Egor Yusov
2019-11-18
2
-4
/
+8
*
D3D11 and D3D12 backends: fixed issue with resolving typeless resources
Egor Yusov
2019-11-17
1
-1
/
+13
*
Added 'ResolveTextureSubresource' device context command (API Version 240041)...
Egor Yusov
2019-11-10
4
-2
/
+39
*
Allowed swap chains without the depth buffer
Egor Yusov
2019-11-09
2
-17
/
+25
*
Updated descriptions of backend-specific interfaces
Egor Yusov
2019-11-09
12
-12
/
+12
*
Updated comments in Direct3D12 backend implementation
Egor Yusov
2019-11-09
14
-24
/
+115
*
Added APIVersion member to EngineCreateInfo struct (API Version 240040)
Egor Yusov
2019-11-09
1
-0
/
+6
*
Some code refactoring
Egor Yusov
2019-10-30
1
-14
/
+11
*
Added methods to get command queue from the device context (API Version 240038)
Egor Yusov
2019-10-30
5
-9
/
+34
*
Fixed mipmap generation in D3D12 backend; added EngineD3D12CreateInfo::Enable...
Egor Yusov
2019-10-25
2
-31
/
+61
*
D3D12 backend: optimized CommitRootViews method to process dynamic and non-dy...
Egor Yusov
2019-10-24
12
-83
/
+252
*
Added validation and correction of IShaderVariable::SetArray arguments
Egor Yusov
2019-10-23
1
-0
/
+2
*
Renamed DRAW_FLAG_DYNAMIC_BUFFERS_INTACT to DRAW_FLAG_DYNAMIC_RESOURCE_BUFFER...
Egor Yusov
2019-10-20
1
-1
/
+1
*
Renamed DRAW_FLAG_RESOURCE_BUFFERS_INTACT to DRAW_FLAG_DYNAMIC_BUFFERS_INTACT...
Egor Yusov
2019-10-20
1
-1
/
+1
*
Added DRAW_FLAG_RESOURCE_BUFFERS_INTACT flag (API Version 240036)
Egor Yusov
2019-10-20
2
-3
/
+13
*
Added HLSLVersion, GLSLVersion and GLESSLVersion to ShaderCreateInfo struct (...
Egor Yusov
2019-10-20
1
-6
/
+13
*
D3D backends: properly handling the issue with static sampler arrays in shade...
Egor Yusov
2019-10-20
1
-3
/
+8
*
Reworked Draw and DispatchCompute commands (Updated API version to 240033)
Egor Yusov
2019-10-19
4
-122
/
+189
*
Minor coment
Egor Yusov
2019-10-17
1
-1
/
+1
*
Updated d3d backend initialization + d3d shader model selection
Egor Yusov
2019-10-17
3
-27
/
+18
*
A bunch of updates to specify minimum feature level for D3D11/D3D12 backends ...
Egor Yusov
2019-10-17
5
-57
/
+178
*
Added EngineD3D12CreateInfo::BreakOnError and EngineD3D12CreateInfo::BreakOnC...
Egor Yusov
2019-10-10
1
-4
/
+10
*
Unified resource binding verification in all backends
Egor Yusov
2019-10-10
1
-74
/
+28
*
More cosmetic code changes
Egor Yusov
2019-10-08
2
-4
/
+4
*
D3D12 backend: cosmetic code changes + fixed clang build error
Egor Yusov
2019-10-08
30
-159
/
+197
*
Added EngineD3D12CreateInfo::EnableDebugLayer (updated API Version to 240030)
Egor Yusov
2019-09-26
3
-5
/
+13
*
Fixed typos
Egor Yusov
2019-09-18
1
-1
/
+1
*
D3D12 backend: updated debug interface settings
Egor Yusov
2019-09-18
1
-2
/
+8
*
Fixed some issues on Win32 platform
Egor Yusov
2019-09-18
1
-2
/
+7
*
Updated Copyright notice
Egor Yusov
2019-09-17
70
-70
/
+70
*
Added IRenderDevice::IdleGPU() method (updated API version to 240029)
Egor Yusov
2019-09-09
1
-1
/
+1
*
Added IDeviceContext::WaitForIdle() method (updated API version to 240028)
Egor Yusov
2019-09-09
3
-3
/
+11
*
Renamed IDeviceContext::Wait to IDeviceContext::WaitForFence (updated API ver...
Egor Yusov
2019-09-09
10
-31
/
+18
*
D3D12 backend: fixed issue with fences not being signaled if there is no comm...
Egor Yusov
2019-09-08
3
-8
/
+20
*
Updated ICommandQueueD3D12::Wait method to return HRESULT
Egor Yusov
2019-09-08
4
-5
/
+6
*
Added IDeviceContext::Wait() method (updated API version to 240026)
Egor Yusov
2019-09-08
7
-3
/
+38
[next]