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Age
Files
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...
*
D3D12 backend: cosmetic code changes + fixed clang build error
Egor Yusov
2019-10-08
30
-159
/
+197
*
Added EngineD3D12CreateInfo::EnableDebugLayer (updated API Version to 240030)
Egor Yusov
2019-09-26
3
-5
/
+13
*
Fixed typos
Egor Yusov
2019-09-18
1
-1
/
+1
*
D3D12 backend: updated debug interface settings
Egor Yusov
2019-09-18
1
-2
/
+8
*
Fixed some issues on Win32 platform
Egor Yusov
2019-09-18
1
-2
/
+7
*
Updated Copyright notice
Egor Yusov
2019-09-17
70
-70
/
+70
*
Added IRenderDevice::IdleGPU() method (updated API version to 240029)
Egor Yusov
2019-09-09
1
-1
/
+1
*
Added IDeviceContext::WaitForIdle() method (updated API version to 240028)
Egor Yusov
2019-09-09
3
-3
/
+11
*
Renamed IDeviceContext::Wait to IDeviceContext::WaitForFence (updated API ver...
Egor Yusov
2019-09-09
10
-31
/
+18
*
D3D12 backend: fixed issue with fences not being signaled if there is no comm...
Egor Yusov
2019-09-08
3
-8
/
+20
*
Updated ICommandQueueD3D12::Wait method to return HRESULT
Egor Yusov
2019-09-08
4
-5
/
+6
*
Added IDeviceContext::Wait() method (updated API version to 240026)
Egor Yusov
2019-09-08
7
-3
/
+38
*
Updated comments
Egor Yusov
2019-08-29
1
-1
/
+8
*
Added IDeviceContextD3D12::GetD3D12CommandList method
Egor Yusov
2019-08-29
3
-0
/
+20
*
D3D12 backend: fixed issue with the barriers when old and new states are the ...
Egor Yusov
2019-08-17
1
-24
/
+32
*
D3D12 backend: enabled multiple swap chain support
Egor Yusov
2019-08-13
2
-30
/
+43
*
Added 'Diligent-' prefix to project names to avoid name conflicts (https://gi...
Egor Yusov
2019-06-09
1
-29
/
+29
*
Added safe check that same PSO is being bound
Egor Yusov
2019-05-05
1
-1
/
+4
*
Few minor updates
Egor Yusov
2019-04-26
1
-1
/
+1
*
Improved error messages about incorrect resource states specified in the barrier
Egor Yusov
2019-04-25
1
-1
/
+4
*
Added IShaderResourceVariable::IsBound method (updated API version to 240024)
Egor Yusov
2019-04-25
1
-0
/
+5
*
Fixed issues with multi-mip level staging resource in Vk and D3D12 back-ends
Egor Yusov
2019-04-19
3
-55
/
+30
*
Fixed grammatic error plus few minor updates
Egor Yusov
2019-04-16
1
-1
/
+1
*
Fixed issue with layout transition when generating mipmaps
Egor Yusov
2019-04-13
1
-1
/
+1
*
Fixed issues with D3D12 staging resources and mipmap generation in Vulkan
Egor Yusov
2019-04-13
1
-27
/
+26
*
Improved names of default texture views
Egor Yusov
2019-04-13
1
-0
/
+1
*
Improved mipmap generation in D3D12 backend
Egor Yusov
2019-04-13
5
-89
/
+157
*
Updated ALLOCATE macros to make it more convenient
Egor Yusov
2019-04-13
8
-16
/
+12
*
Reworked automatic mipmap generation in Vulkan backend to support sRGB textur...
Egor Yusov
2019-04-11
1
-9
/
+9
*
Added DRAW_FLAG_VERIFY_DRAW_ATTRIBS, DRAW_FLAG_VERIFY_RENDER_TARGETS, and DRA...
Egor Yusov
2019-04-07
2
-4
/
+10
*
Made IShaderSourceInputStreamFactory derived from IObject (upgraded API Versi...
Egor Yusov
2019-04-06
3
-11
/
+17
*
Added API info query
Egor Yusov
2019-04-06
1
-2
/
+2
*
Replaced overloaded IShaderResourceBinding::GetVariable() with IShaderResourc...
Egor Yusov
2019-04-05
2
-4
/
+4
*
Replaced overloaded IPipelineState::GetStaticShaderVariable() with IPipelineS...
Egor Yusov
2019-04-05
2
-4
/
+4
*
Implemented staging textures in Vk backend
Egor Yusov
2019-04-05
1
-1
/
+6
*
Fixed issue with dynamic textures in D3D12 back-end
Egor Yusov
2019-04-03
2
-7
/
+3
*
Fixed build errors
Egor Yusov
2019-04-02
1
-3
/
+5
*
Implemented staging textures in D3D12 back-end
Egor Yusov
2019-04-02
3
-212
/
+431
*
Added error message when attempting to create typeless texture with GENERAT_M...
Egor Yusov
2019-03-19
1
-2
/
+6
*
Improved messages about descriptor allocation failures in D3D12 backend (fixe...
Egor Yusov
2019-03-19
3
-8
/
+30
*
Fixed issue in hardware adapter enumeration in D3D12 backend
Egor Yusov
2019-03-19
1
-2
/
+2
*
Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGING
Egor Yusov
2019-03-18
2
-8
/
+8
*
Merge from master
Egor Yusov
2019-03-18
1
-26
/
+26
|
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*
Few more readme updates
Egor Yusov
2019-03-12
1
-20
/
+20
|
*
Updated readme files for D3D11, D3D12 and GL backend
Egor Yusov
2019-03-12
1
-24
/
+24
*
|
Moved NumDeferredContexts parameter from factory functions to EngineCreateInf...
Egor Yusov
2019-03-18
5
-65
/
+48
|
/
*
Couple of minor updates
Egor Yusov
2019-03-08
1
-1
/
+1
*
Added IShaderResourceVariableD3D interface plus fixed some include paths
Egor Yusov
2019-03-08
2
-3
/
+9
*
Repalced IShaderResourceVariable::GetArraySize() and GetName() with GetResour...
Egor Yusov
2019-03-08
1
-7
/
+2
*
Added IShaderD3D interface and HLSLShaderResourceDesc structure
Egor Yusov
2019-03-08
4
-5
/
+23
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