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* Added option to specify bind target when creating texture from GL handle (API...assiduous2020-05-091-6/+8
* Fixed a number of minor issuesassiduous2020-01-291-3/+3
* Few more readme updatesEgor Yusov2019-03-121-1/+1
* Updated readme files for D3D11, D3D12 and GL backendEgor Yusov2019-03-121-9/+9
* Started updating GL backend to comply with the updated APIEgor Yusov2019-03-051-1/+1
* Updated readmeEgor Yusov2018-12-301-4/+4
* Fixed links in readmesEgor Yusov2018-11-111-2/+2
* Updated readme for d3d11, d3d12, vk and gl backendsEgor Yusov2018-11-111-33/+4
* Update readme.mdDiligentGraphics2018-03-061-4/+7
* Minor updates to readmeEgor2018-02-101-12/+12
* Replaced #ifdef ENGINE_DLL with #if ENGINE_DLLEgor2018-02-101-1/+1
* Updated readme & documentationEgor Yusov2018-01-041-2/+2
* Updated to Diligent Engine 2.1Egor Yusov2017-11-131-0/+112