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* OpenGL backend: reorganized headers, removed signature methods implemented by...assiduous2021-03-191-1/+7
* Updated copyright noticeassiduous2021-01-011-1/+1
* More .h -> .hpp renamingsassiduous2020-01-261-1/+1
* Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projectsassiduous2020-01-261-4/+4
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngineOpenGL projectEgor Yusov2019-11-241-49/+54
* OpenGL backend: cosmetic code changesEgor Yusov2019-10-081-2/+9
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* OpenGL backend: fixed formatted buffer views not addressing the entire bufferEgor Yusov2019-08-101-15/+28
* OpenGL backend: added handling of Buffers and RW BuffersEgor Yusov2019-08-091-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Few minor updatesEgor Yusov2018-08-271-3/+9
* Implemented raw buffers (fixed https://github.com/DiligentGraphics/DiligentCo...Egor Yusov2018-08-261-1/+1
* Improved performance of DeviceObjectBase::Release()Egor Yusov2018-07-251-1/+1
* Reworked debug message handling to allow user-specified callbacksEgor Yusov2018-03-271-0/+7
* Enabled IOS buildEgor Yusov2018-02-011-0/+2
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-281-1/+1
* Updated to Diligent Engine 2.1Egor Yusov2017-11-131-4/+5
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Merging Updates from dev branchEgor Yusov2017-05-201-1/+1
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-061-1/+1
* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-7/+8
* Release v1.0.0Egor Yusov2015-10-211-0/+60