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* Few updates to support Metal backendassiduous2020-11-121-1/+1
* Fixed Linux/Max/iOS buildassiduous2020-09-131-1/+1
* Updated Mac and iOS native window structsassiduous2020-02-031-1/+1
* Introduced NativeWindow wrapper for supported platformsRobert Campbell2020-02-021-1/+1
* A bunch of final .h -> .hpp renamingsassiduous2020-01-271-2/+2
* Fixed issues with DeviceType on Mac and iOSassiduous2020-01-251-1/+1
* Improved device feature reporting; added flags for query supportassiduous2020-01-071-9/+0
* Merged var_type_refactor into masterEgor Yusov2019-03-071-2/+1
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| * Started updating GL backend to comply with the updated APIEgor Yusov2019-03-051-2/+1
* | Enabled using stencil in the swap chain in GL backend (fixed https://github.c...Egor Yusov2019-02-261-1/+1
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* Updated copyright noticeEgor Yusov2019-01-061-1/+1
* Added platform macros in GLSL shadersEgor Yusov2018-02-171-3/+3
* Fixed few HLSL->GLSL conversion issues on MacOSEgor Yusov2018-02-171-1/+23
* Merge remote-tracking branch 'origin/master'Egor Yusov2018-02-031-15/+3
* Enabled IOS buildEgor Yusov2018-02-011-0/+106