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path:
root
/
Graphics
/
GraphicsEngineOpenGL
/
src
/
GLContextState.cpp
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Commit message (
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Author
Age
Files
Lines
*
OpenGL backend: reorganized headers, removed signature methods implemented by...
assiduous
2021-03-19
1
-2
/
+4
*
OpenGL: added resource signature
azhirnov
2021-03-19
1
-4
/
+4
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Fixed Android build
assiduous
2020-09-16
1
-4
/
+34
*
Minor update in GL backend
assiduous
2020-02-02
1
-1
/
+2
*
Fixed compiler warnings
assiduous
2020-02-01
1
-2
/
+2
*
More .h -> .hpp renamings
assiduous
2020-01-26
1
-1
/
+1
*
Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projects
assiduous
2020-01-26
1
-6
/
+6
*
Reworked main headers to be compatible with c
assiduous
2020-01-25
1
-2
/
+2
*
Improved device feature reporting; added flags for query support
assiduous
2020-01-07
1
-1
/
+1
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
Vulkan backend: fixed 32-bit build
Egor Yusov
2019-11-29
1
-1
/
+1
*
clang-formatted GraphicsEngineOpenGL project
Egor Yusov
2019-11-24
1
-604
/
+609
*
Implemented ResolveTextureSubresource in GL backend (fixed https://github.com...
Egor Yusov
2019-11-10
1
-1
/
+0
*
OpenGL backend: improved buffer binding
Egor Yusov
2019-10-13
1
-13
/
+70
*
OpenGL backend: cosmetic code changes
Egor Yusov
2019-10-08
1
-2
/
+2
*
Completely reworked shader resource binding implementation in OpenGL backend ...
Egor Yusov
2019-10-07
1
-46
/
+46
*
GL backend: fixed issue with random glBindBuffer() calls messing up currently...
Egor Yusov
2019-09-25
1
-1
/
+0
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
OpenGL backend: added handling of Buffers and RW Buffers
Egor Yusov
2019-08-09
1
-0
/
+25
*
Fixed issue with depth clamping in GL backend
Egor Yusov
2019-07-16
1
-3
/
+4
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Fixed error when setting independent blend states on GLES devices that only s...
Egor
2018-02-19
1
-2
/
+22
*
Minor update to checking errors when setting GL blend errors
Egor
2018-02-19
1
-3
/
+2
*
Updated handling glPolygonMode function on GLES
Egor
2018-02-18
1
-3
/
+11
*
Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXX
Egor
2018-02-10
1
-1
/
+1
*
Fixed few iOS issues with file system & number of texture units
Egor Yusov
2018-02-04
1
-1
/
+1
*
Enabled IOS build
Egor Yusov
2018-02-01
1
-0
/
+10
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-1
/
+1
*
Updated to Diligent Engine 2.1
Egor Yusov
2017-11-13
1
-31
/
+77
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Fixed D3D12 warnings, updated copyright notice
Egor Yusov
2017-04-06
1
-1
/
+1
*
Updated to Diligent Engine 2.0
Egor Yusov
2016-08-20
1
-10
/
+21
*
Release v1.0.0
Egor Yusov
2015-10-21
1
-0
/
+647