summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Updated copyright noticeassiduous2021-01-011-1/+1
* GL backend: silenced debug output messages when testing texture format; dedup...assiduous2020-09-161-82/+0
* Added option to enable/disable device features during initialization (API 240...assiduous2020-09-131-1/+1
* Added EngineGLCreateInfo::CreateDebugContext member (API Version 240060)assiduous2020-05-111-4/+6
* OpenGL backend: enabled debug output on Androidassiduous2020-05-111-7/+7
* Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENTassiduous2020-03-261-1/+1
* Moved filtering functions to new FilterintTools.hpp. Added FilterTexture2DBil...assiduous2020-03-161-2/+2
* Enabled VSync control in GL backend (on Windows and Linux)assiduous2020-02-241-1/+12
* Introduced NativeWindow wrapper for supported platformsRobert Campbell2020-02-021-3/+3
* More .h -> .hpp renamingsassiduous2020-01-261-1/+1
* Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projectsassiduous2020-01-261-1/+1
* Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...assiduous2020-01-261-1/+1
* Reworked main headers to be compatible with cassiduous2020-01-251-1/+1
* Improved device feature reporting; added flags for query supportassiduous2020-01-071-10/+3
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngineOpenGL projectEgor Yusov2019-11-241-254/+261
* Allowed swap chains without the depth bufferEgor Yusov2019-11-091-0/+5
* OpenGL backend: cosmetic code changesEgor Yusov2019-10-081-2/+2
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Fixed issue with GLContextWindowsEgor Yusov2019-03-071-6/+7
* Merged var_type_refactor into masterEgor Yusov2019-03-071-3/+1
|\
| * Removed debug code to disable separate programs in GL contextEgor Yusov2019-03-061-1/+1
| * Few improvements to managing static resources when sep programs are not suppo...Egor Yusov2019-03-061-1/+1
| * Started updating GL backend to comply with the updated APIEgor Yusov2019-03-051-2/+1
* | Enabled using stencil in the swap chain in GL backend (fixed https://github.c...Egor Yusov2019-02-261-23/+77
|/
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Updated OpenGL debug message outputEgor Yusov2018-09-091-50/+35
* Disabled notification messages in OpenGLEgor Yusov2018-08-311-6/+29
* Implemented Vulkan instance initialization; added vulkan debug utilsEgor Yusov2018-03-171-1/+1
* Reworked swap chain initialization in OpenGL to be better separated from GLCo...Egor Yusov2018-02-031-9/+5
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-281-5/+5
* Finalized GL context initialization on Linux + some updates to Win32 debug GL...Egor2017-12-251-36/+37
* Updated to Diligent Engine 2.1Egor Yusov2017-11-131-27/+39
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Merging Updates from dev branchEgor Yusov2017-05-201-1/+1
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-061-1/+1
* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-3/+14
* Release v1.0.0Egor Yusov2015-10-211-0/+233