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Graphics
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GraphicsEngineOpenGL
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src
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RenderDeviceGLImpl.cpp
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Author
Age
Files
Lines
*
Added inline ray tracing & trace rays indirect command.
azhirnov
2021-03-19
1
-3
/
+6
*
Renamed Texture*_OGL to Texture*_GL
assiduous
2021-03-19
1
-22
/
+22
*
OpenGL backend: reorganized headers, removed signature methods implemented by...
assiduous
2021-03-19
1
-2
/
+3
*
Unified device object creation in D3D12, Vulkan and OpenGL
assiduous
2021-03-19
1
-141
/
+32
*
OpenGL: added resource signature
azhirnov
2021-03-19
1
-14
/
+59
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Merge branch 'master' into ray_tracing_2
azhirnov
2020-11-25
1
-7
/
+10
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\
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*
Render device GL: fixed issue with cube array support detection on iOS
assiduous
2020-11-22
1
-7
/
+10
*
|
A number of updates/fixes to PSO refactor merge
assiduous
2020-10-28
1
-2
/
+7
*
|
PSO refactoring for ray tracing
azhirnov
2020-10-25
1
-0
/
+6
*
|
Merge branch 'master' into ray_tracing
azhirnov
2020-10-25
1
-10
/
+30
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\
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*
GL backend: added info message about forcing non-separable programs
assiduous
2020-10-21
1
-0
/
+3
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*
Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonS...
assiduous
2020-10-21
1
-3
/
+5
|
*
A number of fixes for PSO creation refactoring (API240075)
assiduous
2020-10-18
1
-10
/
+8
|
*
Added GraphicsPipelineCreateInfo and ComputePipelineCreateInfo instead of sin...
azhirnov
2020-10-15
1
-4
/
+21
*
|
A few random fixes to ray tracing API and implementation
assiduous
2020-10-04
1
-0
/
+1
*
|
Added dummy implementation for D3D11, D3D12, OpenGL
azhirnov
2020-10-04
1
-1
/
+22
|
/
*
Added device features to inidicate 8-bit types support (API240074)
assiduous
2020-10-04
1
-1
/
+7
*
Enabled detection of 16-bit float shader support in GL/GLES
assiduous
2020-10-03
1
-0
/
+14
*
Fixed strncpy_s errors
assiduous
2020-09-17
1
-2
/
+3
*
Removed AdapterAttribs struct that was a duplicate of GraphicsAdapterInfo. Mo...
assiduous
2020-09-17
1
-0
/
+5
*
Added GPU vendor and memory size detection (API 240071), closed https://githu...
assiduous
2020-09-16
1
-6
/
+54
*
Another improvement to texture format tests in OpenGL
assiduous
2020-09-16
1
-0
/
+1
*
Fixed Win32 build
assiduous
2020-09-16
1
-8
/
+8
*
Fixed Android build
assiduous
2020-09-16
1
-18
/
+15
*
Fixed Mac/Linux/iOS build issues
assiduous
2020-09-16
1
-7
/
+11
*
GL backend: silenced debug output messages when testing texture format; dedup...
assiduous
2020-09-16
1
-0
/
+109
*
Reworked texture format info reporting
assiduous
2020-09-16
1
-44
/
+90
*
Minor fix for timer query support detection in OpenGLES
assiduous
2020-09-13
1
-2
/
+3
*
Added option to enable/disable device features during initialization (API 240...
assiduous
2020-09-13
1
-69
/
+94
*
Merged master
assiduous
2020-08-27
1
-10
/
+15
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\
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*
Fixed GLES query function names
assiduous
2020-08-25
1
-9
/
+13
*
|
Enabled duration queries in GL backend
assiduous
2020-08-25
1
-0
/
+2
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/
*
Enabled loading of timer query GL functions on Android
assiduous
2020-08-25
1
-6
/
+6
*
Initial implementation of render passes in GL backend
assiduous
2020-08-11
1
-1
/
+5
*
Added framebuffer object implementation stubs
assiduous
2020-08-02
1
-1
/
+14
*
Added render pass object implementation stubs in all backends
assiduous
2020-08-02
1
-10
/
+12
*
Added Render pass interface stub
assiduous
2020-08-02
1
-0
/
+13
*
Fixed anisotropic filter support check in GLES
assiduous
2020-07-08
1
-1
/
+1
*
Added option to specify bind target when creating texture from GL handle (API...
assiduous
2020-05-09
1
-8
/
+12
*
Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateIn...
assiduous
2020-04-01
1
-5
/
+5
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
1
-1
/
+1
*
More .h -> .hpp renamings
assiduous
2020-01-26
1
-1
/
+1
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
1
-1
/
+1
*
Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projects
assiduous
2020-01-26
1
-18
/
+18
*
Reworked main headers to be compatible with c
assiduous
2020-01-25
1
-4
/
+4
*
Fixed some clang warnings
assiduous
2020-01-08
1
-6
/
+7
*
Finished reworking device feature reporting; removed EngineVkCreateInfo::Devi...
assiduous
2020-01-08
1
-0
/
+13
*
Improved device capabilities reporting
assiduous
2020-01-07
1
-0
/
+13
*
Improved reporting of device capabilities (fixed https://github.com/DiligentG...
assiduous
2020-01-07
1
-19
/
+48
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