| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated resource binding validation | assiduous | 2021-03-19 | 1 | -53/+59 |
| * | Moved duplicate buffer mode validation logic to ShaderResourceVariableBase.hpp | assiduous | 2021-03-19 | 1 | -53/+40 |
| * | Moved duplicate shader variable functionality to ShaderVariableBase | assiduous | 2021-03-19 | 1 | -9/+9 |
| * | GL backend: some code improvements | assiduous | 2021-03-19 | 1 | -26/+23 |
| * | Moved ProcessSignatureResources method to PipelineResourceSignatureBase | assiduous | 2021-03-19 | 1 | -41/+13 |
| * | Removed unused ShaderVariableManagerGL::dvpVerifyBindings | assiduous | 2021-03-19 | 1 | -87/+0 |
| * | Reworked samplers handling in OpenGL | assiduous | 2021-03-19 | 1 | -4/+7 |
| * | OpenGL backend: reorganized headers, removed signature methods implemented by... | assiduous | 2021-03-19 | 1 | -0/+698 |
