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path:
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/
Graphics
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GraphicsEngineOpenGL
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src
/
TextureBaseGL.cpp
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Files
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*
OpenGL backend: reorganized headers, removed signature methods implemented by...
assiduous
2021-03-19
1
-3
/
+4
*
OpenGL backend: updated resource binding procedure
assiduous
2021-03-19
1
-16
/
+0
*
OpenGL: added resource signature
azhirnov
2021-03-19
1
-10
/
+3
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Refactored TextureBase
assiduous
2020-11-06
1
-3
/
+3
*
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
2020-10-19
1
-2
/
+2
*
Unified staging buffer offset processing in Vulkan and GL
assiduous
2020-10-01
1
-33
/
+1
*
Updated Metal interfaces plus a number of misc fixes
assiduous
2020-09-28
1
-2
/
+2
*
Reworked texture format info reporting
assiduous
2020-09-16
1
-2
/
+2
*
OpenGL backend: enabled copying textures to default framebuffer
assiduous
2020-08-11
1
-1
/
+4
*
GL backend: fixed GetTextureInternalFormat function to allow texture fromat q...
assiduous
2020-05-10
1
-4
/
+21
*
GL backend: updated GetTextureDescFromGLHandle function to handle query errors
assiduous
2020-05-10
1
-22
/
+101
*
Added Texture uploader test plus fixed a bunch of issues
assiduous
2020-04-09
1
-3
/
+4
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
1
-21
/
+23
*
Fixed class vs struct issues. Implemented HLSL2GLSL Convertor C interfaces
assiduous
2020-01-27
1
-1
/
+1
*
More .h -> .hpp renamings
assiduous
2020-01-26
1
-1
/
+1
*
Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projects
assiduous
2020-01-26
1
-5
/
+5
*
Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...
assiduous
2020-01-26
1
-1
/
+1
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
Fixed issue with const PVoid not being the intended const void*
assiduous
2019-12-23
1
-1
/
+1
*
Implemented staging textures in OpenGL backend; enabled draw command referenc...
assiduous
2019-12-18
1
-12
/
+60
*
clang-formatted GraphicsEngineOpenGL project
Egor Yusov
2019-11-24
1
-174
/
+184
*
Implemented ResolveTextureSubresource in GL backend (fixed https://github.com...
Egor Yusov
2019-11-10
1
-5
/
+31
*
OpenGL backend: improved buffer binding
Egor Yusov
2019-10-13
1
-2
/
+2
*
OpenGL backend: cosmetic code changes
Egor Yusov
2019-10-08
1
-4
/
+11
*
GL backend: fixed issue with random glBindBuffer() calls messing up currently...
Egor Yusov
2019-09-25
1
-30
/
+27
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...
Egor Yusov
2019-02-09
1
-7
/
+8
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Fex minor changes
Egor Yusov
2018-12-24
1
-4
/
+4
*
Fixed multiple unused variable warnings in clang release build
Egor Yusov
2018-12-24
1
-13
/
+20
*
Replaced SET_RENDER_TARGETS_FLAGS with RESOURCE_STATE_TRANSITION_MODE.
Egor Yusov
2018-12-04
1
-1
/
+1
*
Added explicit state transition flags to SetRenderTargets method
Egor Yusov
2018-12-01
1
-1
/
+1
*
Renamed/moved ITexture::Map() to IDeviceContext::MapTextureSubresource()
Egor Yusov
2018-11-25
1
-19
/
+0
*
Renamed/moved ITexture::UpdateData() to IDeviceContext::UpdateTexture()
Egor Yusov
2018-11-24
1
-18
/
+11
*
Updated texture map/unmap intererface; implemented texture mapping in D3D12
Egor Yusov
2018-09-01
1
-4
/
+11
*
Fixed few issues with 3D texture views in GL and VK
Egor Yusov
2018-07-04
1
-5
/
+22
*
Fixed issue in OpenGL texture depth query
Egor Yusov
2018-02-15
1
-2
/
+3
*
Fixed formatting of cmake files + couple of minor updates
Egor Yusov
2018-02-13
1
-1
/
+1
*
Minor updates on iOS platform
Egor Yusov
2018-02-12
1
-3
/
+7
*
Enabled IOS build
Egor Yusov
2018-02-01
1
-16
/
+46
*
Updated querying number of mip levels in GL texture to allow failure in older...
Egor Yusov
2018-01-27
1
-3
/
+10
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked dependencies between projects
Egor Yusov
2017-12-28
1
-1
/
+1
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-7
/
+7
*
Updated to Diligent Engine 2.1
Egor Yusov
2017-11-13
1
-79
/
+117
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Fixed D3D12 warnings, updated copyright notice
Egor Yusov
2017-04-06
1
-1
/
+1
*
Updated to Diligent Engine 2.0
Egor Yusov
2016-08-20
1
-25
/
+62
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