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* GL backend: some code improvementsassiduous2021-03-191-16/+6
* Updated copyright noticeassiduous2021-01-011-1/+1
* Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projectsassiduous2020-01-261-4/+4
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngineOpenGL projectEgor Yusov2019-11-241-39/+43
* OpenGL backend: cosmetic code changesEgor Yusov2019-10-081-9/+16
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Moved ITextureView::GenerateMips() to IDeviceContext::GenerateMips()Egor Yusov2018-11-251-11/+0
* Improved performance of DeviceObjectBase::Release()Egor Yusov2018-07-251-1/+1
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Updated to Diligent Engine 2.1Egor Yusov2017-11-131-2/+2
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Merging Updates from dev branchEgor Yusov2017-05-201-1/+1
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-061-1/+1
* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-7/+8
* Release v1.0.0Egor Yusov2015-10-211-0/+84