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| * | | added address alignment checksazhirnov2020-11-121-0/+4
| * | | fixed and improved shader bindingazhirnov2020-11-121-4/+8
| * | | Merge branch 'master' into ray_tracingassiduous2020-11-102-1/+10
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| * | | | A bunch of minor updatesassiduous2020-11-103-22/+25
| * | | | Added ability to update AS.azhirnov2020-11-1016-79/+259
| * | | | Few minor updates to TLAS and BLAS implementationsassiduous2020-11-073-14/+6
| * | | | Refactored TextureBaseassiduous2020-11-061-1/+1
| * | | | Refactored BufferBaseassiduous2020-11-061-1/+1
| * | | | Fixed gcc/clang compiler issueassiduous2020-11-061-4/+4
| * | | | A number of minor updates/fixesassiduous2020-11-067-29/+37
| * | | | Added support for local root signature & shader record.azhirnov2020-11-057-32/+51
| * | | | Added AS copy with compacting.azhirnov2020-11-0515-293/+303
| * | | | fixed resource state transitions, some improvements for ray tracingazhirnov2020-11-038-144/+108
| * | | | Fixed clang compiler warningassiduous2020-10-301-2/+2
| * | | | A number of minor updatesassiduous2020-10-307-137/+148
| * | | | added ray tracing implementation for dx12 and vulkanazhirnov2020-10-2833-421/+901
| * | | | Fixed vexing gcc/clang liker errorassiduous2020-10-282-2/+2
| * | | | Fixed Linux build errorassiduous2020-10-281-1/+1
| * | | | ShaderResourceLayout{D3D12,Vk}: implemented GetShaderNameassiduous2020-10-282-5/+19
| * | | | Fixed two minor merge issuesassiduous2020-10-281-1/+1
| * | | | Merge branch 'master' into ray_tracingassiduous2020-10-281-2/+2
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| * | | | | A number of updates/fixes to PSO refactor mergeassiduous2020-10-2812-299/+286
| * | | | | PSO refactoring for ray tracingazhirnov2020-10-2523-584/+1269
| * | | | | Merge branch 'master' into ray_tracingazhirnov2020-10-2519-633/+821
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| * | | | | | Fixed Mac/iOS buildassiduous2020-10-052-1/+29
| * | | | | | A few random fixes to ray tracing API and implementationassiduous2020-10-0419-157/+187
| * | | | | | Added KHR extension emulation via NV extensionazhirnov2020-10-047-2/+556
| * | | | | | Added Vulkan implementationazhirnov2020-10-0430-105/+1757
* | | | | | | GraphicsTools: added IBufferSuballocatorassiduous2020-12-073-3/+3
* | | | | | | Added IDeviceContext::GetFrameNumber() method (API )assiduous2020-12-034-6/+4
* | | | | | | DeviceContextVkImpl: removed duplicate m_NumCommandsToFlush that was incorrec...assiduous2020-11-261-1/+0
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* | | | | | CMake: added commentassiduous2020-11-241-0/+2
* | | | | | CMake: updated paths to MoltenVK libraries on iOSassiduous2020-11-241-2/+4
* | | | | | Switched to using Volk and dynamic engine libraries on Mac (fixed https://git...assiduous2020-11-241-5/+26
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* | | | | Moved GetBufferToTextureCopyInfo to GraphicsAccessoriesassiduous2020-11-172-81/+10
* | | | | Added comparison operators for LayoutElement and InputLayoutDesc; updated tex...assiduous2020-11-131-0/+2
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* | | | Fixed engine factories in C APIassiduous2020-11-012-1/+10
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* | | Fixed issue with wrong base constructor being called for PipelineStateVkImpl,...assiduous2020-10-251-2/+2
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* | Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonS...assiduous2020-10-212-2/+3
* | Improved exception safety of SRB object creationassiduous2020-10-202-30/+60
* | Improved exception safety of pipeline state object constructionassiduous2020-10-207-77/+116
* | Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-192-6/+6
* | Renamed static sampler to immutable sampler (API240076)assiduous2020-10-195-29/+29
* | Updated third-party modules; fixed compiler warningsassiduous2020-10-191-1/+1
* | A number of fixes for PSO creation refactoring (API240075)assiduous2020-10-184-57/+50
* | Merge branch 'master' into pso_refactoringazhirnov2020-10-171-0/+20
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| * | Added buffer mode validation when binding buffer viewsassiduous2020-10-141-0/+20
* | | Added GraphicsPipelineCreateInfo and ComputePipelineCreateInfo instead of sin...azhirnov2020-10-156-94/+170
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* | A number of corrections for PSO refactoringassiduous2020-10-117-105/+100
* | formatingazhirnov2020-10-082-2/+2