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...
*
Fixed one more Vulkan validation error re destroying a fence being in use
Egor Yusov
2019-03-21
2
-11
/
+23
*
Fixed Vulkan validation layer warnings when resizing the window
Egor Yusov
2019-03-21
1
-7
/
+23
*
Explicitly waiting on fences to avoid indefinite command queue growth in Vulk...
Egor Yusov
2019-03-21
2
-23
/
+71
*
Reworked GenerateMipsCS.csh Vulkan shader to be convertible to MSL on Mac and...
Egor Yusov
2019-03-20
3
-14
/
+27
*
Added error message when attempting to create typeless texture with GENERAT_M...
Egor Yusov
2019-03-19
1
-4
/
+7
*
Fixed issue with staging allocations in Vulkan backend on Integrated GPUs
Egor Yusov
2019-03-19
2
-3
/
+37
*
Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGING
Egor Yusov
2019-03-18
4
-16
/
+16
*
Moved NumDeferredContexts parameter from factory functions to EngineCreateInf...
Egor Yusov
2019-03-18
4
-44
/
+28
*
Fixed SwapChainVk.h
Egor Yusov
2019-03-08
1
-1
/
+1
*
Added IShaderResourceVariableD3D interface plus fixed some include paths
Egor Yusov
2019-03-08
1
-1
/
+1
*
Repalced IShaderResourceVariable::GetArraySize() and GetName() with GetResour...
Egor Yusov
2019-03-08
1
-7
/
+2
*
Few minor improvements to shader resource management in Vk backend
Egor Yusov
2019-03-07
4
-62
/
+22
*
Made engine factory interfaces derived from IObject (fixed https://github.com...
Egor Yusov
2019-03-07
2
-2
/
+13
*
Merged var_type_refactor into master
Egor Yusov
2019-03-07
31
-679
/
+1080
|
\
|
*
Minor comment updates
Egor Yusov
2019-03-06
1
-1
/
+2
|
*
Removed unused m_ResourceLayout member from ShaderVariableManagerVk and Shade...
Egor Yusov
2019-03-06
2
-7
/
+4
|
*
Added ShaderFlags parameter to IPipelineState::BindStaticResources
Egor Yusov
2019-03-05
3
-4
/
+13
|
*
Updated D3D11, D3D12, and Vk EngineFactory headers & structures
Egor Yusov
2019-03-05
9
-116
/
+116
|
*
Implemented shader resource reflectio API in Vk backend
Egor Yusov
2019-03-03
2
-8
/
+60
|
*
Minor change to DeviceContextVkImpl.h
Egor Yusov
2019-03-03
1
-1
/
+1
|
*
Cleaned up QueryInterface declarations
Egor Yusov
2019-03-03
4
-4
/
+4
|
*
Minor update to ShaderResourceLayoutVk
Egor Yusov
2019-03-03
1
-7
/
+7
|
*
A bunch of updates to ShaderResourceLayoutVk
Egor Yusov
2019-03-03
2
-79
/
+98
|
*
Added debug checks to verify that all resources in ShaderResouceCacheVk have ...
Egor Yusov
2019-03-03
7
-33
/
+69
|
*
Some cosmetic updates to PipelineStateVkImpl & ShaderVkImpl
Egor Yusov
2019-03-02
4
-32
/
+33
|
*
Updated ShaderVariableVk and ShaderResourceBindingVkImpl
Egor Yusov
2019-03-02
7
-64
/
+63
|
*
Updated ShaderVariableVk: not creating variables for immutable samplers + cod...
Egor Yusov
2019-03-02
2
-46
/
+51
|
*
Some minor changes to ShaderResourceCacheVk
Egor Yusov
2019-03-02
2
-20
/
+21
|
*
Minor update
Egor Yusov
2019-03-02
1
-1
/
+1
|
*
Fixed a number of issue with resource binding
Egor Yusov
2019-03-01
6
-33
/
+61
|
*
Renamed PipelineLayoutDesc to PipelineResourceLayoutDesc
Egor Yusov
2019-02-28
4
-34
/
+34
|
*
Improved shader resource binding error reporting in ShaderResourceLayoutVk
Egor Yusov
2019-02-28
1
-2
/
+15
|
*
Fixed memory leak
Egor Yusov
2019-02-28
1
-1
/
+5
|
*
Fixed some issues in Vk backend
Egor Yusov
2019-02-28
3
-13
/
+14
|
*
Keeping copy of a shader name in SPIRVShaderResources
Egor Yusov
2019-02-28
3
-40
/
+16
|
*
Fixed PipelineLayoutVk
Egor Yusov
2019-02-28
4
-20
/
+23
|
*
Working on resource binding API refactor
Egor Yusov
2019-02-28
5
-55
/
+155
|
*
Updated ShaderVariableVk and ShaderResourceBindingVk
Egor Yusov
2019-02-27
4
-24
/
+25
|
*
Updated ShaderResourceLayoutVk
Egor Yusov
2019-02-27
2
-164
/
+354
|
*
Updating some files to match the new API
Egor Yusov
2019-02-27
1
-3
/
+3
|
*
Updated SaderVkImpl: removed static resources
Egor Yusov
2019-02-26
2
-49
/
+14
|
*
Cosmetic changes
Egor Yusov
2019-02-26
3
-11
/
+11
*
|
Added surface definition and find_library for android case
dom607
2019-02-27
1
-1
/
+5
*
|
Fix native window handle type.
dom607
2019-02-27
1
-1
/
+1
|
/
*
Minor updates in D3D12 and Vk backends: not committing vertex buffers when PS...
Egor Yusov
2019-02-19
1
-1
/
+1
*
Disabled all Vulkan features by default
Egor Yusov
2019-02-18
7
-116
/
+96
*
Fixed GLES3.0 context on Android
Egor
2019-02-16
1
-2
/
+4
*
Updated GenerateMipsCS.csh to compile on GLES
Egor Yusov
2019-02-14
2
-40
/
+40
*
Fixed issue in D3D12 backend: generate mips PSO was released while being used...
Egor Yusov
2019-02-12
1
-0
/
+4
*
Fixed few debug checks
Egor Yusov
2019-02-09
1
-1
/
+1
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