summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngineVulkan (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...Egor Yusov2019-02-0910-29/+29
* Cleared interface: removed superfluous default constructors; added default me...Egor Yusov2019-02-081-1/+1
* Fixed rpath installation issues on LinuxEgor2019-01-221-1/+8
* Fixed --whole-archive flag on Mac and iOSEgor Yusov2019-01-211-9/+13
* Fixed shared libaries on linux/mac/iOSEgor Yusov2019-01-212-29/+34
* Renamed NO_DIRECT3D11, NO_DIRECT3D12 cmake options to DILIGENT_NO_*Egor Yusov2019-01-191-2/+2
* Fixed error messages about missing resourcesEgor Yusov2019-01-141-1/+1
* Added option to not build glslangEgor Yusov2019-01-093-5/+22
* Added swap chain recovery if acquire next image fails in Vulkan backendEgor Yusov2019-01-032-15/+27
* Updated copyright noticeEgor Yusov2019-01-0284-84/+84
* Updated readmeEgor Yusov2018-12-301-1/+1
* Minor fix in cmake fileEgor Yusov2018-12-291-2/+2
* Updated device caps to indicate that GS and Tess are not supported on MoltenVKEgor Yusov2018-12-271-0/+6
* Fex minor changesEgor Yusov2018-12-242-4/+4
* Fixed multiple unused variable warnings in clang release buildEgor Yusov2018-12-2415-577/+583
* Enabled Vulkan build on macOSEgor Yusov2018-12-242-3/+17
* A bunch of minor changes to fix clang warnings and errorsEgor Yusov2018-12-2419-49/+76
* Implemented split barriers (closed https://github.com/DiligentGraphics/Dilige...Egor Yusov2018-12-231-2/+10
* Made engine core installation optional that is on by default on Win32 and Lin...Egor Yusov2018-12-171-2/+4
* Added install steps; updated header structure for platformsEgor Yusov2018-12-171-1/+4
* Few final changes to support MinGW buildEgor Yusov2018-12-141-5/+5
* Another couple of updates to GL and VK backend CMake files to fix MinGW buildEgor Yusov2018-12-141-2/+5
* Fixed build under MinGWEgor Yusov2018-12-131-1/+1
* Fixed missing UAV barriers in Vulkan backendEgor Yusov2018-12-092-12/+33
* Minor code improvementsEgor Yusov2018-12-052-2/+5
* Added ITextureD3D12::GetD3D12ResourceState(), IBufferD3D12::GetD3D12ResourceS...Egor Yusov2018-12-052-1/+5
* Minor code improvements in Vk backendEgor Yusov2018-12-056-69/+80
* Replaced SET_RENDER_TARGETS_FLAGS with RESOURCE_STATE_TRANSITION_MODE.Egor Yusov2018-12-044-34/+29
* Removed DRAW_FLAG_TRANSITION_VERTEX_BUFFERS, DRAW_FLAG_TRANSITION_INDEX_BUFFE...Egor Yusov2018-12-032-106/+47
* Made DeviceContextBase template class little more readable by keeping only tw...Egor Yusov2018-12-031-2/+9
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-036-16/+16
* Added explicit state transition control to CopyBuffer() and CopyTexture() met...Egor Yusov2018-12-023-218/+164
* Brought back MapType paramter to UnmapBuffer() function. The performance hit ...Egor Yusov2018-12-022-30/+5
* Added explicit state transition control to UpdateBuffer and UpdateTexture com...Egor Yusov2018-12-024-118/+133
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-5/+20
* Added explicit state transition mode to ClearRenderTarget() commandEgor Yusov2018-12-013-7/+21
* Updated SetRenderTargets() in Vk backend to only transitin states. CommitRend...Egor Yusov2018-12-012-60/+71
* Added explicit state transition flags to SetRenderTargets methodEgor Yusov2018-12-014-23/+62
* Improved type safety of different flag typesEgor Yusov2018-11-303-11/+11
* Improved const-correctness; updated comments; added DRAW_FLAG_VERIFY_STATES a...Egor Yusov2018-11-272-12/+13
* Closed https://github.com/DiligentGraphics/DiligentCore/issues/15Egor Yusov2018-11-251-1/+1
* Renamed/moved IBuffer::Map() to IDeviceContext::MapBuffer()Egor Yusov2018-11-254-162/+128
* Moved ITextureView::GenerateMips() to IDeviceContext::GenerateMips()Egor Yusov2018-11-254-18/+7
* Renamed/moved ITexture::Map() to IDeviceContext::MapTextureSubresource()Egor Yusov2018-11-254-85/+58
* Updated parameter order of IDeviceContext::CopyBufferEgor Yusov2018-11-242-3/+3
* Renamed/moved ITexture::UpdateData() to IDeviceContext::UpdateTexture()Egor Yusov2018-11-244-90/+91
* Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`Egor Yusov2018-11-244-25/+21
* Updated debug message about required shader resource binding objectEgor Yusov2018-11-241-1/+2
* Some minor updates to formatting of debug messagesEgor Yusov2018-11-241-3/+3
* Improved reporting of resource binding problems in InitializeStaticResources()Egor Yusov2018-11-2413-24/+51