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2021-03-19Renamed Align to AlignUpassiduous2-3/+3
2021-03-19merged with resource_signatureazhirnov1-1/+1
2021-02-06GraphicsTools: removed pch.h (fixed https://github.com/DiligentGraphics/Dilig...assiduous10-66/+0
2021-02-04Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...assiduous1-0/+9
2021-02-04Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...assiduous1-5/+6
2021-02-02Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...assiduous1-0/+9
2021-02-02Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...assiduous1-5/+6
2021-01-10IBufferSuballocation: added SetUserData()/GetUserData() methodsassiduous2-0/+27
2021-01-10Added IDeviceObject::SetUserData() and IDeviceObject::GetUserData() methods (...assiduous2-0/+27
2021-01-01Updated copyright noticeassiduous29-29/+29
2020-12-14Updated ShaderMacroHelperassiduous1-0/+11
2020-12-10Few updated to BufferSuballocator and DynamicTextureAtlasassiduous4-5/+13
2020-12-08Fixed minor issue with IDynamicTextureAtlas::GetAtlasDesc not being pure virtualassiduous2-2/+2
2020-12-08Updated CreateBufferSuballocator and CreateDynamicTextureAtlas functions to t...assiduous4-18/+18
2020-12-08Moved pDevice parameter from BufferSuballocatorCreateInfo and DynamicTextureA...assiduous4-21/+31
2020-12-08Fixed issue with the last reference to TextureAtlasSuballocation and BufferSu...assiduous2-0/+24
2020-12-07Fixed potential threading issue in BufferSuballocatorImplassiduous2-32/+19
2020-12-07A number of fixes/improvements to DynamicTextureAtlasassiduous2-108/+86
2020-12-07Graphics tools: added Dynamic Texture Atlasassiduous6-7/+592
2020-12-07GraphicsTools: added IBufferSuballocatorassiduous4-2/+381
2020-12-06GraphicsTools: added DynamicBuffer classassiduous3-0/+256
2020-12-03Fixed clang warningassiduous1-0/+3
2020-11-29Another minor update to SRGBAverageassiduous1-1/+2
2020-11-29Minor update to SRGBAverage helper functionassiduous1-2/+3
2020-11-29Graphics Utilities: added ComputeMipLevel functionassiduous2-0/+219
2020-07-09Fixed minor code review issueassiduous1-1/+1
2020-07-08Added Streaming bufferassiduous2-0/+195
2020-04-18Updated HLSL2GLSLConverter and ShaderMacroHelperassiduous1-0/+6
2020-04-09Fixed another Mac/Linux build issueassiduous1-4/+18
2020-04-09Added Texture uploader test plus fixed a bunch of issuesassiduous3-17/+21
2020-04-08Updated ITextureUploader to allow synchronous executionassiduous7-233/+436
2020-04-02TextureUploaderGL: fixed issue with row stride that must be at least 32-bit a...assiduous1-1/+2
2020-03-26Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENTassiduous1-3/+5
2020-03-16MathLib: added GetLinearTexFilterSampleInfo functionassiduous1-2/+2
2020-02-02Enabled C API in GraphicsUtilities.h; added global function helper macros def...assiduous2-15/+42
2020-01-27A bunch of final .h -> .hpp renamingsassiduous1-1/+1
2020-01-27Renamed platform headers .h -> .hppassiduous3-3/+3
2020-01-26More .h -> .hpp renamingsassiduous3-7/+5
2020-01-26Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projectsassiduous8-10/+10
2020-01-26Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...assiduous19-27/+27
2020-01-26Moved MapHelper to GraphicsToolsassiduous2-0/+203
2020-01-25Reworked main headers to be compatible with cassiduous1-5/+5
2020-01-14Fixed a couple of clang warningsassiduous2-2/+2
2020-01-13Added DurationQueryHelper class; fixed issue with disjoint query in D3D11 bac...assiduous3-0/+219
2020-01-11Added ScopedQueryHelper classassiduous3-0/+182
2020-01-01Updated coyright noticeassiduous17-119/+187
2019-12-26moved public public headers of GraphicsTools project to interface folder to m...assiduous11-15/+14
2019-12-25Added ScreenCapture::HasCapture methodassiduous2-0/+16
2019-12-23Renamed MAP_FLAG_DO_NOT_SYNCHRONIZE flag to MAP_FLAG_NO_OVERWRITE (API version )assiduous1-1/+1
2019-11-28Fixed few vector initialization issuesEgor Yusov1-1/+1