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* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-182-4/+4
* Added Sam_ComparsionLinearClamp to common statesEgor Yusov2019-02-151-0/+13
* Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...Egor Yusov2019-02-094-6/+6
* Defined constructos to fix build errors on Apple's clangEgor Yusov2019-02-081-11/+10
* Cleared interface: removed superfluous default constructors; added default me...Egor Yusov2019-02-081-33/+152
* Fixed couple of issues in HLSL2GLSLConverterImpl and TextureUploaderGLEgor Yusov2019-01-141-1/+1
* Fixed bug in TextureUploaderD3D12Egor Yusov2019-01-141-1/+2
* Updated copyright noticeEgor Yusov2019-01-0217-17/+17
* Made engine core installation optional that is on by default on Win32 and Lin...Egor Yusov2018-12-171-1/+3
* Added install steps; updated header structure for platformsEgor Yusov2018-12-171-0/+2
* Fixed build under MinGWEgor Yusov2018-12-133-3/+3
* Brought back MapType paramter to UnmapBuffer() function. The performance hit ...Egor Yusov2018-12-021-1/+1
* Added explicit state transition control to UpdateBuffer and UpdateTexture com...Egor Yusov2018-12-022-2/+4
* Improved type safety of different flag typesEgor Yusov2018-11-302-3/+3
* Renamed/moved IBuffer::Map() to IDeviceContext::MapBuffer()Egor Yusov2018-11-252-4/+10
* Renamed/moved ITexture::UpdateData() to IDeviceContext::UpdateTexture()Egor Yusov2018-11-242-2/+2
* Unified resource liftime management in D3D12 and Vk backendsEgor Yusov2018-09-221-2/+2
* Code formattingEgor Yusov2018-09-041-14/+14
* Moved Signal class from LockHelper.h to Signal.hEgor Yusov2018-08-283-0/+3
* Implemented raw buffers (fixed https://github.com/DiligentGraphics/DiligentCo...Egor Yusov2018-08-264-6/+6
* Reworked debug message handling to allow user-specified callbacksEgor Yusov2018-03-273-0/+3
* Fixed include paths in GraphicsTools project; fixed build errorsEgor Yusov2018-03-257-18/+19
* Fixed formatting of cmake files + couple of minor updatesEgor Yusov2018-02-131-29/+29
* Enabled MacOS buildEgor Yusov2018-01-191-1/+1
* Updated copyright noticeEgor Yusov2018-01-0417-17/+17
* Updated readmeEgor Yusov2017-12-291-26/+0
* Reworked dependencies between projectsEgor Yusov2017-12-286-1696/+48
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-2810-27/+27
* Removed legacy visual studio project and solution filesEgor Yusov2017-12-267-489/+0
* Removed jni/Visual GDB Android build from legacy project filesEgor Yusov2017-12-186-252/+1
* CMake: enabling Android buildEgor Yusov2017-12-164-10/+20
* CMake: replaced FXC command line with VS_SHADER_* propertiesEgor Yusov2017-12-141-1/+1
* Optimized CMake files with set_common_target_properties()Egor Yusov2017-12-141-9/+1
* Enabling universal windows platform in cmakeEgor Yusov2017-12-141-1/+1
* Few more updates to cmakelistsEgor Yusov2017-12-101-1/+1
* Updated cmake lists: enabled link-time code generation for MSVCEgor Yusov2017-12-101-0/+10
* CMake: Added grouping of projects in VS solutionEgor Yusov2017-12-051-0/+4
* Added cmake filesEgor Yusov2017-12-041-0/+55
* Fixed Android build issuesEgor Yusov2017-11-172-2/+3
* Updated to Diligent Engine 2.1Egor Yusov2017-11-1324-425/+1709
* Merge from dev branchEgor Yusov2017-05-2010-64/+140
* Merging Updates from dev branchEgor Yusov2017-05-2010-15/+9
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-0612-12/+436
* Updated to Diligent Engine 2.0Egor Yusov2016-08-2028-363/+756
* Release v1.0.0Egor Yusov2015-10-2122-0/+1992