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Author
Age
Files
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*
HLSL2GLSLConverter: enabled support of read operator [] for RW textures; fixe...
assiduous
2021-02-06
1
-12
/
+19
*
Updated copyright notice
assiduous
2021-01-01
5
-5
/
+5
*
Refactored internal shader resouce variable indexing
assiduous
2020-09-18
1
-3
/
+6
*
use NUM_SHADER_TYPES constant instead of magic number, use std::array instead...
azhirnov
2020-09-16
1
-1
/
+2
*
Added TexUVToNormalizedDeviceXY convenience shader function
assiduous
2020-05-25
2
-0
/
+8
*
Unified VULKAN shader define in VK and GL backends
assiduous
2020-05-22
2
-2
/
+2
*
HLSL2GLSL converter: fixed issue with SV_Position.w == 1/gl_FragCoord.w
assiduous
2020-05-22
2
-2
/
+4
*
HLSL2GLSLConverter: implemented handling of SV_IsFrontFace semantic
assiduous
2020-03-28
2
-18
/
+40
*
Added API function call type specification to fix c/c++ mismatch on x86 MSVC
assiduous
2020-01-29
2
-11
/
+11
*
A bunch of final .h -> .hpp renamings
assiduous
2020-01-27
2
-2
/
+2
*
Renamed platform headers .h -> .hpp
assiduous
2020-01-27
1
-4
/
+1
*
More .h -> .hpp renamings
assiduous
2020-01-26
2
-0
/
+0
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
2
-4
/
+4
*
Updated coyright notice
assiduous
2020-01-01
5
-35
/
+55
*
Minor formatting updates
assiduous
2019-12-25
1
-1
/
+1
*
HLSL2GLSL converter: added removal of sampler register declarations
assiduous
2019-12-21
1
-0
/
+1
*
clang-formatted HLSL2GLSLConverterLib
Egor Yusov
2019-11-24
3
-456
/
+475
*
HLSL->GLSL conerter: allowed providing null HLSL source code pointer in which...
Egor Yusov
2019-10-12
1
-1
/
+62
*
HLSL->GLSL converter: added bindings for image uniforms
Egor Yusov
2019-10-11
1
-1
/
+7
*
HLSL2GLSL converter: implemented automatic assignment of shader storage buffe...
Egor Yusov
2019-10-03
1
-1
/
+1
*
Updated Copyright notice
Egor Yusov
2019-09-17
5
-5
/
+5
*
OpenGL backend: added handling of Buffers and RW Buffers
Egor Yusov
2019-08-09
2
-2
/
+22
*
HLSL2GLSLConverter: added option to not use layout location qualifiers on sha...
Egor Yusov
2019-02-20
1
-32
/
+45
*
Updated HashMapStringKey to define Hasher in the struct rather than in std
Egor Yusov
2019-01-31
1
-74
/
+90
*
Updated copyright notice
Egor Yusov
2019-01-02
5
-5
/
+5
*
Fixed shader compilation error on iOS due to missing frexp
Egor Yusov
2018-12-24
2
-2
/
+8
*
Redefined frexp in HLSL2GLSL converter to match HLSL signature (float frexp(f...
Egor Yusov
2018-10-30
2
-0
/
+64
*
Fixed https://github.com/DiligentGraphics/DiligentCore/issues/2 (make '_sampl...
Egor Yusov
2018-10-11
1
-3
/
+4
*
Always using negative viewport height in Vulkan to be 100% consistent with Di...
Egor Yusov
2018-07-06
2
-2
/
+12
*
Corrected depth-related GLSL definitions for Vulkan case
Egor Yusov
2018-07-04
2
-16
/
+30
*
Fixed build errors
Egor Yusov
2018-04-15
1
-0
/
+1
*
Added GLSL to SPIRV shader compilation
Egor Yusov
2018-04-15
2
-24
/
+0
*
Added MatrixFromRows overloads for float3x3 and float2x2
Egor Yusov
2018-03-07
2
-0
/
+20
*
HLSL2GLSL converter: reworked outer tessellation level handling to avoid usin...
Egor
2018-02-18
2
-4
/
+68
*
HLSL2GLSL Converter: added writeonly qualifier to image variables on GLES; fi...
Egor
2018-02-18
2
-0
/
+18
*
Fixed few HLSL->GLSL conversion issues on MacOS
Egor Yusov
2018-02-17
3
-36
/
+96
*
Updated GLSL definitions on Android
Egor
2018-02-16
2
-2
/
+2
*
Enabled File2String on Mac; updated GLSLDefinitions to disable functions unsu...
Egor Yusov
2018-01-25
2
-8
/
+10
*
Added MatrixFromRows() function to shader definitions
Egor Yusov
2018-01-05
2
-0
/
+10
*
Updated copyright notice
Egor Yusov
2018-01-04
6
-6
/
+6
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-2
/
+2
*
Added cmake files
Egor Yusov
2017-12-04
1
-1
/
+14
*
Updated to Diligent Engine 2.1
Egor Yusov
2017-11-13
6
-0
/
+3030