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* Implemented D3D11 engine C interface (mostly)assiduous2020-01-2715-0/+542
* Fixed command list and device context C interfaces; fixed more Linux & Mac bu...assiduous2020-01-272-1/+17
* Added Engine factory c interfaceassiduous2020-01-271-1/+10
* A bunch of final .h -> .hpp renamingsassiduous2020-01-271-1/+1
* Renamed platform headers .h -> .hppassiduous2020-01-273-3/+3
* Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projectsassiduous2020-01-2619-19/+19
* Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...assiduous2020-01-2616-16/+16
* Moved MapHelper to GraphicsToolsassiduous2020-01-261-1/+1
* Reworked main headers to be compatible with cassiduous2020-01-2528-1/+757
* Added DurationQueryHelper class; fixed issue with disjoint query in D3D11 bac...assiduous2020-01-131-0/+28
* Added ScopedQueryHelper classassiduous2020-01-111-0/+28
* Updated coyright noticeassiduous2020-01-01124-868/+1364
* moved public public headers of GraphicsTools project to interface folder to m...assiduous2019-12-269-8/+32
* Renamed UnitTests folder to Testsassiduous2019-12-20124-0/+3077