| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added DrawMeshIndirectCount command. | azhirnov | 2021-03-19 | 1 | -0/+33 |
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| * | Replaced InitializeStaticResources and ↵ | assiduous | 2021-03-19 | 2 | -0/+4 |
| | | | | | InitializeStaticResourcesWithSignature methods of IShaderResourceBinding with IPipelineState::InitializeStaticSRBResources and IPipelineResourceSignature::InitializeStaticSRBResources | ||||
| * | Merged master | assiduous | 2021-03-19 | 1 | -1/+1 |
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| | * | Reworked ExecuteCommandList(s) to take multiple command lists instead of one | assiduous | 2021-02-07 | 1 | -1/+1 |
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| * | | Some code clean-up | assiduous | 2021-01-21 | 1 | -4/+4 |
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| * | | pipeline resource signature for vulkan | azhirnov | 2021-01-21 | 1 | -7/+12 |
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| * | | added pipeline resource signature (wip) | azhirnov | 2021-01-15 | 2 | -0/+70 |
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| * | Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGS | assiduous | 2021-01-06 | 1 | -1/+1 |
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| * | Improved method names in IShaderBindingTable interface | assiduous | 2021-01-06 | 1 | -3/+3 |
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| * | Updated copyright notice | assiduous | 2021-01-01 | 250 | -250/+250 |
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| * | Merge branch 'azhirnov-ray_tracing_2' | assiduous | 2020-12-15 | 23 | -0/+635 |
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| | * | Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipeline | azhirnov | 2020-11-25 | 1 | -0/+3 |
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| | * | bug fix for ray tracing, fixed KHR via NV emulation. | azhirnov | 2020-11-16 | 1 | -3/+1 |
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| | * | fixed and improved shader binding | azhirnov | 2020-11-12 | 2 | -2/+3 |
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| | * | Merge branch 'master' into ray_tracing | assiduous | 2020-11-10 | 4 | -4/+4 |
| | |\ | | | | | | | | | | | | | # Conflicts: # Graphics/GraphicsEngine/interface/RenderDevice.h | ||||
| | * | | Added ability to update AS. | azhirnov | 2020-11-10 | 9 | -11/+44 |
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| | * | | A number of minor updates/fixes | assiduous | 2020-11-06 | 3 | -3/+3 |
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| | * | | Added include tests for BLAS, TLAS and SBT headers, fixed few issues | assiduous | 2020-10-30 | 18 | -0/+600 |
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| * | | | Graphics tools: added Dynamic Texture Atlas | assiduous | 2020-12-07 | 1 | -0/+28 |
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| * | | | GraphicsTools: added IBufferSuballocator | assiduous | 2020-12-07 | 2 | -0/+56 |
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| * | | Fixed engine factories in C API | assiduous | 2020-11-01 | 4 | -4/+4 |
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| * | Added Vulkan-Headers submodule | assiduous | 2020-10-03 | 30 | -30/+30 |
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| * | Removed AdapterAttribs struct that was a duplicate of GraphicsAdapterInfo. ↵ | assiduous | 2020-09-17 | 2 | -4/+4 |
| | | | | | Moved few members to GraphicsAdapterInfo | ||||
| * | Added option to enable/disable device features during initialization (API ↵ | assiduous | 2020-09-13 | 2 | -56/+0 |
| | | | | | 240069) | ||||
| * | Added C API for IReferenceCounters | assiduous | 2020-08-29 | 2 | -0/+74 |
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| * | Implemented duration query in D3D12 | assiduous | 2020-08-27 | 1 | -1/+1 |
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| * | Implemented duration queries in D3D11 backend; added duration query test | assiduous | 2020-08-25 | 1 | -1/+1 |
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| * | PipelineStateVkImpl: creating implicit IRenderPass object instead of Vulkan ↵ | assiduous | 2020-08-02 | 1 | -3/+3 |
| | | | | | render pass | ||||
| * | Added IFramebuffer interface | assiduous | 2020-08-02 | 2 | -0/+56 |
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| * | Added IRenderPassVk interface | assiduous | 2020-08-02 | 2 | -0/+64 |
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| * | Added Render pass interface stub | assiduous | 2020-08-02 | 2 | -0/+56 |
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| * | Added Streaming buffer | assiduous | 2020-07-08 | 1 | -0/+28 |
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| * | Fixed few alignment-related issues (API Version 240063) | assiduous | 2020-06-10 | 1 | -1/+8 |
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| * | Added static tests to catch base class misalginment issues | assiduous | 2020-06-10 | 1 | -0/+54 |
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| * | Removed backend macros verification from PlatformDefinitions.h | assiduous | 2020-05-20 | 1 | -0/+28 |
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| * | Added option to specify bind target when creating texture from GL handle ↵ | assiduous | 2020-05-09 | 1 | -1/+1 |
| | | | | | (API version 240058). Fixed https://github.com/DiligentGraphics/DiligentCore/issues/136 | ||||
| * | Added FastRand class | assiduous | 2020-04-10 | 1 | -0/+28 |
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| * | Fixed minor formatting issue | assiduous | 2020-02-04 | 1 | -2/+2 |
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| * | Fixed few more clang warnings | assiduous | 2020-02-04 | 2 | -3/+5 |
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| * | Silenced a bunch of clang warnings | assiduous | 2020-02-03 | 1 | -6/+10 |
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| * | Updated LinuxNativeWindow | assiduous | 2020-02-03 | 2 | -0/+56 |
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| * | Added GraphicsUtilities.h c include test | assiduous | 2020-02-02 | 1 | -0/+28 |
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| * | Implemented IShaderD3D C interface. | assiduous | 2020-01-28 | 1 | -0/+33 |
| | | | | | Closed https://github.com/DiligentGraphics/DiligentCore/issues/55 | ||||
| * | Added Vulkan C API tests | assiduous | 2020-01-28 | 14 | -24/+137 |
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| * | Implemented C interface for Vulkan backend | assiduous | 2020-01-28 | 17 | -2/+473 |
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| * | Fixed MacOS build issues | assiduous | 2020-01-28 | 8 | -23/+17 |
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| * | Implemented C Interface for OpenGL backend | assiduous | 2020-01-28 | 16 | -0/+516 |
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| * | Implemented C interface for D3D12 backend | assiduous | 2020-01-28 | 20 | -3/+622 |
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| * | Refactored D3D11 C interface | assiduous | 2020-01-28 | 3 | -2/+37 |
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| * | Reworked C interfaces to share declaration with c++ | assiduous | 2020-01-27 | 8 | -11/+11 |
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