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*
Fixed Windows 8.1 build issue and a couple of clang warnings
assiduous
2021-03-19
1
-0
/
+14
*
Fixed rebase issues; updated API to version 240083
assiduous
2021-03-19
1
-2
/
+4
*
Fixed test failures in d3d12_sw mode due to bugs in WARP
assiduous
2021-03-19
3
-11
/
+29
*
Vulkan: fixed tests on Mac.
azhirnov
2021-03-19
11
-49
/
+345
*
Added DrawMeshIndirectCount command.
azhirnov
2021-03-19
2
-15
/
+212
*
Added inline ray tracing & trace rays indirect command.
azhirnov
2021-03-19
3
-9
/
+648
*
Renamed Align to AlignUp
assiduous
2021-03-19
4
-52
/
+52
*
Direct3D11: added resource signature
azhirnov
2021-03-19
1
-2
/
+3
*
Reworked combined and immutable sampler validation in resource signature
assiduous
2021-03-19
6
-17
/
+52
*
D3D12 backend: moved resource binding logic to shader variable manger
assiduous
2021-03-19
1
-0
/
+63
*
Updated PSOCompatibility.IsCompatibleWith: texture and texture array are now ...
assiduous
2021-03-19
1
-10
/
+7
*
Reworked samplers handling in OpenGL
assiduous
2021-03-19
1
-2
/
+2
*
Added sampler correctness test
assiduous
2021-03-19
3
-235
/
+540
*
Fixed ShaderResourceLayoutTest for non-separable programs
assiduous
2021-03-19
1
-48
/
+70
*
Reworked non-separable programs in GL; added more PSO and PRS validation
assiduous
2021-03-19
2
-7
/
+247
*
fixed DXC resource remapper
azhirnov
2021-03-19
1
-2
/
+1
*
RunTimeResourceArray Test: added RW formatted buffers
assiduous
2021-03-19
3
-1
/
+31
*
Enabled pipeline resource validation in release build
assiduous
2021-03-19
1
-1
/
+1
*
OpenGL: added SRB memory allocator, some minor improvements
azhirnov
2021-03-19
1
-2
/
+14
*
OpenGL: added resource signature
azhirnov
2021-03-19
4
-29
/
+37
*
Unified pipeline resource compatibility validation in D3D12 and Vk; added mor...
assiduous
2021-03-19
1
-61
/
+247
*
Removed mutable fields from ResourceBindingMap
azhirnov
2021-03-19
2
-74
/
+94
*
RunTimeResourceArray Test: added RW textures and buffers
assiduous
2021-03-19
4
-16
/
+108
*
RunTimeResourceArray test: added samplers
assiduous
2021-03-19
3
-15
/
+23
*
RunTimeResourceArray test: added formatted and structured buffers
assiduous
2021-03-19
3
-5
/
+80
*
RunTimeResourceArray: added constant buffers
assiduous
2021-03-19
3
-24
/
+79
*
Fixed few issues with run-time sized arrays in D3D12; enabled test.
assiduous
2021-03-19
4
-16
/
+28
*
Added resource signature creation failure test; fxied validation of resource ...
assiduous
2021-03-19
2
-3
/
+344
*
Added test for input attachments in the resource signature; fixed few issues ...
assiduous
2021-03-19
2
-4
/
+45
*
PipelineResourceSignatureD3D12Impl: updated immutable samplers handling plus ...
assiduous
2021-03-19
3
-11
/
+26
*
Added PSO creation failure tests for mesh & ray tracing pipelines, fixed ray ...
azhirnov
2021-03-19
1
-4
/
+492
*
Added ShaderResourceLayoutTest.MergedVarStages test
assiduous
2021-03-19
2
-0
/
+204
*
Added PSO creation failure tests
assiduous
2021-03-19
4
-1
/
+687
*
Reworked PSO intialization to allow shader resources be combined when defined...
assiduous
2021-03-19
2
-41
/
+92
*
some fixes and improvements for D3D12 & Vulkan
azhirnov
2021-03-19
7
-394
/
+510
*
Added IShaderResourceBinding::StaticResourcesInitialized method
assiduous
2021-03-19
1
-0
/
+3
*
Replaced InitializeStaticResources and InitializeStaticResourcesWithSignature...
assiduous
2021-03-19
5
-13
/
+13
*
Imlemented workarounds for tests failing due to D3D12 WARP resource array ind...
assiduous
2021-03-19
6
-78
/
+194
*
Added PipelineResourceSignatureTest.StructuredBuffers test
assiduous
2021-03-19
1
-50
/
+58
*
D3D12 backend: disallowed binding dynamic constant and structured buffers to ...
assiduous
2021-03-19
3
-0
/
+13
*
Testing swap chain: enabled capturing multiple fail images for the same test
assiduous
2021-03-19
3
-17
/
+29
*
DrawCommandTest: added structured buffer array, and formatted buffer tests
assiduous
2021-03-19
3
-53
/
+268
*
fixed DXBC & DXIL resource remapping
azhirnov
2021-03-19
2
-13
/
+87
*
Updated DrawCommandTests to use different clear color for each test
assiduous
2021-03-19
1
-3
/
+7
*
Added DrawCommandTest.StructuredBuffers test
assiduous
2021-03-19
1
-1
/
+195
*
bug fixes for dx12 resource signature
azhirnov
2021-03-19
3
-73
/
+125
*
Fixed DXBC resources remapping for SM5.1
azhirnov
2021-03-19
1
-4
/
+5
*
Vk backend: some minor updates + comments
assiduous
2021-03-19
1
-1
/
+3
*
Fixed minor issue with format validation and GetPipelineResourceFlagsString test
assiduous
2021-03-19
1
-1
/
+4
*
merged with resource_signature
azhirnov
2021-03-19
5
-19
/
+318
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