index
:
DiligentCore
ext-vk
[no description]
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Tests
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
|
Renamed PIPELINE_RESOURCE_FLAG_COMBINED_IMAGE to PIPELINE_RESOURCE_FLAG_COMBI...
assiduous
2021-01-28
3
-0
/
+144
*
|
More refactorin of PipelineResourceSignatureVkImpl
assiduous
2021-01-28
1
-0
/
+1
*
|
Added dynamic vertex buffer and dynamic index buffer update tests
assiduous
2021-01-27
1
-0
/
+101
*
|
Added Dynamic uniform buffer updates test
assiduous
2021-01-27
1
-0
/
+214
*
|
PipelineResourceSignatureTest: added SingleVarType test
assiduous
2021-01-27
2
-0
/
+116
*
|
Removed duplication in PipelineResourceSignatureTest
assiduous
2021-01-27
1
-171
/
+85
*
|
Some code cleanup
assiduous
2021-01-26
2
-151
/
+100
*
|
allow to combine graphics PRS with mesh pipeline
azhirnov
2021-01-26
2
-0
/
+312
*
|
added immutable samplers to descriptor set layout, fixed PRS tests
azhirnov
2021-01-26
2
-16
/
+18
*
|
removed empty signature, added test for partially compatible pipeline layouts
azhirnov
2021-01-26
2
-0
/
+513
*
|
Basic math: reworked ExtractBit and renamed to ExtractLSB; added tests
assiduous
2021-01-25
1
-0
/
+68
*
|
GraphicsAccessories: added PipelineTypeFromShaderStages function
assiduous
2021-01-25
1
-0
/
+21
*
|
Pipeline resource signature: added static sampler test
assiduous
2021-01-25
2
-0
/
+111
*
|
Added first couple of pipeline resource signature tests
assiduous
2021-01-25
4
-0
/
+408
*
|
Few updates to resource signature VK implementation
assiduous
2021-01-23
1
-0
/
+1
*
|
Some code clean-up
assiduous
2021-01-21
1
-4
/
+4
*
|
pipeline resource signature for vulkan
azhirnov
2021-01-21
2
-34
/
+30
*
|
added pipeline resource signature (wip)
azhirnov
2021-01-15
3
-5
/
+80
|
/
*
Fixed IDeviceObject_SetUserData macros
assiduous
2021-01-10
1
-0
/
+4
*
Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGS
assiduous
2021-01-06
1
-1
/
+1
*
Improved method names in IShaderBindingTable interface
assiduous
2021-01-06
2
-12
/
+12
*
Updated some more copyright notices
assiduous
2021-01-04
11
-11
/
+11
*
Updated copyright notice
assiduous
2021-01-01
389
-389
/
+389
*
Improvements for mesh shader & ray tracing (#180)
Zhirnov Andrey
2020-12-29
1
-20
/
+13
*
Removed SBTTransitionMode from TraceRaysAttribs
assiduous
2020-12-21
1
-16
/
+12
*
DX compiler test: removed -Qembed_debug argument to fix compilation on CI server
assiduous
2020-12-19
1
-6
/
+7
*
DX Compiler test: added shader compiler log output
assiduous
2020-12-19
1
-2
/
+2
*
Tests: fixed CMake to remove DXCompilerTest when D3D12 is not supported
assiduous
2020-12-19
1
-1
/
+1
*
Added DX compiler test
assiduous
2020-12-19
2
-17
/
+276
*
Fixed validation errors for ray tracing.
azhirnov
2020-12-16
1
-19
/
+21
*
Fixed 32-bit Windows build errors
assiduous
2020-12-16
1
-16
/
+16
*
Merge branch 'azhirnov-ray_tracing_2'
assiduous
2020-12-15
44
-44
/
+6033
|
\
|
*
some improvements for ray tracing
azhirnov
2020-12-09
1
-5
/
+10
|
*
Added RootSignatureBuilder, some fixed for vulkan ray tracing
azhirnov
2020-11-25
1
-1
/
+1
|
*
Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipeline
azhirnov
2020-11-25
6
-534
/
+392
|
*
Merge branch 'master' into ray_tracing_2
azhirnov
2020-11-25
27
-232
/
+358
|
|
\
|
*
\
Merge branch 'master' into ray_tracing_2
azhirnov
2020-11-18
3
-3
/
+25
|
|
\
\
|
*
|
|
D3D12 resource binding refactoring, rename LinearAllocator to FixedLinearAllo...
azhirnov
2020-11-16
1
-7
/
+16
|
*
|
|
bug fix for ray tracing, fixed KHR via NV emulation.
azhirnov
2020-11-16
7
-106
/
+371
|
*
|
|
fixed and improved shader binding
azhirnov
2020-11-12
4
-45
/
+63
|
*
|
|
Merge branch 'master' into ray_tracing
assiduous
2020-11-10
15
-101
/
+534
|
|
\
\
\
|
*
|
|
|
A bunch of minor updates
assiduous
2020-11-10
1
-3
/
+4
|
*
|
|
|
Added ability to update AS.
azhirnov
2020-11-10
12
-78
/
+246
|
*
|
|
|
Fixed clang warning
assiduous
2020-11-07
1
-1
/
+3
|
*
|
|
|
A number of minor updates/fixes
assiduous
2020-11-06
5
-88
/
+91
|
*
|
|
|
Added support for local root signature & shader record.
azhirnov
2020-11-05
6
-232
/
+112
|
*
|
|
|
Added AS copy with compacting.
azhirnov
2020-11-05
5
-806
/
+596
|
*
|
|
|
fixed compilation
azhirnov
2020-11-03
2
-8
/
+44
|
*
|
|
|
fixed resource state transitions, some improvements for ray tracing
azhirnov
2020-11-03
6
-360
/
+1772
|
*
|
|
|
Few improvements to ray tracing tests
assiduous
2020-11-01
6
-190
/
+89
[prev]
[next]