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| * | | | Few minor updates to ray tracing testsassiduous2020-11-013-106/+129
| * | | | added tests for ray tracingazhirnov2020-11-0114-14/+4001
| * | | | Added include tests for BLAS, TLAS and SBT headers, fixed few issuesassiduous2020-10-3018-0/+600
| * | | | Merge branch 'master' into ray_tracingassiduous2020-10-281-0/+9
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| * | | | | PSO refactoring for ray tracingazhirnov2020-10-252-3/+7
| * | | | | Merge branch 'master' into ray_tracingazhirnov2020-10-2539-534/+866
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| * \ \ \ \ \ Merge branch 'master'assiduous2020-10-051-0/+119
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| * | | | | | | A few random fixes to ray tracing API and implementationassiduous2020-10-041-2/+2
| * | | | | | | Added ray tracing typesazhirnov2020-10-041-12/+41
* | | | | | | | Math Lib: added Matrix4x4 constructor from float4 rowsassiduous2020-12-141-0/+11
* | | | | | | | Few updated to BufferSuballocator and DynamicTextureAtlasassiduous2020-12-101-0/+10
* | | | | | | | DynamicAtlasManager: few minor updates; disabled region merging testsassiduous2020-12-091-1/+24
* | | | | | | | MathLib: added CheckBox2DBox2DOverlap functionassiduous2020-12-081-0/+64
* | | | | | | | Moved pDevice parameter from BufferSuballocatorCreateInfo and DynamicTextureA...assiduous2020-12-082-11/+6
* | | | | | | | Fixed issue with the last reference to TextureAtlasSuballocation and BufferSu...assiduous2020-12-082-1/+45
* | | | | | | | Fixed potential threading issue in BufferSuballocatorImplassiduous2020-12-071-1/+1
* | | | | | | | A number of fixes/improvements to DynamicTextureAtlasassiduous2020-12-071-4/+49
* | | | | | | | Graphics tools: added Dynamic Texture Atlasassiduous2020-12-072-0/+160
* | | | | | | | GraphicsTools: added IBufferSuballocatorassiduous2020-12-074-0/+187
* | | | | | | | GraphicsTools: added DynamicBuffer classassiduous2020-12-061-0/+218
* | | | | | | | DynamicAtlasManager: few minor udpates to testsassiduous2020-12-041-0/+8
* | | | | | | | DynamicAtlasManager: added more tests + few minor updatesassiduous2020-12-041-0/+190
* | | | | | | | DynamicAtlasManager: fixed issue with regions not being merged when splitting...assiduous2020-12-041-0/+11
* | | | | | | | Another minor update to SRGBAverageassiduous2020-11-291-1/+2
* | | | | | | | Graphics Utilities: added ComputeMipLevel functionassiduous2020-11-292-0/+504
* | | | | | | | Added DynamicAtlasManager classassiduous2020-11-281-0/+222
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* | | | | | | Switched to using Volk and dynamic engine libraries on Mac (fixed https://git...assiduous2020-11-241-0/+9
* | | | | | | Removed autorelease pool from unit tests: Metal backend now catches all autor...assiduous2020-11-2215-134/+5
* | | | | | | Enabled ClearRenderTargetTest.AsAttachment on Metalassiduous2020-11-211-3/+2
* | | | | | | Implemented testing of texture/buffer creation from Metal resourcesassiduous2020-11-193-48/+48
* | | | | | | Broken Shader Test: added shader macrosassiduous2020-11-191-13/+16
* | | | | | | Updated tests to set autorelease pools to avoid memory leaks on Macassiduous2020-11-1926-42/+218
* | | | | | | Updated Metal reference implementationsassiduous2020-11-184-128/+196
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* | | | | | Added comparison operators for LayoutElement and InputLayoutDesc; updated tex...assiduous2020-11-131-1/+7
* | | | | | Few updates to support Metal backendassiduous2020-11-123-2/+18
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* | | | | Implemented render pass input attachment test Metal referenceassiduous2020-11-102-21/+75
* | | | | Implemented render pass MS resolve test Metal referenceassiduous2020-11-092-46/+107
* | | | | Added draw command test Metal referenceassiduous2020-11-095-58/+204
* | | | | Implemented compute shader test Metal referenceassiduous2020-11-092-4/+94
* | | | | Clear render target test: added Metal reference implementationassiduous2020-11-092-3/+28
* | | | | Broken shader test: added broken MSL; added SHADER_SOURCE_LANGUAGE_MSLassiduous2020-11-081-0/+30
* | | | | Broken shader test: added broken GLSLassiduous2020-11-081-6/+33
* | | | | Fixed engine factories in C APIassiduous2020-11-014-4/+4
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* | | | Updated buffer creation test to support Metalassiduous2020-10-231-0/+9
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* | | Updated Metal testing environmentassiduous2020-10-212-14/+17
* | | Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonS...assiduous2020-10-2115-105/+116
* | | Improved exception safety of pipeline state object constructionassiduous2020-10-201-12/+30
* | | Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-194-6/+6
* | | Renamed static sampler to immutable sampler (API240076)assiduous2020-10-195-42/+42
* | | Fixed issues with alignment in linear allocatorassiduous2020-10-181-7/+7