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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::IResourceMapping interface and related data structures
#include "DeviceObject.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {6C1AC7A6-B429-4139-9433-9E54E93E384A}
static const INTERFACE_ID IID_ResourceMapping =
{0x6c1ac7a6, 0xb429, 0x4139, {0x94, 0x33, 0x9e, 0x54, 0xe9, 0x3e, 0x38, 0x4a}};
/// Describes the resourse mapping object entry
struct ResourceMappingEntry
{
// clang-format off
/// Object name
const Char* Name DEFAULT_INITIALIZER(nullptr);
/// Pointer to the object's interface
IDeviceObject* pObject DEFAULT_INITIALIZER(nullptr);
Uint32 ArrayIndex DEFAULT_INITIALIZER(0);
#if DILIGENT_CPP_INTERFACE
ResourceMappingEntry() noexcept {}
/// Initializes the structure members
/// \param [in] _Name - Object name.
/// \param [in] _pObject - Pointer to the object.
/// \param [in] _ArrayIndex - For array resources, index in the array
ResourceMappingEntry (const Char* _Name, IDeviceObject* _pObject, Uint32 _ArrayIndex = 0)noexcept :
Name { _Name },
pObject { _pObject },
ArrayIndex{_ArrayIndex}
{}
// clang-format on
#endif
};
typedef struct ResourceMappingEntry ResourceMappingEntry;
/// Resource mapping description
struct ResourceMappingDesc
{
/// Pointer to the array of resource mapping entries.
/// The last element in the array must be default value
/// created by ResourceMappingEntry::ResourceMappingEntry()
ResourceMappingEntry* pEntries DEFAULT_INITIALIZER(nullptr);
#if DILIGENT_CPP_INTERFACE
ResourceMappingDesc() noexcept
{}
explicit ResourceMappingDesc(ResourceMappingEntry* _pEntries) noexcept :
pEntries{_pEntries}
{}
#endif
};
typedef struct ResourceMappingDesc ResourceMappingDesc;
#define DILIGENT_INTERFACE_NAME IResourceMapping
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#define IResourceMappingInclusiveMethods \
IObjectInclusiveMethods; \
IResourceMappingMethods ResourceMapping
// clang-format off
/// Resouce mapping
/// This interface provides mapping between literal names and resource pointers.
/// It is created by IRenderDevice::CreateResourceMapping().
/// \remarks Resource mapping holds strong references to all objects it keeps.
DILIGENT_BEGIN_INTERFACE(IResourceMapping, IObject)
{
/// Adds a resource to the mapping.
/// \param [in] Name - Resource name.
/// \param [in] pObject - Pointer to the object.
/// \param [in] bIsUnique - Flag indicating if a resource with the same name
/// is allowed to be found in the mapping. In the latter
/// case, the new resource replaces the existing one.
///
/// \remarks Resource mapping increases the reference counter for referenced objects. So an
/// object will not be released as long as it is in the resource mapping.
VIRTUAL void METHOD(AddResource)(THIS_
const Char* Name,
IDeviceObject* pObject,
bool bIsUnique) PURE;
/// Adds resource array to the mapping.
/// \param [in] Name - Resource array name.
/// \param [in] StartIndex - First index in the array, where the first element will be inserted
/// \param [in] ppObjects - Pointer to the array of objects.
/// \param [in] NumElements - Number of elements to add
/// \param [in] bIsUnique - Flag indicating if a resource with the same name
/// is allowed to be found in the mapping. In the latter
/// case, the new resource replaces the existing one.
///
/// \remarks Resource mapping increases the reference counter for referenced objects. So an
/// object will not be released as long as it is in the resource mapping.
VIRTUAL void METHOD(AddResourceArray)(THIS_
const Char* Name,
Uint32 StartIndex,
IDeviceObject* const* ppObjects,
Uint32 NumElements,
bool bIsUnique) PURE;
/// Removes a resource from the mapping using its literal name.
/// \param [in] Name - Name of the resource to remove.
/// \param [in] ArrayIndex - For array resources, index in the array
VIRTUAL void METHOD(RemoveResourceByName)(THIS_
const Char* Name,
Uint32 ArrayIndex DEFAULT_VALUE(0)) PURE;
/// Finds a resource in the mapping.
/// \param [in] Name - Resource name.
/// \param [in] ArrayIndex - for arrays, index of the array element.
/// \param [out] ppResource - Address of the memory location where the pointer
/// to the object with the given name will be written.
/// If no object is found, nullptr will be written.
/// \remarks The method increases the reference counter
/// of the returned object, so Release() must be called.
VIRTUAL void METHOD(GetResource)(THIS_
const Char* Name,
IDeviceObject** ppResource,
Uint32 ArrayIndex DEFAULT_VALUE(0)) PURE;
/// Returns the size of the resource mapping, i.e. the number of objects.
VIRTUAL size_t METHOD(GetSize)(THIS) PURE;
};
DILIGENT_END_INTERFACE
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
// clang-format off
# define IResourceMapping_AddResource(This, ...) CALL_IFACE_METHOD(ResourceMapping, AddResource, This, __VA_ARGS__)
# define IResourceMapping_AddResourceArray(This, ...) CALL_IFACE_METHOD(ResourceMapping, AddResourceArray, This, __VA_ARGS__)
# define IResourceMapping_RemoveResourceByName(This, ...) CALL_IFACE_METHOD(ResourceMapping, RemoveResourceByName, This, __VA_ARGS__)
# define IResourceMapping_GetResource(This, ...) CALL_IFACE_METHOD(ResourceMapping, GetResource, This, __VA_ARGS__)
# define IResourceMapping_GetSize(This) CALL_IFACE_METHOD(ResourceMapping, GetSize, This)
// clang-format on
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
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