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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::IBufferViewD3D11 interface
#include "../../GraphicsEngine/interface/BufferView.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {6ABA95FC-CD7D-4C03-8CAE-AFC45F9696B7}
static const struct INTERFACE_ID IID_BufferViewD3D11 =
{0x6aba95fc, 0xcd7d, 0x4c03, {0x8c, 0xae, 0xaf, 0xc4, 0x5f, 0x96, 0x96, 0xb7}};
#define DILIGENT_INTERFACE_NAME IBufferViewD3D11
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#define IBufferViewD3D11InclusiveMethods \
IBufferViewInclusiveMethods; \
IBufferViewD3D11Methods BufferViewD3D11
/// Exposes Direct3D11-specific functionality of a buffer view object.
DILIGENT_BEGIN_INTERFACE(IBufferViewD3D11, IBufferView)
{
/// Returns a pointer to the ID3D11View interface of the internal Direct3D11 object.
/// The method does *NOT* call AddRef() on the returned interface,
/// so Release() must not be called.
VIRTUAL ID3D11View* METHOD(GetD3D11View)(THIS) PURE;
};
DILIGENT_END_INTERFACE
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
# define IBufferViewD3D11_GetD3D11View(This) CALL_IFACE_METHOD(BufferViewD3D11, GetD3D11View, This)
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
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