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/* Copyright 2015-2018 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#include "pch.h"
#include "RenderDeviceGLESImpl.hpp"
namespace Diligent
{
RenderDeviceGLESImpl::RenderDeviceGLESImpl(IReferenceCounters* pRefCounters,
IMemoryAllocator& RawMemAllocator,
IEngineFactory* pEngineFactory,
const EngineGLCreateInfo& InitAttribs,
const SwapChainDesc* pSCDesc) :
RenderDeviceGLImpl(pRefCounters, RawMemAllocator, pEngineFactory, InitAttribs, pSCDesc)
{
}
IMPLEMENT_QUERY_INTERFACE(RenderDeviceGLESImpl, IID_RenderDeviceGLES, RenderDeviceGLImpl)
bool RenderDeviceGLESImpl::Invalidate()
{
return m_GLContext.Invalidate();
}
void RenderDeviceGLESImpl::Suspend()
{
m_GLContext.Suspend();
}
EGLint RenderDeviceGLESImpl::Resume(ANativeWindow* window)
{
return m_GLContext.Resume(window);
}
} // namespace Diligent
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