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authorEgor Yusov <egor.yusov@gmail.com>2019-03-09 17:25:14 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-03-09 17:25:14 +0000
commit0de87859ae3fbc3bbb1b3080f4fc1eb3e847d9e4 (patch)
tree36fa17bc80b713c63c32655e77dc7b301d051c42
parentUpdated core (diff)
downloadDiligentEngine-0de87859ae3fbc3bbb1b3080f4fc1eb3e847d9e4.tar.gz
DiligentEngine-0de87859ae3fbc3bbb1b3080f4fc1eb3e847d9e4.zip
Updated readme & release history
m---------DiligentCore0
-rw-r--r--ReleaseHistory.md2
2 files changed, 1 insertions, 1 deletions
diff --git a/DiligentCore b/DiligentCore
-Subproject 69117e762f7b35e870af87b49826a016a307720
+Subproject a61eb667ae0d4121cf8c10dc23fd21b4ce3fd4c
diff --git a/ReleaseHistory.md b/ReleaseHistory.md
index 245c0c1..98bbf5e 100644
--- a/ReleaseHistory.md
+++ b/ReleaseHistory.md
@@ -26,7 +26,7 @@
* Added `SHADER_RESOURCE_TYPE` enum
* Moved shader variable type and static sampler definition from shader creation to PSO creation stage:
* Removed `IShader::GetVariable`, `IShader::GetVariableCount`, and `IShader::BindResources` methods
- * Added `IPipelineState::BindStaticResoruces`, `IPipelineState::BindStaticResoruces`, `IPipelineState::GetStaticVariableCount`,
+ * Added `IPipelineState::BindStaticResoruces`, `IPipelineState::GetStaticVariableCount`,
and `IPipelineState::GetStaticShaderVariable` methods
* Added `PipelineResourceLayoutDesc` structure and `ResourceLayout` member to `PipelineStateDesc`
* Added `ShaderResourceDesc` structure