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authorEgor Yusov <egor.yusov@gmail.com>2018-07-08 04:07:41 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-07-08 04:07:41 +0000
commit91fc3c5ea799c77a2399270b37fea50b529cef88 (patch)
tree1c1a0d40ac2c422e262f4ba578e70f004d91e05a /Projects
parentUpdated readme & submodules (diff)
downloadDiligentEngine-91fc3c5ea799c77a2399270b37fea50b529cef88.tar.gz
DiligentEngine-91fc3c5ea799c77a2399270b37fea50b529cef88.zip
Couple updates to readme files
Diffstat (limited to 'Projects')
-rw-r--r--Projects/Asteroids/README.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/Projects/Asteroids/README.md b/Projects/Asteroids/README.md
index c364ac8..a5569c9 100644
--- a/Projects/Asteroids/README.md
+++ b/Projects/Asteroids/README.md
@@ -11,9 +11,8 @@ and adds implementation using Diligent Engine API to allow comparing performance
# Build and Run Instructions
-The demo only supports Win32/x64 configuration. To build the project, open EngineAll.sln
-solution file located in [build/Win32](https://github.com/DiligentGraphics/DiligentEngine/tree/master/build/Win32) folder,
-choose x64 configuration and build the solution, then set *Asteroids* as statup project and run it.
+The demo only supports Win32/x64 configuration. To build the project, follow
+[these instructions](https://github.com/DiligentGraphics/DiligentEngine#win32).
# Controlling the demo
@@ -26,3 +25,4 @@ Use the following keys to control the demo:
* '2' - Use native D3D12 rendering mode
* '3' - Use Diligent Engine D3D11 rendering mode
* '4' - Use Diligent Engine D3D12 rendering mode
+* '5' - Use Diligent Engine Vulkan rendering mode