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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-10-18 15:52:52 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-10-18 15:52:52 +0000 |
| commit | e5d030cb921f4b967485eaea9cff9e54ff24232a (patch) | |
| tree | 4ce52d4a0d3bd91933fc4cb098b0247a9242f8e9 /Tests/TestApp/assets/LuaTest.lua | |
| parent | Update README.md (diff) | |
| download | DiligentEngine-e5d030cb921f4b967485eaea9cff9e54ff24232a.tar.gz DiligentEngine-e5d030cb921f4b967485eaea9cff9e54ff24232a.zip | |
Enabled seperate samplers
Diffstat (limited to 'Tests/TestApp/assets/LuaTest.lua')
| -rw-r--r-- | Tests/TestApp/assets/LuaTest.lua | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Tests/TestApp/assets/LuaTest.lua b/Tests/TestApp/assets/LuaTest.lua index eb79cd5..b60daca 100644 --- a/Tests/TestApp/assets/LuaTest.lua +++ b/Tests/TestApp/assets/LuaTest.lua @@ -167,6 +167,7 @@ end TestVS = Shader.Create{ FilePath = GetShaderPath("minimalInst", "vsh"), + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_VERTEX", Name = "TestVS" @@ -177,6 +178,7 @@ assert(TestVS.Desc.Name == "TestVS") TestPS = Shader.Create{ FilePath = GetShaderPath("minimal", "psh"), + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_PIXEL", Name = "TestPS", @@ -187,6 +189,7 @@ assert(TestPS.Desc.Name == "TestPS") TestPS2 = Shader.Create{ FilePath = GetShaderPath("minimal", "psh"), + UseCombinedTextureSamplers = true, Desc = { ShaderType = TestPS.Desc.ShaderType, Name = TestPS.Desc.Name .. "2" @@ -197,6 +200,7 @@ assert(TestPS2.Desc.Name == "TestPS2") UniformBuffPS = Shader.Create{ FilePath = GetShaderPath("UniformBuffer", "psh"), + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_PIXEL", Name = "Unifrom buffer PS" |
