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authorassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
committerassiduous <assiduous@diligentgraphics.com>2019-12-12 22:41:17 +0000
commit80bfa52139976bd51b43c58e9576d379fe9f8a14 (patch)
tree3d7663ef18296eb5cc6de7fedeb8a1fc1e4d372f /Tests/TestApp/assets/RasterizerStateTest.lua
parentUpdated core & tools. Fixed https://github.com/DiligentGraphics/DiligentEngin... (diff)
downloadDiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.tar.gz
DiligentEngine-80bfa52139976bd51b43c58e9576d379fe9f8a14.zip
Updated submodules (added unit tests). Reworked TestApp
Diffstat (limited to 'Tests/TestApp/assets/RasterizerStateTest.lua')
-rw-r--r--Tests/TestApp/assets/RasterizerStateTest.lua135
1 files changed, 0 insertions, 135 deletions
diff --git a/Tests/TestApp/assets/RasterizerStateTest.lua b/Tests/TestApp/assets/RasterizerStateTest.lua
deleted file mode 100644
index e220ba0..0000000
--- a/Tests/TestApp/assets/RasterizerStateTest.lua
+++ /dev/null
@@ -1,135 +0,0 @@
--- Test script file
-
-TestGlobalRSDesc = TestGlobalPSO.GraphicsPipeline.RasterizerDesc
-
-assert( TestGlobalPSO.Name == "PSO-TestRS")
-assert( TestGlobalRSDesc.FillMode == "FILL_MODE_WIREFRAME")
-assert( TestGlobalRSDesc.CullMode == "CULL_MODE_FRONT")
-assert( TestGlobalRSDesc.FrontCounterClockwise == true)
-assert( TestGlobalRSDesc.DepthBias == 64)
-assert( TestGlobalRSDesc.DepthBiasClamp == 98.0)
-assert( TestGlobalRSDesc.SlopeScaledDepthBias == 12.5)
-assert( TestGlobalRSDesc.DepthClipEnable == false)
-assert( TestGlobalRSDesc.ScissorEnable == false)
-assert( TestGlobalRSDesc.AntialiasedLineEnable == true)
-
-
-RSDesc =
-{
- FillMode = "FILL_MODE_WIREFRAME",
- CullMode = "CULL_MODE_BACK",
- FrontCounterClockwise = true,
- DepthBias = 32,
- DepthBiasClamp = 63.0,
- SlopeScaledDepthBias = 31.25,
- DepthClipEnable = true,
- ScissorEnable = false,
- AntialiasedLineEnable = true,
-}
-
-
-TrivialVS = Shader.Create{
- Source =
-[[void VSMain(out float4 pos : SV_Position)
-{
- pos = float4(0.0, 0.0, 0.0, 0.0);
-}]],
- EntryPoint = "VSMain",
- SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL",
- UseCombinedTextureSamplers = true,
- Desc = {
- ShaderType = "SHADER_TYPE_VERTEX",
- Name = "TrivialVS (RasterizerStateTest.lua)"
- }
-}
-
-TrivialPS = Shader.Create{
- Source =
-[[void PSMain(out float4 col : SV_TARGET)
-{
- col = float4(0.0, 0.0, 0.0, 0.0);
-}]],
- EntryPoint = "PSMain",
- SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL",
- UseCombinedTextureSamplers = true,
- Desc = {
- ShaderType = "SHADER_TYPE_PIXEL",
- Name = "TrivialPS (RasterizerStateTest.lua)"
- }
-}
-
-PSODesc =
-{
- GraphicsPipeline =
- {
- pVS = TrivialVS,
- pPS = TrivialPS,
- RasterizerDesc = RSDesc,
- RTVFormats = "TEX_FORMAT_RGBA8_UNORM",
- DSVFormat = "TEX_FORMAT_D32_FLOAT",
- PrimitiveTopology = "PRIMITIVE_TOPOLOGY_TRIANGLE_LIST"
- }
-}
-TestRS_PSO = PipelineState.Create(PSODesc)
---TestRS2 = RasterizerState.Create(RSDesc)
-TestRS = TestRS_PSO.GraphicsPipeline.RasterizerDesc
-
-assert( TestRS.FillMode == "FILL_MODE_WIREFRAME")
-assert( TestRS.CullMode == "CULL_MODE_BACK")
-assert( TestRS.FrontCounterClockwise == true)
-assert( TestRS.DepthBias == 32)
-assert( TestRS.DepthBiasClamp == 63.0)
-assert( TestRS.SlopeScaledDepthBias == 31.25)
-assert( TestRS.DepthClipEnable == true)
-assert( TestRS.ScissorEnable == false)
-assert( TestRS.AntialiasedLineEnable == true)
-
-Context.SetPipelineState(TestRS_PSO)
---Context.SetRasterizerState(TestRS)
-
-
-FillModes =
-{
- "FILL_MODE_WIREFRAME",
- "FILL_MODE_SOLID"
-}
-
-CullModes =
-{
- "CULL_MODE_BACK",
- "CULL_MODE_FRONT",
- "CULL_MODE_NONE"
-}
-
-for i,v in ipairs(FillModes) do
- PSODesc.GraphicsPipeline.RasterizerDesc.FillMode = v
- local TestPSO = PipelineState.Create(PSODesc)
- assert(TestPSO.GraphicsPipeline.RasterizerDesc.FillMode == v)
- assert(TestRS_PSO:IsCompatibleWith(TestPSO) == true)
- assert(TestPSO:IsCompatibleWith(TestRS_PSO) == true)
- Context.SetPipelineState(TestPSO)
-end
-
-for i,v in ipairs(CullModes) do
- PSODesc.GraphicsPipeline.RasterizerDesc.CullMode = v
- local TestPSO = PipelineState.Create(PSODesc)
- assert(TestRS_PSO:IsCompatibleWith(TestPSO) == true)
- assert(TestPSO:IsCompatibleWith(TestRS_PSO) == true)
- assert(TestPSO.GraphicsPipeline.RasterizerDesc.CullMode == v)
- Context.SetPipelineState(TestPSO)
-end
-
-
-function TestRSDescFunc(PSO)
-
- local RSDesc = PSO.GraphicsPipeline.RasterizerDesc
- assert( RSDesc.FillMode == "FILL_MODE_SOLID")
- assert( RSDesc.CullMode == "CULL_MODE_BACK")
- assert( RSDesc.FrontCounterClockwise == false)
- assert( RSDesc.DepthBias == 0)
- assert( RSDesc.DepthBiasClamp == 0.0)
- assert( RSDesc.SlopeScaledDepthBias == 0.0)
- assert( RSDesc.DepthClipEnable == true)
- assert( RSDesc.ScissorEnable == false)
- assert( RSDesc.AntialiasedLineEnable == false)
-end