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authorEgor Yusov <egor.yusov@gmail.com>2018-05-07 15:25:35 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-05-07 15:25:35 +0000
commit5ad9be30fe2e3bceca2d5b1f00afd35a7ced67a8 (patch)
treeb406a1ab31a450d64457668ccf92aa31541b198e /Tests/TestApp/assets/TestComputeShaders.lua
parentUpdated core submodule (diff)
downloadDiligentEngine-5ad9be30fe2e3bceca2d5b1f00afd35a7ced67a8.tar.gz
DiligentEngine-5ad9be30fe2e3bceca2d5b1f00afd35a7ced67a8.zip
Test app: added shader resource layout initialization test; updated gl shaders
Diffstat (limited to 'Tests/TestApp/assets/TestComputeShaders.lua')
-rw-r--r--Tests/TestApp/assets/TestComputeShaders.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/Tests/TestApp/assets/TestComputeShaders.lua b/Tests/TestApp/assets/TestComputeShaders.lua
index ad45095..3f8c6e4 100644
--- a/Tests/TestApp/assets/TestComputeShaders.lua
+++ b/Tests/TestApp/assets/TestComputeShaders.lua
@@ -235,8 +235,8 @@ RenderPSO = PipelineState.Create
pPS = RenderPS,
InputLayout =
{
- { InputIndex = 0, BufferSlot = 0, NumComponents = 3, ValueType = "VT_FLOAT32"},
- { InputIndex = 1, BufferSlot = 1, NumComponents = 2, ValueType = "VT_FLOAT32"}
+ { InputIndex = 0, BufferSlot = 0, NumComponents = 3, ValueType = "VT_FLOAT32", IsNormalized = false},
+ { InputIndex = 1, BufferSlot = 1, NumComponents = 2, ValueType = "VT_FLOAT32", IsNormalized = false}
},
RTVFormats = {"TEX_FORMAT_RGBA8_UNORM_SRGB"},
PrimitiveTopology = "PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP"