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authorEgor Yusov <egor.yusov@gmail.com>2019-03-05 07:35:34 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-03-05 07:35:34 +0000
commit3261ad7e4e805bbe47682c51bef615b129cba95c (patch)
tree53aad988c370d047c4f101e9e81bb80d9b992499 /Tests/TestApp/assets/TestRenderTargets.lua
parentUpdated projects to conform to the update engine factory API (diff)
downloadDiligentEngine-3261ad7e4e805bbe47682c51bef615b129cba95c.tar.gz
DiligentEngine-3261ad7e4e805bbe47682c51bef615b129cba95c.zip
Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticResources
Diffstat (limited to 'Tests/TestApp/assets/TestRenderTargets.lua')
-rw-r--r--Tests/TestApp/assets/TestRenderTargets.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/Tests/TestApp/assets/TestRenderTargets.lua b/Tests/TestApp/assets/TestRenderTargets.lua
index 93399c4..c9ebb90 100644
--- a/Tests/TestApp/assets/TestRenderTargets.lua
+++ b/Tests/TestApp/assets/TestRenderTargets.lua
@@ -317,7 +317,7 @@ RenderToTexPSO = PipelineState.Create
PrimitiveTopology = "PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP"
}
}
-RenderToTexPSO:BindStaticResources(ResMapping)
+RenderToTexPSO:BindStaticResources({"SHADER_TYPE_VERTEX", "SHADER_TYPE_PIXEL"}, ResMapping)
RenderToTexSRB = RenderToTexPSO:CreateShaderResourceBinding(true)
BlendTexPSO = PipelineState.Create
@@ -375,7 +375,7 @@ assert(BlendTexPSO.ResourceLayout.StaticSamplers[1].ShaderStages[1] == "SHADER_T
assert(BlendTexPSO.ResourceLayout.StaticSamplers[1].Desc.MipFilter == "FILTER_TYPE_POINT");
assert(BlendTexPSO.ResourceLayout.StaticSamplers[2].SamplerOrTextureName == "g_tex2DTest2");
-BlendTexPSO:BindStaticResources(ResMapping)
+BlendTexPSO:BindStaticResources({"SHADER_TYPE_VERTEX", "SHADER_TYPE_PIXEL"}, ResMapping)
BlendTexSRB = BlendTexPSO:CreateShaderResourceBinding(true)
DrawAttrs = DrawAttribs.Create{