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* Updated submodules; removed tests folder (tests are now part of every submodule)assiduous2019-12-251-442/+0
* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-071-1/+1
* Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticR...Egor Yusov2019-03-051-2/+2
* Updated test to compy with the new APIEgor Yusov2019-03-021-31/+35
* Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...Egor Yusov2018-12-041-19/+19
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-3/+3
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-1/+1
* Added explicit state transition control to CopyBuffer and CopyTexture methodsEgor Yusov2018-12-021-6/+6
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-1/+1
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-6/+6
* Improved thread safety of enum flags; added explicit state transitions to Set...Egor Yusov2018-12-011-18/+18
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-4/+5
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-1/+2
* Enabled seperate samplersEgor Yusov2018-10-181-3/+6
* Updated Math lib tests and render target testEgor Yusov2018-07-031-1/+2
* Moved primitive topology to pipeline stateEgor Yusov2018-04-141-3/+4
* Fixed test app runtime issues on iOSEgor Yusov2018-02-171-1/+1
* Added testsEgor Yusov2018-02-151-0/+431