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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-02-09 23:06:00 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-02-09 23:06:00 +0000 |
| commit | 3c8fa483a325ff3f82ba23c5fc24c7a731761d17 (patch) | |
| tree | 17c541d746e474831bc923ddcb9aca7afa42e5ad /Tests/TestApp/src/MTResourceCreationTest.cpp | |
| parent | Updated core (fixed dynamic heap master block counting issue). (diff) | |
| download | DiligentEngine-3c8fa483a325ff3f82ba23c5fc24c7a731761d17.tar.gz DiligentEngine-3c8fa483a325ff3f82ba23c5fc24c7a731761d17.zip | |
Replaced reference to initial data parameter with pointer in CreateTexture and CreateBuffer methods; updated light scattering implementation to not use lua
Diffstat (limited to 'Tests/TestApp/src/MTResourceCreationTest.cpp')
| -rw-r--r-- | Tests/TestApp/src/MTResourceCreationTest.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Tests/TestApp/src/MTResourceCreationTest.cpp b/Tests/TestApp/src/MTResourceCreationTest.cpp index 9f7f4fa..eab0888 100644 --- a/Tests/TestApp/src/MTResourceCreationTest.cpp +++ b/Tests/TestApp/src/MTResourceCreationTest.cpp @@ -112,12 +112,12 @@ void MTResourceCreationTest::ThreadWorkerFunc(bool bIsMasterThread) BuffData.DataSize = BuffDesc.uiSizeInBytes; BuffData.pData = RawBufferData; - m_pDevice->CreateBuffer(BuffDesc, BuffData, &pBuffer1); + m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer1); BuffDesc.Mode = BUFFER_MODE_FORMATTED; BuffDesc.ElementByteStride = 16; BuffDesc.BindFlags = BIND_SHADER_RESOURCE|BIND_UNORDERED_ACCESS; - m_pDevice->CreateBuffer(BuffDesc, BuffData, &pBuffer2); + m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer2); BufferViewDesc ViewDesc; ViewDesc.ViewType = BUFFER_VIEW_SHADER_RESOURCE; @@ -128,13 +128,13 @@ void MTResourceCreationTest::ThreadWorkerFunc(bool bIsMasterThread) pBuffer2->CreateView(ViewDesc, &pBufferSRV); BuffDesc.BindFlags = BIND_VERTEX_BUFFER | BIND_UNORDERED_ACCESS; - m_pDevice->CreateBuffer(BuffDesc, BuffData, &pBuffer3); + m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer3); ViewDesc.ViewType = BUFFER_VIEW_UNORDERED_ACCESS; pBuffer3->CreateView(ViewDesc, &pBufferUAV); BuffDesc.Mode = BUFFER_MODE_RAW; BuffDesc.BindFlags = BIND_INDEX_BUFFER|BIND_UNORDERED_ACCESS; - m_pDevice->CreateBuffer(BuffDesc, BuffData, &pBuffer4); + m_pDevice->CreateBuffer(BuffDesc, &BuffData, &pBuffer4); m_NumBuffersCreated += 4; @@ -175,7 +175,7 @@ void MTResourceCreationTest::ThreadWorkerFunc(bool bIsMasterThread) TexData.NumSubresources = 1; TexData.pSubResources = &SubResData; - m_pDevice->CreateTexture(TexDesc, TexData, &pTexture); + m_pDevice->CreateTexture(TexDesc, &TexData, &pTexture); ++m_NumTexturesCreated; ++m_NumThreadsCompleted; |
