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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-10-18 15:52:52 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-10-18 15:52:52 +0000 |
| commit | e5d030cb921f4b967485eaea9cff9e54ff24232a (patch) | |
| tree | 4ce52d4a0d3bd91933fc4cb098b0247a9242f8e9 /Tests/TestApp/src/ShaderConverterTest.cpp | |
| parent | Update README.md (diff) | |
| download | DiligentEngine-e5d030cb921f4b967485eaea9cff9e54ff24232a.tar.gz DiligentEngine-e5d030cb921f4b967485eaea9cff9e54ff24232a.zip | |
Enabled seperate samplers
Diffstat (limited to 'Tests/TestApp/src/ShaderConverterTest.cpp')
| -rw-r--r-- | Tests/TestApp/src/ShaderConverterTest.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Tests/TestApp/src/ShaderConverterTest.cpp b/Tests/TestApp/src/ShaderConverterTest.cpp index 837d911..51ee397 100644 --- a/Tests/TestApp/src/ShaderConverterTest.cpp +++ b/Tests/TestApp/src/ShaderConverterTest.cpp @@ -44,6 +44,7 @@ ShaderConverterTest::ShaderConverterTest( IRenderDevice *pRenderDevice, IDeviceC CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory; CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL; CreationAttrs.Desc.Name = "Test converted shader"; + CreationAttrs.UseCombinedTextureSamplers = true; RefCntAutoPtr<IHLSL2GLSLConversionStream> pStream; CreationAttrs.ppConversionStream = pStream.GetRawDblPtr(); |
