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authorEgor Yusov <egor.yusov@gmail.com>2018-10-18 15:52:52 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-10-18 15:52:52 +0000
commite5d030cb921f4b967485eaea9cff9e54ff24232a (patch)
tree4ce52d4a0d3bd91933fc4cb098b0247a9242f8e9 /Tests/TestApp/src/ShaderConverterTest.cpp
parentUpdate README.md (diff)
downloadDiligentEngine-e5d030cb921f4b967485eaea9cff9e54ff24232a.tar.gz
DiligentEngine-e5d030cb921f4b967485eaea9cff9e54ff24232a.zip
Enabled seperate samplers
Diffstat (limited to 'Tests/TestApp/src/ShaderConverterTest.cpp')
-rw-r--r--Tests/TestApp/src/ShaderConverterTest.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Tests/TestApp/src/ShaderConverterTest.cpp b/Tests/TestApp/src/ShaderConverterTest.cpp
index 837d911..51ee397 100644
--- a/Tests/TestApp/src/ShaderConverterTest.cpp
+++ b/Tests/TestApp/src/ShaderConverterTest.cpp
@@ -44,6 +44,7 @@ ShaderConverterTest::ShaderConverterTest( IRenderDevice *pRenderDevice, IDeviceC
CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory;
CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL;
CreationAttrs.Desc.Name = "Test converted shader";
+ CreationAttrs.UseCombinedTextureSamplers = true;
RefCntAutoPtr<IHLSL2GLSLConversionStream> pStream;
CreationAttrs.ppConversionStream = pStream.GetRawDblPtr();