diff options
| author | Egor Yusov <egor.yusov@gmail.com> | 2018-07-02 16:48:04 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-07-02 16:48:04 +0000 |
| commit | a7bce1b27c4f1fe3d96859588f23f86d2b4d595d (patch) | |
| tree | 323fdf550fabca56a8bd77dae4989a693d78a69d /Tests/TestApp/src/TestComputeShaders.cpp | |
| parent | Updated tests (diff) | |
| download | DiligentEngine-a7bce1b27c4f1fe3d96859588f23f86d2b4d595d.tar.gz DiligentEngine-a7bce1b27c4f1fe3d96859588f23f86d2b4d595d.zip | |
Updated unit tests to set DSV format in PSO
Diffstat (limited to 'Tests/TestApp/src/TestComputeShaders.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestComputeShaders.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Tests/TestApp/src/TestComputeShaders.cpp b/Tests/TestApp/src/TestComputeShaders.cpp index 9724b04..a23b764 100644 --- a/Tests/TestApp/src/TestComputeShaders.cpp +++ b/Tests/TestApp/src/TestComputeShaders.cpp @@ -47,9 +47,11 @@ void TestComputeShaders::Init( IRenderDevice *pDevice, IDeviceContext *pContext, m_pRenderDevice = pDevice; m_pDeviceContext = pContext; const auto* BackBufferFmt = pDevice->GetTextureFormatInfo(pSwapChain->GetDesc().ColorBufferFormat).Name; - m_pRenderScript = CreateRenderScriptFromFile( "TestComputeShaders.lua", pDevice, pContext, [BackBufferFmt]( ScriptParser *pScriptParser ) + const auto* DepthBufferFmt = pDevice->GetTextureFormatInfo(pSwapChain->GetDesc().DepthBufferFormat).Name; + m_pRenderScript = CreateRenderScriptFromFile( "TestComputeShaders.lua", pDevice, pContext, [BackBufferFmt, DepthBufferFmt]( ScriptParser *pScriptParser ) { pScriptParser->SetGlobalVariable( "extBackBufferFormat", BackBufferFmt ); + pScriptParser->SetGlobalVariable( "extDepthBufferFormat", DepthBufferFmt ); } ); } |
