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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-11-24 19:15:28 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-11-24 19:15:28 +0000 |
| commit | 82198dc5b8284382d27d5f6776fb2531b805a83e (patch) | |
| tree | 6734be86fdf30c87a7d244e13133bc2bcf7452d2 /Tests/TestApp/src/TestSeparateTextureSampler.cpp | |
| parent | Updated core (fixed state transiton issue in D3D11) (diff) | |
| download | DiligentEngine-82198dc5b8284382d27d5f6776fb2531b805a83e.tar.gz DiligentEngine-82198dc5b8284382d27d5f6776fb2531b805a83e.zip | |
Added explicit control over resource transitions in draw command
Added explicit static resource binding initialization in SRB objects
Diffstat (limited to 'Tests/TestApp/src/TestSeparateTextureSampler.cpp')
| -rw-r--r-- | Tests/TestApp/src/TestSeparateTextureSampler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Tests/TestApp/src/TestSeparateTextureSampler.cpp b/Tests/TestApp/src/TestSeparateTextureSampler.cpp index 7b8d529..1c5ce50 100644 --- a/Tests/TestApp/src/TestSeparateTextureSampler.cpp +++ b/Tests/TestApp/src/TestSeparateTextureSampler.cpp @@ -118,12 +118,12 @@ TestSeparateTextureSampler::TestSeparateTextureSampler(IRenderDevice *pDevice, I RefCntAutoPtr<ISampler> pSampler; pDevice->CreateSampler( SamplerDesc{}, &pSampler ); - - RefCntAutoPtr<IShaderResourceBinding> pSRB; - pPSO->CreateShaderResourceBinding(&pSRB); - IDeviceObject* ppSamplers[2] = {pSampler, pSampler}; pPS->GetShaderVariable("g_Sam3")->SetArray(ppSamplers, 0, 2); + + RefCntAutoPtr<IShaderResourceBinding> pSRB; + pPSO->CreateShaderResourceBinding(&pSRB, true); + pSRB->GetVariable(SHADER_TYPE_PIXEL, "g_Tex")->Set(pTexture->GetDefaultView(TEXTURE_VIEW_SHADER_RESOURCE)); pSRB->GetVariable(SHADER_TYPE_PIXEL, "g_Sam")->Set(pSampler); pSRB->GetVariable(SHADER_TYPE_PIXEL, "g_Sam4")->SetArray(ppSamplers, 0, 2); |
