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authorEgor Yusov <egor.yusov@gmail.com>2019-03-05 06:57:20 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-03-05 06:57:20 +0000
commitc1ad6a298a409c008b5b62b0b6f3824606cb3882 (patch)
treeb7f8e672d0f620b71a85c88f8240b51c46c6dbde /unityplugin/GhostCubePlugin/PluginSource
parentFixed Unity plugin to comply with the new API (diff)
downloadDiligentEngine-c1ad6a298a409c008b5b62b0b6f3824606cb3882.tar.gz
DiligentEngine-c1ad6a298a409c008b5b62b0b6f3824606cb3882.zip
Updated projects to conform to the update engine factory API
Diffstat (limited to 'unityplugin/GhostCubePlugin/PluginSource')
-rw-r--r--unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D11.cpp4
-rw-r--r--unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp4
-rw-r--r--unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp5
3 files changed, 6 insertions, 7 deletions
diff --git a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D11.cpp b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D11.cpp
index c621064..ca83f18 100644
--- a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D11.cpp
+++ b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D11.cpp
@@ -9,7 +9,7 @@
#include "RenderAPI.h"
#include "Unity/IUnityGraphicsD3D11.h"
-#include "RenderDeviceFactoryD3D11.h"
+#include "EngineFactoryD3D11.h"
#include "RenderDeviceD3D11.h"
using namespace Diligent;
@@ -50,7 +50,7 @@ void RenderAPI_D3D11::ProcessDeviceEvent(UnityGfxDeviceEventType type, IUnityInt
CComPtr<ID3D11DeviceContext> d3d11ImmediateContext;
m_d3d11Device->GetImmediateContext(&d3d11ImmediateContext);
auto *pFactoryD3d11 = GetEngineFactoryD3D11();
- EngineD3D11Attribs Attribs;
+ EngineD3D11CreateInfo Attribs;
pFactoryD3d11->AttachToD3D11Device(m_d3d11Device, d3d11ImmediateContext, Attribs, &m_Device, &m_Context, 0);
break;
}
diff --git a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp
index 6f667f7..fd21662 100644
--- a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp
+++ b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp
@@ -14,7 +14,7 @@
#include "RenderAPI.h"
#include "Unity/IUnityGraphicsD3D12.h"
-#include "RenderDeviceFactoryD3D12.h"
+#include "EngineFactoryD3D12.h"
#include "RenderDeviceD3D12.h"
#include "CommandQueueD3D12.h"
#include "TextureD3D12.h"
@@ -144,7 +144,7 @@ void RenderAPI_D3D12::ProcessDeviceEvent(UnityGfxDeviceEventType type, IUnityInt
auto &DefaultAllocator = DefaultRawMemoryAllocator::GetAllocator();
m_CmdQueue = NEW_RC_OBJ(DefaultAllocator, "UnityCommandQueueImpl instance", UnityCommandQueueImpl)(m_UnityGraphicsD3D12);
auto *pFactoryD3D12 = GetEngineFactoryD3D12();
- EngineD3D12Attribs Attribs;
+ EngineD3D12CreateInfo Attribs;
std::array<ICommandQueueD3D12*, 1> CmdQueues = {m_CmdQueue};
pFactoryD3D12->AttachToD3D12Device(d3d12Device, CmdQueues.size(), CmdQueues.data(), Attribs, &m_Device, &m_Context, 0);
m_Device->QueryInterface(IID_RenderDeviceD3D12, reinterpret_cast<IObject**>(static_cast<IRenderDeviceD3D12**>(&m_RenderDeviceD3D12)));
diff --git a/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp b/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp
index d13c5fb..deae192 100644
--- a/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp
+++ b/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp
@@ -94,11 +94,10 @@ SamplePlugin::SamplePlugin(Diligent::IRenderDevice *pDevice, bool UseReverseZ, T
PSODesc.GraphicsPipeline.pVS = pVS;
PSODesc.GraphicsPipeline.pPS = pPS;
PSODesc.GraphicsPipeline.InputLayout.LayoutElements = LayoutElems;
- PSODesc.GraphicsPipeline.InputLayout.NumElements = _countof(LayoutElems);
+ PSODesc.GraphicsPipeline.InputLayout.NumElements = _countof(LayoutElems);
pDevice->CreatePipelineState(PSODesc, &m_PSO);
- m_PSO->CreateShaderResourceBinding(&m_SRB, true);
-
m_PSO->GetStaticShaderVariable(SHADER_TYPE_VERTEX, "Constants")->Set(m_VSConstants);
+ m_PSO->CreateShaderResourceBinding(&m_SRB, true);
}
{