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authorEgor <egor.yusov@gmail.com>2018-02-11 04:57:27 +0000
committerEgor <egor.yusov@gmail.com>2018-02-11 04:57:27 +0000
commitbc569d8612c4e22924b85576f21e25fc52a4abe8 (patch)
treedbd7876b028d9f2335f9fefe38ee95658faa7489 /unityplugin/GhostCubeScene
parentFixed linux build (diff)
downloadDiligentEngine-bc569d8612c4e22924b85576f21e25fc52a4abe8.tar.gz
DiligentEngine-bc569d8612c4e22924b85576f21e25fc52a4abe8.zip
Fixed Android build
Diffstat (limited to 'unityplugin/GhostCubeScene')
-rw-r--r--unityplugin/GhostCubeScene/CMakeLists.txt6
-rw-r--r--unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp36
2 files changed, 2 insertions, 40 deletions
diff --git a/unityplugin/GhostCubeScene/CMakeLists.txt b/unityplugin/GhostCubeScene/CMakeLists.txt
index 51b0b23..412b2ec 100644
--- a/unityplugin/GhostCubeScene/CMakeLists.txt
+++ b/unityplugin/GhostCubeScene/CMakeLists.txt
@@ -21,8 +21,6 @@ set_source_files_properties(${SHADERS} PROPERTIES VS_TOOL_OVERRIDE "None")
if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS)
list(APPEND SOURCE src/GhostCubeSceneResTrsnHelper.cpp)
list(APPEND INCLUDE src/GhostCubeSceneResTrsnHelper.h)
-elseif(PLATFORM_ANDROID)
- list(APPEND SOURCE src/Android/AndroidMain.cpp)
endif()
if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS)
@@ -77,8 +75,8 @@ if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS)
elseif(PLATFORM_ANDROID)
- list(APPEND SOURCE src/Android/AndroidMain.cpp src/LoadPluginFunctions.cpp)
- add_library(GhostCubeScene SHARED ${SOURCE} ${INCLUDE})
+ list(APPEND SOURCE src/LoadPluginFunctions.cpp)
+ add_android_app(GhostCubeScene "${SOURCE}" "${INCLUDE}" "${ASSETS}")
elseif(PLATFORM_LINUX)
diff --git a/unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp b/unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp
deleted file mode 100644
index c1cd6e5..0000000
--- a/unityplugin/GhostCubeScene/src/Android/AndroidMain.cpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/* Copyright 2015-2018 Egor Yusov
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
- *
- * In no event and under no legal theory, whether in tort (including negligence),
- * contract, or otherwise, unless required by applicable law (such as deliberate
- * and grossly negligent acts) or agreed to in writing, shall any Contributor be
- * liable for any damages, including any direct, indirect, special, incidental,
- * or consequential damages of any character arising as a result of this License or
- * out of the use or inability to use the software (including but not limited to damages
- * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
- * all other commercial damages or losses), even if such Contributor has been advised
- * of the possibility of such damages.
- */
-
-// This header must be included, otherwise the linker will somehow fail to find android_main()
-#include <android_native_app_glue.h>
-
-// Actual implementation of the android_main()
-void android_main_impl( struct android_app* state );
-
-// When a native library is being loaded, JNI loader looks for the android_main function.
-// If the entry does not export that function, it will fail to load. So we have to define
-// android_main() in every android native application
-void android_main( android_app* state )
-{
- android_main_impl(state);
-}