summaryrefslogtreecommitdiffstats
path: root/unityplugin/UnityEmulator
diff options
context:
space:
mode:
authorEgor Yusov <egor.yusov@gmail.com>2019-04-04 05:24:43 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-04-04 05:24:43 +0000
commit06336345c4267c84b5a3187032b02c502a40e269 (patch)
tree36e5ab54543de5259967a5d56570b97575d4ef4e /unityplugin/UnityEmulator
parentFixed rotations (diff)
downloadDiligentEngine-06336345c4267c84b5a3187032b02c502a40e269.tar.gz
DiligentEngine-06336345c4267c84b5a3187032b02c502a40e269.zip
Fixed window resize in GhostCubeScene d3d12 mode
Diffstat (limited to 'unityplugin/UnityEmulator')
-rw-r--r--unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp
index 34d68f3..18e2ae0 100644
--- a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp
+++ b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp
@@ -230,6 +230,7 @@ void DiligentGraphicsAdapterD3D12::PreSwapChainResize()
// We must idle GPU
GraphicsImpl->IdleGPU();
// And call FinishFrame() to release references to swap chain resources
+ m_pDeviceCtx->FinishFrame();
pDeviceD3D12->ReleaseStaleResources();
}