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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-04-19 16:15:34 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-04-19 16:15:34 +0000 |
| commit | 2fbd30f9662095c6e53e961d4751df972821225e (patch) | |
| tree | bc8d65bf438d0ede0231554b8ee846a83a7a5288 /unityplugin/UnityEmulator | |
| parent | Updated core (texture uploader updates) (diff) | |
| download | DiligentEngine-2fbd30f9662095c6e53e961d4751df972821225e.tar.gz DiligentEngine-2fbd30f9662095c6e53e961d4751df972821225e.zip | |
Updated core; fixed issue with swap chain format in D3D12 Unity emulator
Diffstat (limited to 'unityplugin/UnityEmulator')
| -rw-r--r-- | unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp index 18e2ae0..1495f5c 100644 --- a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp +++ b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp @@ -149,6 +149,9 @@ public: m_SwapChainDesc.Width = SwapChainDesc.Width; m_SwapChainDesc.Height = SwapChainDesc.Height; m_SwapChainDesc.ColorBufferFormat = DXGI_FormatToTexFormat(SwapChainDesc.Format); + if (m_SwapChainDesc.ColorBufferFormat == TEX_FORMAT_RGBA8_UNORM) + m_SwapChainDesc.ColorBufferFormat = TEX_FORMAT_RGBA8_UNORM_SRGB; + const auto DepthBufferDesc = pd3d12DepthBuffer->GetDesc(); m_SwapChainDesc.DepthBufferFormat = DXGI_FormatToTexFormat(DepthBufferDesc.Format); |
