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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-12-03 01:42:16 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-12-03 01:42:16 +0000 |
| commit | 017f5133606d1e9c433048a8e50b9648fff2b81f (patch) | |
| tree | 2bda8756ff59b53852a587c6133df3d7347f9f29 /unityplugin | |
| parent | Fixed linux build error (diff) | |
| download | DiligentEngine-017f5133606d1e9c433048a8e50b9648fff2b81f.tar.gz DiligentEngine-017f5133606d1e9c433048a8e50b9648fff2b81f.zip | |
Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODE
Diffstat (limited to 'unityplugin')
| -rw-r--r-- | unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp | 2 | ||||
| -rw-r--r-- | unityplugin/GhostCubeScene/src/GhostCubeScene.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp b/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp index adef5a3..61b6667 100644 --- a/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp +++ b/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp @@ -164,7 +164,7 @@ void SamplePlugin::Render(Diligent::IDeviceContext *pContext, const float4x4 &Vi pContext->SetIndexBuffer(m_CubeIndexBuffer, 0); pContext->SetPipelineState(m_PSO); - pContext->CommitShaderResources(m_SRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES); + pContext->CommitShaderResources(m_SRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); DrawAttribs DrawAttrs; DrawAttrs.IsIndexed = true; diff --git a/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp b/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp index 3628e9d..7b894b7 100644 --- a/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp +++ b/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp @@ -195,7 +195,7 @@ void GhostCubeScene::Render(UnityRenderingEvent RenderEventFunc) pCtx->InvalidateState(); pCtx->SetRenderTargets(0, nullptr, nullptr, SET_RENDER_TARGETS_FLAG_TRANSITION_ALL); pCtx->SetPipelineState(m_pMirrorPSO); - pCtx->CommitShaderResources(m_pMirrorSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES); + pCtx->CommitShaderResources(m_pMirrorSRB, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); { float4x4 MirrorWorldView = scaleMatrix(5,5,5) * rotationX(PI_F*0.6f) * translationMatrix(0.f, -3.0f, 10.0f); |
