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* Reworked ExecuteCommandList(+s) to take an array of command lists instead of oneassiduous2021-02-084-13/+21
* Updated copyright noticeassiduous2021-01-0113-13/+13
* Updated submodules: enabled Metal mode supportassiduous2020-11-192-8/+9
* Renamed static samplers to immutable samplers (API240076)assiduous2020-10-191-3/+3
* PSO creation refactoring (API240075)assiduous2020-10-192-32/+35
* Updated submodules and UnityAppLinux (few linux fixes)assiduous2020-09-211-1/+2
* Fixed UnityAppBase (fixed https://github.com/DiligentGraphics/DiligentEngine/...assiduous2020-09-181-0/+5
* Enabled mesh shaders (API 240068)assiduous2020-09-122-2/+2
* Updated core (API version 240058)assiduous2020-05-091-2/+2
* Updated submodules (few Android improvements)assiduous2020-04-282-2/+2
* Completed Vulkan enabling on Android (closed https://github.com/DiligentGraph...assiduous2020-04-274-9/+10
* Updated API to version 240056assiduous2020-04-012-4/+8
* Fixed few deprecation warnings on Macassiduous2020-02-041-0/+2
* Updated submodules (using NativeWindow struct)assiduous2020-02-032-2/+2
* Fixed 32-bit buildassiduous2020-01-314-116/+116
* Fixed iOS build errorassiduous2020-01-311-1/+1
* Implemented C APIassiduous2020-01-3129-76/+77
* Updated core (fixed few issues with queries)assiduous2020-01-132-2/+2
* Updated core & samplesassiduous2020-01-081-0/+3
* Updated copyright noticeassiduous2020-01-0113-91/+143
* Unity emulator: fixed swap chain resize in GL, and also crahs on Macassiduous2019-12-301-21/+32
* Fixed Unity emulator crash on Linuxassiduous2019-12-291-0/+5
* Updated submodules - fixed linux build problemsassiduous2019-12-291-0/+3
* Updated submodules; removed tests folder (tests are now part of every submodule)assiduous2019-12-254-13/+36
* Updated submodules + added tutorial 17Egor Yusov2019-11-113-5/+2
* LinuxApp: attempting to initialize in OpenGL mode if Vulkan failsEgor2019-10-281-1/+2
* Updated submodules (API version 240033);Egor Yusov2019-10-191-2/+2
* Updated copyright noticeEgor Yusov2019-09-1713-13/+13
* Added 'Diligent-' prefix to project names to avoid name conflicts (fixed http...Egor Yusov2019-06-093-18/+18
* Updated samples: enabled GLTF Viewer android buildEgor2019-05-112-3/+3
* Fixed android build; moved NDKHelper from Core module to NativeAppCommonEgor2019-05-112-5/+5
* Updated submodules (added GLTF Loader, renderer and viewer)Egor Yusov2019-05-041-4/+4
* Updated math libEgor Yusov2019-04-232-10/+10
* Updated core; fixed issue with swap chain format in D3D12 Unity emulatorEgor Yusov2019-04-192-1/+4
* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-072-2/+2
* Updated API version to 240021Egor Yusov2019-04-061-3/+3
* Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso...Egor Yusov2019-04-052-3/+3
* Fixed window resize in GhostCubeScene d3d12 modeEgor Yusov2019-04-041-0/+1
* Fixed rotationsEgor Yusov2019-04-041-2/+2
* Updated command line format; updated submodulesEgor Yusov2019-04-011-2/+2
* Enabled Vulkan mode on iOS (close https://github.com/DiligentGraphics/Diligen...Egor Yusov2019-03-301-7/+3
* Updates to comply with the new engine factory APIEgor Yusov2019-03-184-4/+4
* Updated Android build settingsEgor2019-03-082-3/+2
* Final updates to make GL backend workEgor Yusov2019-03-062-4/+4
* Updated projects to conform to the update engine factory APIEgor Yusov2019-03-055-11/+10
* Fixed Unity plugin to comply with the new APIEgor Yusov2019-03-052-38/+40
* Updated Android build configuration. Fixed https://github.com/DiligentGraphic...Egor2019-02-162-3/+3
* Moved NativeApp to Diligent namespaceEgor Yusov2019-02-167-1/+30
* Replaced reference to initial data parameter with pointer in CreateTexture an...Egor Yusov2019-02-092-6/+6
* Few minor updates + updated readmeEgor Yusov2019-01-241-5/+0