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authorEgor Yusov <egor.yusov@gmail.com>2017-12-15 06:55:41 +0000
committerEgor Yusov <egor.yusov@gmail.com>2017-12-15 06:55:41 +0000
commit494d197788720a6aef04567ec4eb5057d7ec2462 (patch)
tree53b9f2178a7fbd3314b7b42cd3b4e316188959ca /unityplugin
parentCMake: enabled resource processing for UnityPlugin in UWP build (diff)
downloadDiligentEngine-494d197788720a6aef04567ec4eb5057d7ec2462.tar.gz
DiligentEngine-494d197788720a6aef04567ec4eb5057d7ec2462.zip
Fixed content flag in GhostCubeScene UWP build
Diffstat (limited to 'unityplugin')
-rw-r--r--unityplugin/GhostCubeScene/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/unityplugin/GhostCubeScene/CMakeLists.txt b/unityplugin/GhostCubeScene/CMakeLists.txt
index f51cc2e..2ce1adf 100644
--- a/unityplugin/GhostCubeScene/CMakeLists.txt
+++ b/unityplugin/GhostCubeScene/CMakeLists.txt
@@ -63,9 +63,9 @@ if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS)
target_sources(GhostCubeScene PRIVATE ${PLUGIN_DLLS})
source_group("assets" FILES ${PLUGIN_DLLS})
-
+
set_source_files_properties(${SHADERS} PROPERTIES
- VS_DEPLOYMENT_CONTENT TRUE
+ VS_DEPLOYMENT_CONTENT 1
VS_DEPLOYMENT_LOCATION "assets/shaders"
)