diff options
| author | Egor Yusov <egor.yusov@gmail.com> | 2017-12-28 23:48:32 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2017-12-28 23:48:32 +0000 |
| commit | 8f90332eded5d74489b7034db58a8f92c5df7f86 (patch) | |
| tree | 79e5e36d17404d70a9bd65081e0a3065410542ae /unityplugin | |
| parent | Updated submodules (diff) | |
| download | DiligentEngine-8f90332eded5d74489b7034db58a8f92c5df7f86.tar.gz DiligentEngine-8f90332eded5d74489b7034db58a8f92c5df7f86.zip | |
Removed legacy VS project and solution files, updated project dependencies.
Diffstat (limited to 'unityplugin')
67 files changed, 34 insertions, 2657 deletions
diff --git a/unityplugin/GhostCubePlugin/PluginSource/CMakeLists.txt b/unityplugin/GhostCubePlugin/PluginSource/CMakeLists.txt index 40a7740..02a43ea 100644 --- a/unityplugin/GhostCubePlugin/PluginSource/CMakeLists.txt +++ b/unityplugin/GhostCubePlugin/PluginSource/CMakeLists.txt @@ -61,6 +61,8 @@ target_link_libraries(GhostCubePlugin-shared PRIVATE BuildSettings TargetPlatform + Common + GraphicsAccessories GraphicsTools ) diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/UWP/EngineRoot.props b/unityplugin/GhostCubePlugin/PluginSource/build/UWP/EngineRoot.props deleted file mode 100644 index 95f31c5..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/UWP/EngineRoot.props +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ImportGroup Label="PropertySheets" /> - <PropertyGroup Label="UserMacros"> - <ProjectRoot>..\..</ProjectRoot> - <EngineRoot>$(ProjectRoot)\..\..\..</EngineRoot> - <CoreRoot>$(EngineRoot)\diligentcore</CoreRoot> - <ToolsRoot>$(EngineRoot)\diligenttools</ToolsRoot> - </PropertyGroup> - <PropertyGroup /> - <ItemDefinitionGroup /> - <ItemGroup> - <BuildMacro Include="ProjectRoot"> - <Value>$(ProjectRoot)</Value> - </BuildMacro> - <BuildMacro Include="TerrainRoot"> - <Value>$(TerrainRoot)</Value> - </BuildMacro> - <BuildMacro Include="EngineRoot"> - <Value>$(EngineRoot)</Value> - </BuildMacro> - <BuildMacro Include="CoreRoot"> - <Value>$(CoreRoot)</Value> - </BuildMacro> - <BuildMacro Include="ToolsRoot"> - <Value>$(ToolsRoot)</Value> - </BuildMacro> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/UWP/GhostCubePlugin.vcxproj b/unityplugin/GhostCubePlugin/PluginSource/build/UWP/GhostCubePlugin.vcxproj deleted file mode 100644 index c374b65..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/UWP/GhostCubePlugin.vcxproj +++ /dev/null @@ -1,282 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|ARM"> - <Configuration>Debug</Configuration> - <Platform>ARM</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|ARM"> - <Configuration>Release</Configuration> - <Platform>ARM</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{0ba2f2ac-6c53-4ce5-aa37-9c6ded067096}</ProjectGuid> - <Keyword>DirectXApp</Keyword> - <RootNamespace>GhostCubePlugin</RootNamespace> - <DefaultLanguage>en-US</DefaultLanguage> - <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion> - <AppContainerApplication>true</AppContainerApplication> - <ApplicationType>Windows Store</ApplicationType> - <WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion> - <WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion> - <ApplicationTypeRevision>10.0</ApplicationTypeRevision> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <WholeProgramOptimization>true</WholeProgramOptimization> - <PlatformToolset>v140</PlatformToolset> - <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <WholeProgramOptimization>true</WholeProgramOptimization> - <PlatformToolset>v140</PlatformToolset> - <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <WholeProgramOptimization>true</WholeProgramOptimization> - <PlatformToolset>v140</PlatformToolset> - <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.props" /> - <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.props" /> - <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.props" /> - </ImportGroup> - <ImportGroup Label="Shared"> - <Import Project="..\Windows.Shared\GhostCubePlugin.Shared.vcxitems" Label="Shared" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="..\..\..\..\..\diligentcore\Shared\build\UWP\UWP_Win32Dbg.props" /> - <Import Project="EngineRoot.props" /> - <Import Project="..\Windows.Shared\GhostCubePlugin.props" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="..\..\..\..\..\diligentcore\Shared\build\UWP\UWP_Win32Rel.props" /> - <Import Project="EngineRoot.props" /> - <Import Project="..\Windows.Shared\GhostCubePlugin.props" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="..\..\..\..\..\diligentcore\Shared\build\UWP\UWP_ArmDbg.props" /> - <Import Project="EngineRoot.props" /> - <Import Project="..\Windows.Shared\GhostCubePlugin.props" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="..\..\..\..\..\diligentcore\Shared\build\UWP\UWP_ArmRel.props" /> - <Import Project="EngineRoot.props" /> - <Import Project="..\Windows.Shared\GhostCubePlugin.props" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="..\..\..\..\..\diligentcore\Shared\build\UWP\UWP_X64Dbg.props" /> - <Import Project="EngineRoot.props" /> - <Import Project="..\Windows.Shared\GhostCubePlugin.props" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - <Import Project="..\..\..\..\..\diligentcore\Shared\build\UWP\UWP_X64Rel.props" /> - <Import Project="EngineRoot.props" /> - <Import Project="..\Windows.Shared\GhostCubePlugin.props" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <PackageCertificateKeyFile>GhostCubePlugin_TemporaryKey.pfx</PackageCertificateKeyFile> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'"> - <Link> - <AdditionalDependencies>d3d12.lib;%(AdditionalDependencies)</AdditionalDependencies> - 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</PostBuildEvent> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'"> - <Link> - <AdditionalDependencies>d3d12.lib;%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories> - <ModuleDefinitionFile>..\..\src\RenderingPlugin.def</ModuleDefinitionFile> - </Link> - <ClCompile> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile> - <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions> - <PreprocessorDefinitions>WINDOWS_UWP;UNITY_METRO;_WINDLL;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - </ClCompile> - <PostBuildEvent> - <Command>copy $(OutDir)$(TargetName).dll $(ProjectRoot)\..\UnityProject\Assets\Plugins\Metro\UWP\ARM\$(ProjectName).dll -copy $(OutDir)$(TargetName).pdb $(ProjectRoot)\..\UnityProject\Assets\Plugins\Metro\UWP\ARM\$(ProjectName).pdb</Command> - 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\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/UWP/GhostCubePlugin.vcxproj.filters b/unityplugin/GhostCubePlugin/PluginSource/build/UWP/GhostCubePlugin.vcxproj.filters deleted file mode 100644 index 26ca0eb..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/UWP/GhostCubePlugin.vcxproj.filters +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <None Include="..\..\src\RenderingPlugin.def" /> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/Win32/EngineRoot.props b/unityplugin/GhostCubePlugin/PluginSource/build/Win32/EngineRoot.props deleted file mode 100644 index 95f31c5..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/Win32/EngineRoot.props +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ImportGroup Label="PropertySheets" /> - <PropertyGroup Label="UserMacros"> - <ProjectRoot>..\..</ProjectRoot> - <EngineRoot>$(ProjectRoot)\..\..\..</EngineRoot> - <CoreRoot>$(EngineRoot)\diligentcore</CoreRoot> - <ToolsRoot>$(EngineRoot)\diligenttools</ToolsRoot> - </PropertyGroup> - <PropertyGroup /> - <ItemDefinitionGroup /> - <ItemGroup> - <BuildMacro Include="ProjectRoot"> - <Value>$(ProjectRoot)</Value> - </BuildMacro> - <BuildMacro Include="TerrainRoot"> - <Value>$(TerrainRoot)</Value> - </BuildMacro> - <BuildMacro Include="EngineRoot"> - <Value>$(EngineRoot)</Value> - </BuildMacro> - <BuildMacro Include="CoreRoot"> - <Value>$(CoreRoot)</Value> - </BuildMacro> - <BuildMacro Include="ToolsRoot"> - <Value>$(ToolsRoot)</Value> - </BuildMacro> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/Win32/GhostCubePlugin.vcxproj b/unityplugin/GhostCubePlugin/PluginSource/build/Win32/GhostCubePlugin.vcxproj deleted file mode 100644 index e12e345..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/Win32/GhostCubePlugin.vcxproj +++ /dev/null @@ -1,202 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - 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\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/Win32/GhostCubePlugin.vcxproj.filters b/unityplugin/GhostCubePlugin/PluginSource/build/Win32/GhostCubePlugin.vcxproj.filters deleted file mode 100644 index 26ca0eb..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/Win32/GhostCubePlugin.vcxproj.filters +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <None Include="..\..\src\RenderingPlugin.def" /> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.Shared.vcxitems b/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.Shared.vcxitems deleted file mode 100644 index 6cda2ea..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.Shared.vcxitems +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <PropertyGroup Label="Globals"> - <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects> - <HasSharedItems>true</HasSharedItems> - <ItemsProjectGuid>{27b0c157-0a7a-46b0-aed3-919e7af5ef4b}</ItemsProjectGuid> - <ItemsRootNamespace>TerrainCore</ItemsRootNamespace> - <ItemsProjectName>GhostCubePlugin.Shared</ItemsProjectName> - <CodeSharingProject>248F659F-DAC5-46E8-AC09-60EC9FC95053</CodeSharingProject> - </PropertyGroup> - <ItemDefinitionGroup> - <ClCompile> - <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(MSBuildThisFileDirectory)</AdditionalIncludeDirectories> - </ClCompile> - </ItemDefinitionGroup> - <ItemGroup> - <ProjectCapability Include="SourceItemsFromImports" /> - </ItemGroup> - <ItemGroup> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\PlatformBase.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\SamplePlugin.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphics.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsD3D11.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsD3D12.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsD3D9.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsMetal.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityInterface.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI_D3D11.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI_D3D12.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI_OpenGLCoreES.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderingPlugin.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\SamplePlugin.cpp" /> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.Shared.vcxitems.filters b/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.Shared.vcxitems.filters deleted file mode 100644 index faac556..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.Shared.vcxitems.filters +++ /dev/null @@ -1,39 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="Unity"> - <UniqueIdentifier>{1cabdf31-0e7d-4669-8f9a-fe963ebfd442}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsD3D12.h"> - <Filter>Unity</Filter> - </ClInclude> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsMetal.h"> - <Filter>Unity</Filter> - </ClInclude> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityInterface.h"> - <Filter>Unity</Filter> - </ClInclude> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphics.h"> - <Filter>Unity</Filter> - </ClInclude> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsD3D9.h"> - <Filter>Unity</Filter> - </ClInclude> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\Unity\IUnityGraphicsD3D11.h"> - <Filter>Unity</Filter> - </ClInclude> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\PlatformBase.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\SamplePlugin.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderingPlugin.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI_D3D12.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI_OpenGLCoreES.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\RenderAPI_D3D11.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\SamplePlugin.cpp" /> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.props b/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.props deleted file mode 100644 index 343679b..0000000 --- a/unityplugin/GhostCubePlugin/PluginSource/build/Windows.Shared/GhostCubePlugin.props +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ImportGroup Label="PropertySheets" /> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <IncludePath>$(CoreRoot)\Graphics\GraphicsEngine\interface;$(CoreRoot)\Graphics\GraphicsEngineD3D11\interface;$(CoreRoot)\Graphics\GraphicsEngineD3D12\interface;$(CoreRoot)\Graphics\GraphicsEngineOpenGL\interface;$(CoreRoot)\Graphics\HLSL2GLSLConverterLib\interface;$(CoreRoot)\Common\include;$(CoreRoot)\Common\interface;$(CoreRoot)\Platforms\interface;$(CoreRoot)\Graphics\GraphicsTools\include;$(IncludePath)</IncludePath> - <OutDir>$(SolutionDir)\bin\DLLs\$(PlatformShortName)\</OutDir> - <TargetName>$(ProjectName)_$(ConfigSuffix)</TargetName> - </PropertyGroup> - <ItemDefinitionGroup> - <ClCompile> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - </ClCompile> - </ItemDefinitionGroup> - <ItemGroup /> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI.cpp b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI.cpp index 18278e7..a46d275 100644 --- a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI.cpp +++ b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI.cpp @@ -1,7 +1,7 @@ #include "RenderAPI.h" #include "PlatformBase.h" #include "Unity/IUnityGraphics.h" -#include "GraphicsUtilities.h" +#include "GraphicsAccessories.h" using namespace Diligent; diff --git a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp index a29c492..daea7a6 100644 --- a/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp +++ b/unityplugin/GhostCubePlugin/PluginSource/src/RenderAPI_D3D12.cpp @@ -50,7 +50,7 @@ public: { auto NextFenceValue = m_pUnityGraphicsD3D12->GetNextFrameFenceValue(); m_CurrentFenceValue = m_pUnityGraphicsD3D12->ExecuteCommandList(commandList, static_cast<int>(m_ResourcesToTransition.size()), m_ResourcesToTransition.empty() ? nullptr : m_ResourcesToTransition.data()); - VERIFY(m_CurrentFenceValue >= NextFenceValue, "Current fence value returned by ExecuteCommandList() is less than the next fence value previously queried through GetNextFrameFenceValue()") + VERIFY(m_CurrentFenceValue >= NextFenceValue, "Current fence value returned by ExecuteCommandList() is less than the next fence value previously queried through GetNextFrameFenceValue()"); m_ResourcesToTransition.clear(); return std::max(m_CurrentFenceValue, NextFenceValue); } diff --git a/unityplugin/GhostCubeScene/CMakeLists.txt b/unityplugin/GhostCubeScene/CMakeLists.txt index 64d5c2a..c361734 100644 --- a/unityplugin/GhostCubeScene/CMakeLists.txt +++ b/unityplugin/GhostCubeScene/CMakeLists.txt @@ -11,8 +11,8 @@ set(INCLUDE ) set(SHADERS - build/assets/shaders/Mirror.psh - build/assets/shaders/Mirror.vsh + assets/shaders/Mirror.psh + assets/shaders/Mirror.vsh ) set(ASSETS ${SHADERS}) set_source_files_properties(${SHADERS} PROPERTIES VS_TOOL_OVERRIDE "None") @@ -31,7 +31,7 @@ if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS) if(PLATFORM_WIN32) set_target_properties(GhostCubeScene PROPERTIES - VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/build/assets" + VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/assets" ) add_custom_command(TARGET GhostCubeScene POST_BUILD diff --git a/unityplugin/GhostCubeScene/build/assets/shaders/Mirror.psh b/unityplugin/GhostCubeScene/assets/shaders/Mirror.psh index 86b4beb..86b4beb 100644 --- a/unityplugin/GhostCubeScene/build/assets/shaders/Mirror.psh +++ b/unityplugin/GhostCubeScene/assets/shaders/Mirror.psh diff --git a/unityplugin/GhostCubeScene/build/assets/shaders/Mirror.vsh b/unityplugin/GhostCubeScene/assets/shaders/Mirror.vsh index bdeaaca..bdeaaca 100644 --- a/unityplugin/GhostCubeScene/build/assets/shaders/Mirror.vsh +++ b/unityplugin/GhostCubeScene/assets/shaders/Mirror.vsh diff --git a/unityplugin/GhostCubeScene/build/GhostCubeScene.Assets.vcxitems b/unityplugin/GhostCubeScene/build/GhostCubeScene.Assets.vcxitems deleted file mode 100644 index 7808a78..0000000 --- a/unityplugin/GhostCubeScene/build/GhostCubeScene.Assets.vcxitems +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <PropertyGroup Label="Globals"> - <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects> - <HasSharedItems>true</HasSharedItems> - <ItemsProjectGuid>{CAF59C31-47E1-4F26-8455-C5E49F75BB3C}</ItemsProjectGuid> - <ItemsRootNamespace>RenderScript</ItemsRootNamespace> - <ItemsProjectName>GhostCubeScene.Assets</ItemsProjectName> - <CodeSharingProject>248F659F-DAC5-46E8-AC09-60EC9FC95053</CodeSharingProject> - </PropertyGroup> - <ItemDefinitionGroup> - <ClCompile> - <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(MSBuildThisFileDirectory)</AdditionalIncludeDirectories> - </ClCompile> - </ItemDefinitionGroup> - <ItemGroup> - <ProjectCapability Include="SourceItemsFromImports" /> - </ItemGroup> - <ItemGroup> - <None Include="$(MSBuildThisFileDirectory)assets\shaders\Mirror.psh"> - <DeploymentContent>true</DeploymentContent> - <FileType>Document</FileType> - </None> - <None Include="$(MSBuildThisFileDirectory)assets\shaders\Mirror.vsh"> - <DeploymentContent>true</DeploymentContent> - <FileType>Document</FileType> - </None> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/GhostCubeScene.Assets.vcxitems.filters b/unityplugin/GhostCubeScene/build/GhostCubeScene.Assets.vcxitems.filters deleted file mode 100644 index 316e269..0000000 --- a/unityplugin/GhostCubeScene/build/GhostCubeScene.Assets.vcxitems.filters +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="shaders"> - <UniqueIdentifier>{e5ff4d8e-5106-442e-848b-f56d1baa2645}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <None Include="$(MSBuildThisFileDirectory)assets\shaders\Mirror.vsh"> - <Filter>shaders</Filter> - </None> - <None Include="$(MSBuildThisFileDirectory)assets\shaders\Mirror.psh"> - <Filter>shaders</Filter> - </None> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/UWP/Assets/LockScreenLogo.scale-200.png b/unityplugin/GhostCubeScene/build/UWP/Assets/LockScreenLogo.scale-200.png Binary files differdeleted file mode 100644 index 735f57a..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/Assets/LockScreenLogo.scale-200.png +++ /dev/null diff --git a/unityplugin/GhostCubeScene/build/UWP/Assets/SplashScreen.scale-200.png b/unityplugin/GhostCubeScene/build/UWP/Assets/SplashScreen.scale-200.png Binary files differdeleted file mode 100644 index 023e7f1..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/Assets/SplashScreen.scale-200.png +++ /dev/null diff --git a/unityplugin/GhostCubeScene/build/UWP/Assets/Square150x150Logo.scale-200.png b/unityplugin/GhostCubeScene/build/UWP/Assets/Square150x150Logo.scale-200.png Binary files differdeleted file mode 100644 index af49fec..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/Assets/Square150x150Logo.scale-200.png +++ /dev/null diff --git a/unityplugin/GhostCubeScene/build/UWP/Assets/Square44x44Logo.scale-200.png b/unityplugin/GhostCubeScene/build/UWP/Assets/Square44x44Logo.scale-200.png Binary files differdeleted file mode 100644 index ce342a2..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/Assets/Square44x44Logo.scale-200.png +++ /dev/null diff --git a/unityplugin/GhostCubeScene/build/UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png b/unityplugin/GhostCubeScene/build/UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png Binary files differdeleted file mode 100644 index f6c02ce..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png +++ /dev/null diff --git a/unityplugin/GhostCubeScene/build/UWP/Assets/StoreLogo.png b/unityplugin/GhostCubeScene/build/UWP/Assets/StoreLogo.png Binary files differdeleted file mode 100644 index 7385b56..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/Assets/StoreLogo.png +++ /dev/null diff --git a/unityplugin/GhostCubeScene/build/UWP/Assets/Wide310x150Logo.scale-200.png b/unityplugin/GhostCubeScene/build/UWP/Assets/Wide310x150Logo.scale-200.png Binary files differdeleted file mode 100644 index 288995b..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/Assets/Wide310x150Logo.scale-200.png +++ /dev/null diff --git a/unityplugin/GhostCubeScene/build/UWP/GhostCubeScene.vcxproj b/unityplugin/GhostCubeScene/build/UWP/GhostCubeScene.vcxproj deleted file mode 100644 index 2571e58..0000000 --- a/unityplugin/GhostCubeScene/build/UWP/GhostCubeScene.vcxproj +++ /dev/null @@ -1,360 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - 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<Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{516AA088-64B1-4DCF-9631-59F91F0E849A}</ProjectGuid> - <RootNamespace>GhostCubeScene</RootNamespace> - <WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v140</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - <Import Project="..\Windows.Shared\GhostCubeScene.Shared.vcxitems" Label="Shared" Condition="Exists('..\Windows.Shared\GhostCubeScene.Shared.vcxitems')" /> - </ImportGroup> - <ImportGroup Label="Shared" /> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - 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<ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> - <SDLCheck>true</SDLCheck> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - </ClCompile> - <Link> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Windows</SubSystem> - <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> - </Link> - <PostBuildEvent> - <Command>copy "$(VC_ExecutablePath_x86_x86)\D3Dcompiler_47.dll" "$(TargetDir)"</Command> - <Message>Copying D3DCompiler_47.dll to $(TargetDir)...</Message> - </PostBuildEvent> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> - <SDLCheck>true</SDLCheck> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - </ClCompile> - <Link> - <GenerateDebugInformation>true</GenerateDebugInformation> - <SubSystem>Windows</SubSystem> - <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> - 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\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/GhostCubeScene.vcxproj.filters b/unityplugin/GhostCubeScene/build/Win32/GhostCubeScene.vcxproj.filters deleted file mode 100644 index 9dfc9c8..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/GhostCubeScene.vcxproj.filters +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="DLLs"> - <UniqueIdentifier>{99c6c817-b02b-4b78-8b27-011a6f68c396}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <CustomBuild Include="..\..\..\build\Win32\bin\DLLs\x86\GhostCubePlugin_32d.dll"> - <Filter>DLLs</Filter> - </CustomBuild> - <CustomBuild Include="..\..\..\build\Win32\bin\DLLs\x86\GhostCubePlugin_32r.dll"> - <Filter>DLLs</Filter> - </CustomBuild> - <CustomBuild Include="..\..\..\build\Win32\bin\DLLs\x64\GhostCubePlugin_64d.dll"> - <Filter>DLLs</Filter> - </CustomBuild> - <CustomBuild Include="..\..\..\build\Win32\bin\DLLs\x64\GhostCubePlugin_64r.dll"> - <Filter>DLLs</Filter> - </CustomBuild> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run.bat b/unityplugin/GhostCubeScene/build/Win32/run.bat deleted file mode 100644 index 1b67bc1..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run.bat +++ /dev/null @@ -1,10 +0,0 @@ -@echo off -cd ..\assets -SET SAMPLE_PATH="..\..\..\build\Win32\bin\%~1\GhostCubeScene\GhostCubeScene.exe" - -if not exist %SAMPLE_PATH% ( - echo Executable not found. Please build the solution for the selected configuration. - exit /B 1 -) - -%SAMPLE_PATH% mode=%~2 diff --git a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_32d.bat b/unityplugin/GhostCubeScene/build/Win32/run_d3d11_32d.bat deleted file mode 100644 index fcbcf78..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_32d.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Debug_Win32 D3D11
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_32r.bat b/unityplugin/GhostCubeScene/build/Win32/run_d3d11_32r.bat deleted file mode 100644 index 5b6c8f9..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_32r.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Release_Win32 D3D11
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_64d.bat b/unityplugin/GhostCubeScene/build/Win32/run_d3d11_64d.bat deleted file mode 100644 index 7b0b91b..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_64d.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Debug_x64 D3D11
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_64r.bat b/unityplugin/GhostCubeScene/build/Win32/run_d3d11_64r.bat deleted file mode 100644 index e0ebaf4..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_d3d11_64r.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Release_x64 D3D11
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_d3d12_32r.bat b/unityplugin/GhostCubeScene/build/Win32/run_d3d12_32r.bat deleted file mode 100644 index 848b7b8..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_d3d12_32r.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Release_Win32 D3D12
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_d3d12_64d.bat b/unityplugin/GhostCubeScene/build/Win32/run_d3d12_64d.bat deleted file mode 100644 index f74f35c..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_d3d12_64d.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Debug_x64 D3D12
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_d3d12_64r.bat b/unityplugin/GhostCubeScene/build/Win32/run_d3d12_64r.bat deleted file mode 100644 index 21e7b30..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_d3d12_64r.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Release_x64 D3D12
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_gl_32d.bat b/unityplugin/GhostCubeScene/build/Win32/run_gl_32d.bat deleted file mode 100644 index bd2e2d5..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_gl_32d.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Debug_Win32 GL
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_gl_32r.bat b/unityplugin/GhostCubeScene/build/Win32/run_gl_32r.bat deleted file mode 100644 index 25b66c3..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_gl_32r.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Release_Win32 GL
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_gl_64d.bat b/unityplugin/GhostCubeScene/build/Win32/run_gl_64d.bat deleted file mode 100644 index c01b4e3..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_gl_64d.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Debug_x64 GL
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Win32/run_gl_64r.bat b/unityplugin/GhostCubeScene/build/Win32/run_gl_64r.bat deleted file mode 100644 index 3025ab2..0000000 --- a/unityplugin/GhostCubeScene/build/Win32/run_gl_64r.bat +++ /dev/null @@ -1 +0,0 @@ -call run.bat Release_x64 GL
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.Shared.vcxitems b/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.Shared.vcxitems deleted file mode 100644 index 4bdbd66..0000000 --- a/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.Shared.vcxitems +++ /dev/null @@ -1,27 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <PropertyGroup Label="Globals"> - <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects> - <HasSharedItems>true</HasSharedItems> - <ItemsProjectGuid>{f26d9028-cfb4-45bc-9ab9-28e332480564}</ItemsProjectGuid> - <ItemsRootNamespace>GhostCubeScene</ItemsRootNamespace> - <ItemsProjectName>GhostCubeScene.Shared</ItemsProjectName> - <SharedGUID>ee85241f-efeb-4c0a-a2dc-724cc15edec0</SharedGUID> - </PropertyGroup> - <ItemDefinitionGroup> - <ClCompile> - <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(MSBuildThisFileDirectory)</AdditionalIncludeDirectories> - </ClCompile> - </ItemDefinitionGroup> - <ItemGroup> - <ProjectCapability Include="SourceItemsFromImports" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeScene.cpp" /> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeSceneResTrsnHelper.cpp" /> - </ItemGroup> - <ItemGroup> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeScene.h" /> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeSceneResTrsnHelper.h" /> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.Shared.vcxitems.filters b/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.Shared.vcxitems.filters deleted file mode 100644 index 674de74..0000000 --- a/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.Shared.vcxitems.filters +++ /dev/null @@ -1,27 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="src"> - <UniqueIdentifier>{c8b2817b-474c-4084-89e1-6e79260fbf11}</UniqueIdentifier> - </Filter> - <Filter Include="include"> - <UniqueIdentifier>{038e521a-1981-43c0-a93a-5dcb35a59f70}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeScene.cpp"> - <Filter>src</Filter> - </ClCompile> - <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeSceneResTrsnHelper.cpp"> - <Filter>src</Filter> - </ClCompile> - </ItemGroup> - <ItemGroup> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeScene.h"> - <Filter>include</Filter> - </ClInclude> - <ClInclude Include="$(MSBuildThisFileDirectory)..\..\src\GhostCubeSceneResTrsnHelper.h"> - <Filter>include</Filter> - </ClInclude> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.props b/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.props deleted file mode 100644 index a0c341c..0000000 --- a/unityplugin/GhostCubeScene/build/Windows.Shared/GhostCubeScene.props +++ /dev/null @@ -1,37 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ImportGroup Label="PropertySheets" /> - <PropertyGroup Label="UserMacros"> - <ProjectRoot>..\..</ProjectRoot> - <AssetsPath>$(ProjectRoot)\build\assets</AssetsPath> - <EngineRoot>$(ProjectRoot)\..\..</EngineRoot> - <CoreRoot>$(EngineRoot)\diligentcore</CoreRoot> - <ToolsRoot>$(EngineRoot)\diligenttools</ToolsRoot> - </PropertyGroup> - <PropertyGroup> - <IncludePath>$(CoreRoot)\Graphics\GraphicsEngine\interface;$(CoreRoot)\Graphics\GraphicsEngineD3D11\interface;$(CoreRoot)\Graphics\GraphicsEngineD3D12\interface;$(CoreRoot)\Graphics\GraphicsEngineOpenGL\interface;$(CoreRoot)\Common\include;$(CoreRoot)\Common\interface;$(CoreRoot)\Platforms\interface;$(CoreRoot)\Graphics\GraphicsTools\include;$(ProjectRoot)\..\UnityEmulator\Include;$(ProjectRoot)\..\GhostCubePlugin\PluginSource\src\Unity;$(IncludePath)</IncludePath> - </PropertyGroup> - <ItemDefinitionGroup> - <PostBuildEvent /> - <Link> - <AdditionalDependencies>d3d11.lib;d3d12.lib;dxgi.lib;d3dcompiler.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <BuildMacro Include="ProjectRoot"> - <Value>$(ProjectRoot)</Value> - </BuildMacro> - <BuildMacro Include="AssetsPath"> - <Value>$(AssetsPath)</Value> - </BuildMacro> - <BuildMacro Include="EngineRoot"> - <Value>$(EngineRoot)</Value> - </BuildMacro> - <BuildMacro Include="CoreRoot"> - <Value>$(CoreRoot)</Value> - </BuildMacro> - <BuildMacro Include="ToolsRoot"> - <Value>$(ToolsRoot)</Value> - </BuildMacro> - </ItemGroup> -</Project>
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\ No newline at end of file diff --git a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp index 4b02965..e196585 100644 --- a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp +++ b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp @@ -31,7 +31,7 @@ public: virtual IDXGISwapChain *GetDXGISwapChain()override final { - UNEXPECTED("DXGI swap chain cannot be requested through the proxy swap chain") + UNEXPECTED("DXGI swap chain cannot be requested through the proxy swap chain"); return nullptr; } @@ -41,7 +41,7 @@ public: virtual void Present()override final { - UNEXPECTED("Present is not expected to be called directly") + UNEXPECTED("Present is not expected to be called directly"); } virtual void Resize(Uint32 NewWidth, Uint32 NewHeight)override final diff --git a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp index 9aea25d..11b912e 100644 --- a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp +++ b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp @@ -89,7 +89,7 @@ public: virtual IDXGISwapChain *GetDXGISwapChain()override final { - UNEXPECTED("DXGI swap chain cannot be requested through the proxy swap chain") + UNEXPECTED("DXGI swap chain cannot be requested through the proxy swap chain"); return nullptr; } @@ -105,7 +105,7 @@ public: virtual void Present()override final { - UNEXPECTED("Present is not expected to be called directly") + UNEXPECTED("Present is not expected to be called directly"); } virtual void Resize(Uint32 NewWidth, Uint32 NewHeight)override final diff --git a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterGL.cpp b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterGL.cpp index 4b5ecb1..b9ab052 100644 --- a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterGL.cpp +++ b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterGL.cpp @@ -27,7 +27,7 @@ public: virtual void Present()override final { - UNEXPECTED("Present is not expected to be called directly") + UNEXPECTED("Present is not expected to be called directly"); } virtual void Resize(Uint32 NewWidth, Uint32 NewHeight)override final @@ -55,7 +55,7 @@ DiligentGraphicsAdapterGL::DiligentGraphicsAdapterGL(const UnityGraphicsGLCoreES SCDesc.ColorBufferFormat = TEX_FORMAT_RGBA8_UNORM_SRGB; else { - UNEXPECTED("Unexpected back buffer format") + UNEXPECTED("Unexpected back buffer format"); } if (DepthBufferGLFormat == GL_DEPTH_COMPONENT32F) @@ -66,7 +66,7 @@ DiligentGraphicsAdapterGL::DiligentGraphicsAdapterGL(const UnityGraphicsGLCoreES SCDesc.DepthBufferFormat = TEX_FORMAT_D16_UNORM; else { - UNEXPECTED("Unexpected depth buffer format") + UNEXPECTED("Unexpected depth buffer format"); } SCDesc.Width = UnityGraphicsGLImpl->GetBackBufferWidth(); diff --git a/unityplugin/UnityEmulator/src/UWP/UnityEmulatorAppMain.cpp b/unityplugin/UnityEmulator/src/UWP/UnityEmulatorAppMain.cpp index ea19b7c..71a82c1 100644 --- a/unityplugin/UnityEmulator/src/UWP/UnityEmulatorAppMain.cpp +++ b/unityplugin/UnityEmulator/src/UWP/UnityEmulatorAppMain.cpp @@ -26,6 +26,7 @@ #include "DirectXHelper.h" #include "StringTools.h" #include "Errors.h" +#include "FileSystem.h" using namespace UnityEmulatorApp; using namespace Windows::Foundation; diff --git a/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Emulator.cpp b/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Emulator.cpp index 19d1f20..ce42b31 100644 --- a/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Emulator.cpp +++ b/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Emulator.cpp @@ -61,7 +61,7 @@ void UnityGraphicsD3D12Impl::CreateDeviceAndCommandQueue() CComPtr<IDXGIFactory4> factory; HRESULT hr = CreateDXGIFactory1(__uuidof(factory), reinterpret_cast<void**>(static_cast<IDXGIFactory4**>(&factory)) ); - if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to create DXGI factory") + if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to create DXGI factory"); CComPtr<IDXGIAdapter1> hardwareAdapter; GetHardwareAdapter(factory, &hardwareAdapter); @@ -69,14 +69,14 @@ void UnityGraphicsD3D12Impl::CreateDeviceAndCommandQueue() hr = D3D12CreateDevice(hardwareAdapter, D3D_FEATURE_LEVEL_11_0, __uuidof(m_D3D12Device), reinterpret_cast<void**>(static_cast<ID3D12Device**>(&m_D3D12Device)) ); if( FAILED(hr)) { - LOG_WARNING_MESSAGE("Failed to create hardware device. Attempting to create WARP device") + LOG_WARNING_MESSAGE("Failed to create hardware device. Attempting to create WARP device"); CComPtr<IDXGIAdapter> warpAdapter; hr = factory->EnumWarpAdapter( __uuidof(warpAdapter), reinterpret_cast<void**>(static_cast<IDXGIAdapter**>(&warpAdapter)) ); - if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to enum warp adapter") + if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to enum warp adapter"); hr = D3D12CreateDevice( warpAdapter, D3D_FEATURE_LEVEL_11_0, __uuidof(m_D3D12Device), reinterpret_cast<void**>(static_cast<ID3D12Device**>(&m_D3D12Device)) ); - if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to crate warp device") + if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to crate warp device"); } #if _DEBUG @@ -129,7 +129,7 @@ void UnityGraphicsD3D12Impl::CreateDeviceAndCommandQueue() queueDesc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT; hr = m_D3D12Device->CreateCommandQueue(&queueDesc, __uuidof(m_D3D12CmdQueue), reinterpret_cast<void**>(static_cast<ID3D12CommandQueue**>(&m_D3D12CmdQueue))); - if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to create command queue") + if(FAILED(hr)) LOG_ERROR_AND_THROW("Failed to create command queue"); hr = m_D3D12Device->SetName(L"Main Command Queue"); VERIFY_EXPR(SUCCEEDED(hr)); @@ -168,7 +168,7 @@ void UnityGraphicsD3D12Impl::CreateSwapChain(void* pNativeWndHandle, unsigned in CComPtr<IDXGISwapChain1> pSwapChain1; CComPtr<IDXGIFactory4> factory; HRESULT hr = CreateDXGIFactory1(__uuidof(factory), reinterpret_cast<void**>(static_cast<IDXGIFactory4**>(&factory)) ); - if(FAILED(hr))LOG_ERROR_AND_THROW("Failed to create DXGI factory") + if(FAILED(hr))LOG_ERROR_AND_THROW("Failed to create DXGI factory"); #if defined( PLATFORM_WIN32 ) hr = factory->CreateSwapChainForHwnd(m_D3D12CmdQueue, hWnd, &swapChainDesc, nullptr, nullptr, &pSwapChain1); @@ -210,7 +210,7 @@ void UnityGraphicsD3D12Impl::InitBuffersAndViews() rtvHeapDesc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_RTV; rtvHeapDesc.Flags = D3D12_DESCRIPTOR_HEAP_FLAG_NONE; auto hr = m_D3D12Device->CreateDescriptorHeap(&rtvHeapDesc, IID_PPV_ARGS(&m_RTVDescriptorHeap)); - if (FAILED(hr))LOG_ERROR_AND_THROW("Failed to create RTV descriptor heap") + if (FAILED(hr))LOG_ERROR_AND_THROW("Failed to create RTV descriptor heap"); m_rtvDescriptorSize = m_D3D12Device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_RTV); } @@ -223,7 +223,7 @@ void UnityGraphicsD3D12Impl::InitBuffersAndViews() rtvHeapDesc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_DSV; rtvHeapDesc.Flags = D3D12_DESCRIPTOR_HEAP_FLAG_NONE; auto hr = m_D3D12Device->CreateDescriptorHeap(&rtvHeapDesc, IID_PPV_ARGS(&m_DSVDescriptorHeap)); - if (FAILED(hr))LOG_ERROR_AND_THROW("Failed to create DSV descriptor heap") + if (FAILED(hr))LOG_ERROR_AND_THROW("Failed to create DSV descriptor heap"); } { @@ -233,7 +233,7 @@ void UnityGraphicsD3D12Impl::InitBuffersAndViews() for (UINT n = 0; n < m_BackBuffersCount; n++) { auto hr = m_SwapChain->GetBuffer(n, IID_PPV_ARGS(&m_RenderTargets[n])); - VERIFY_EXPR(SUCCEEDED(hr)) + VERIFY_EXPR(SUCCEEDED(hr)); D3D12_RENDER_TARGET_VIEW_DESC RTVDesc = {}; RTVDesc.ViewDimension = D3D12_RTV_DIMENSION_TEXTURE2D; @@ -271,7 +271,7 @@ void UnityGraphicsD3D12Impl::InitBuffersAndViews() ClearValue.Format = Desc.Format; auto hr = m_D3D12Device->CreateCommittedResource( &HeapProps, D3D12_HEAP_FLAG_NONE, &Desc, D3D12_RESOURCE_STATE_DEPTH_WRITE, &ClearValue, __uuidof(m_DepthStencilBuffer), reinterpret_cast<void**>(static_cast<ID3D12Resource**>(&m_DepthStencilBuffer)) ); - if(FAILED(hr))LOG_ERROR_AND_THROW("Failed to create depth-stencil buffer") + if(FAILED(hr))LOG_ERROR_AND_THROW("Failed to create depth-stencil buffer"); // Create depth-stencil view D3D12_CPU_DESCRIPTOR_HANDLE dsvHandle = m_DSVDescriptorHeap->GetCPUDescriptorHandleForHeapStart(); @@ -314,7 +314,7 @@ void UnityGraphicsD3D12Impl::ResizeSwapChain( UINT NewWidth, UINT NewHeight ) m_SwapChain->GetDesc( &SCDes ); auto hr = m_SwapChain->ResizeBuffers(SCDes.BufferCount, NewWidth, NewHeight, SCDes.BufferDesc.Format, SCDes.Flags); if(FAILED(hr)) - LOG_ERROR_MESSAGE("Failed to resize swap chain") + LOG_ERROR_MESSAGE("Failed to resize swap chain"); m_FrameIndex = m_SwapChain->GetCurrentBackBufferIndex(); @@ -353,7 +353,7 @@ CComPtr<ID3D12CommandAllocator> UnityGraphicsD3D12Impl::GetCommandAllocator() if (!m_CmdAllocator) { auto hr = m_D3D12Device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, __uuidof(m_CmdAllocator), reinterpret_cast<void**>(&m_CmdAllocator)); - VERIFY(SUCCEEDED(hr), "Failed to create command allocator") + VERIFY(SUCCEEDED(hr), "Failed to create command allocator"); m_CmdAllocator->SetName(L"UnityGraphicsD3D12Impl: cmd list allocator"); } @@ -400,7 +400,7 @@ void UnityGraphicsD3D12Impl::TransitonResourceStates(int stateCount, UnityGraphi { if (stateCount >= 0) { - VERIFY(m_pStateTransitionHandler != nullptr, "State transition handler is not set") + VERIFY(m_pStateTransitionHandler != nullptr, "State transition handler is not set"); m_pStateTransitionHandler->TransitionResources(stateCount, states); } } diff --git a/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Impl.h b/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Impl.h index df496c7..c969f0d 100644 --- a/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Impl.h +++ b/unityplugin/UnityEmulator/src/UnityGraphicsD3D12Impl.h @@ -62,7 +62,7 @@ public: private: UINT m_BackBufferWidth, m_BackBufferHeight; - static const UINT m_BackBuffersCount = 3; + static constexpr UINT m_BackBuffersCount = 3; UINT m_FrameIndex = 0; CComPtr<ID3D12Device> m_D3D12Device; diff --git a/unityplugin/UnityEmulator/src/UnityGraphicsEmulator.cpp b/unityplugin/UnityEmulator/src/UnityGraphicsEmulator.cpp index cb21cfb..2bfbb32 100644 --- a/unityplugin/UnityEmulator/src/UnityGraphicsEmulator.cpp +++ b/unityplugin/UnityEmulator/src/UnityGraphicsEmulator.cpp @@ -45,7 +45,7 @@ void UnityGraphicsEmulator::InvokeDeviceEventCallback(UnityGfxDeviceEventType ev //static void Get UnityGraphicsEmulator::UnityGraphicsEmulator() { - VERIFY(m_Instance == nullptr, "Only single instance of UnityGraphicsEmulator must be initialized") + VERIFY(m_Instance == nullptr, "Only single instance of UnityGraphicsEmulator must be initialized"); m_Instance = this; static IUnityGraphics UnityGraphics; UnityGraphics.GetRenderer = GetUnityRenderer; diff --git a/unityplugin/UnityEmulator/src/UnityGraphicsGLCoreES_Emulator.cpp b/unityplugin/UnityEmulator/src/UnityGraphicsGLCoreES_Emulator.cpp index 9f17ef1..0fceadc 100644 --- a/unityplugin/UnityEmulator/src/UnityGraphicsGLCoreES_Emulator.cpp +++ b/unityplugin/UnityEmulator/src/UnityGraphicsGLCoreES_Emulator.cpp @@ -86,7 +86,7 @@ void UnityGraphicsGLCoreES_Emulator::BeginFrame() glDepthRangef( 0, 1 ); auto err = glGetError(); if( err != GL_NO_ERROR) - LOG_ERROR_MESSAGE("GL Error: ", err) + LOG_ERROR_MESSAGE("GL Error: ", err); } void UnityGraphicsGLCoreES_Emulator::EndFrame() diff --git a/unityplugin/UnityEmulator/src/UnityGraphicsGLCore_Impl.cpp b/unityplugin/UnityEmulator/src/UnityGraphicsGLCore_Impl.cpp index 59a3aa0..f73db1a 100644 --- a/unityplugin/UnityEmulator/src/UnityGraphicsGLCore_Impl.cpp +++ b/unityplugin/UnityEmulator/src/UnityGraphicsGLCore_Impl.cpp @@ -188,7 +188,7 @@ void UnityGraphicsGLCore_Impl::InitGLContext(void *pNativeWndHandle, //Or better yet, use the GL3 way to get the version number glGetIntegerv( GL_MAJOR_VERSION, &MajorVersion ); glGetIntegerv( GL_MINOR_VERSION, &MinorVersion ); - LOG_INFO_MESSAGE("Initialized OpenGL ", MajorVersion, '.', MinorVersion, " context (", GLVersionString, ")") + LOG_INFO_MESSAGE("Initialized OpenGL ", MajorVersion, '.', MinorVersion, " context (", GLVersionString, ")"); if( glDebugMessageCallback ) { diff --git a/unityplugin/UnityEmulator/src/Windows/WinMain.cpp b/unityplugin/UnityEmulator/src/Windows/WinMain.cpp index c8085aa..dad27c4 100644 --- a/unityplugin/UnityEmulator/src/Windows/WinMain.cpp +++ b/unityplugin/UnityEmulator/src/Windows/WinMain.cpp @@ -150,7 +150,7 @@ int WINAPI WinMain(HINSTANCE instance, HINSTANCE, LPSTR, int cmdShow) } else { - LOG_ERROR("Unknown device type. Only the following types are supported: D3D11, D3D12, GL") + LOG_ERROR("Unknown device type. Only the following types are supported: D3D11, D3D12, GL"); return -1; } } diff --git a/unityplugin/build/UWP/UnityPlugin.sln b/unityplugin/build/UWP/UnityPlugin.sln deleted file mode 100644 index bc1512a..0000000 --- a/unityplugin/build/UWP/UnityPlugin.sln +++ /dev/null @@ -1,264 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 14 -VisualStudioVersion = 14.0.25420.1 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Platforms", "Platforms", "{67F8DD0C-BF22-4B1B-9A48-DFA9C1835676}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlatformInterface.Shared", "..\..\..\diligentcore\Platforms\interface\build\Windows.Shared\PlatformInterface.Shared.vcxitems", "{C8F281ED-F3B9-4C24-A2D3-40A922363466}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BasicPlatform.Shared", "..\..\..\diligentcore\Platforms\Basic\build\Windows.Shared\BasicPlatform.Shared.vcxitems", "{C50F6528-6A12-49A9-BEC0-E07CF153FCA8}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BasicPlatform", "..\..\..\diligentcore\Platforms\Basic\build\UWP\BasicPlatform.vcxproj", "{FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UniversalWindowsPlatform", "..\..\..\diligentcore\Platforms\UWP\build\UWP\UniversalWindowsPlatform.vcxproj", "{91ADC1DD-AA8E-492A-AC19-3E0DAB9AD665}" -EndProject -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{6C4F42FC-A0D4-4435-A565-F57AAB7C912E}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common.Shared", "..\..\..\diligentcore\Common\build\Windows.Shared\Common.Shared.vcxitems", "{D716BF4D-094B-47D7-9137-A01C690C3616}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common", "..\..\..\diligentcore\Common\build\UWP\Common.vcxproj", "{6DE3EB2B-8A56-4D27-8A39-587F7A70584C}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngine.Shared", "..\..\..\diligentcore\Graphics\GraphicsEngine\build\Windows.Shared\GraphicsEngine.Shared.vcxitems", "{0CDD843C-089D-4FEE-BE9F-C08FA2B51ACB}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngine", "..\..\..\diligentcore\Graphics\GraphicsEngine\build\UWP\GraphicsEngine.vcxproj", "{DFE6435D-CC9D-4CA1-BF4E-5640C522D815}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngineD3DBase.Shared", "..\..\..\diligentcore\Graphics\GraphicsEngineD3DBase\build\Windows.Shared\GraphicsEngineD3DBase.Shared.vcxitems", "{9E0110FC-5339-4196-8397-BA4FA34A4B84}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngineD3DBase", "..\..\..\diligentcore\Graphics\GraphicsEngineD3DBase\build\UWP\GraphicsEngineD3DBase.vcxproj", "{ACD6F956-FF3B-4FE9-8BE3-C0EECFDBBF93}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsTools.Shared", "..\..\..\diligentcore\Graphics\GraphicsTools\build\Windows.Shared\GraphicsTools.Shared.vcxitems", "{3BB4F2AC-1D2F-4AF6-B9CC-BDC17BB8BC39}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsTools", "..\..\..\diligentcore\Graphics\GraphicsTools\build\UWP\GraphicsTools.vcxproj", "{7A1A6E2C-3952-4A57-AD30-ABD92AA39C69}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngineD3D11.Shared", "..\..\..\diligentcore\Graphics\GraphicsEngineD3D11\build\Windows.Shared\GraphicsEngineD3D11.Shared.vcxitems", "{3C22010C-99F3-4321-8F55-36DA8F97A980}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngineD3D11", "..\..\..\diligentcore\Graphics\GraphicsEngineD3D11\build\UWP\GraphicsEngineD3D11.vcxproj", "{29ACD2A7-4C49-4973-9673-8F57EF37070F}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngineD3D12.Shared", "..\..\..\diligentcore\Graphics\GraphicsEngineD3D12\build\Windows.Shared\GraphicsEngineD3D12.Shared.vcxitems", "{628CB771-ED9D-4874-A69E-3484343A4890}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GraphicsEngineD3D12", "..\..\..\diligentcore\Graphics\GraphicsEngineD3D12\build\UWP\GraphicsEngineD3D12.vcxproj", "{1A5A1C1D-C717-4680-A929-40E6324FE048}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GhostCubeScene.Assets", "..\..\GhostCubeScene\build\GhostCubeScene.Assets.vcxitems", "{CAF59C31-47E1-4F26-8455-C5E49F75BB3C}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GhostCubeScene.Shared", "..\..\GhostCubeScene\build\Windows.Shared\GhostCubeScene.Shared.vcxitems", "{F26D9028-CFB4-45BC-9AB9-28E332480564}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnityEmulator.Shared", "..\..\UnityEmulator\build\Windows.Shared\UnityEmulator.Shared.vcxitems", "{AE83B976-C8CA-4621-9269-BF47C5789018}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GhostCubePlugin.Shared", "..\..\GhostCubePlugin\PluginSource\build\Windows.Shared\GhostCubePlugin.Shared.vcxitems", "{27B0C157-0A7A-46B0-AED3-919E7AF5EF4B}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GhostCubePlugin", "..\..\GhostCubePlugin\PluginSource\build\UWP\GhostCubePlugin.vcxproj", "{0BA2F2AC-6C53-4CE5-AA37-9C6DED067096}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnityEmulator", "..\..\UnityEmulator\build\UWP\UnityEmulator.vcxproj", "{17597734-2FBF-481F-99D4-3315B70FE3E2}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnityEmulatorUWP.Shared", "..\..\UnityEmulator\build\UWP.Shared\UnityEmulatorUWP.Shared.vcxitems", "{FBE96ADC-7C36-45B2-BE6D-F173413EB1C6}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GhostCubeScene", "..\..\GhostCubeScene\build\UWP\GhostCubeScene.vcxproj", "{BDD3DD22-64FA-4E48-BDF0-FD0B1C28C87F}" - 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..\..\..\diligentcore\Graphics\GraphicsEngineD3DBase\build\Windows.Shared\GraphicsEngineD3DBase.Shared.vcxitems*{9e0110fc-5339-4196-8397-ba4fa34a4b84}*SharedItemsImports = 9 - ..\..\..\diligentcore\Graphics\GraphicsEngineD3DBase\build\Windows.Shared\GraphicsEngineD3DBase.Shared.vcxitems*{acd6f956-ff3b-4fe9-8be3-c0eecfdbbf93}*SharedItemsImports = 4 - ..\..\UnityEmulator\build\Windows.Shared\UnityEmulator.Shared.vcxitems*{ae83b976-c8ca-4621-9269-bf47c5789018}*SharedItemsImports = 9 - ..\..\GhostCubeScene\build\GhostCubeScene.Assets.vcxitems*{bdd3dd22-64fa-4e48-bdf0-fd0b1c28c87f}*SharedItemsImports = 4 - ..\..\GhostCubeScene\build\Windows.Shared\GhostCubeScene.Shared.vcxitems*{bdd3dd22-64fa-4e48-bdf0-fd0b1c28c87f}*SharedItemsImports = 4 - ..\..\UnityEmulator\build\UWP.Shared\UnityEmulatorUWP.Shared.vcxitems*{bdd3dd22-64fa-4e48-bdf0-fd0b1c28c87f}*SharedItemsImports = 4 - ..\..\..\diligentcore\Platforms\Basic\build\Windows.Shared\BasicPlatform.Shared.vcxitems*{c50f6528-6a12-49a9-bec0-e07cf153fca8}*SharedItemsImports = 9 - ..\..\..\diligentcore\Platforms\interface\build\Windows.Shared\PlatformInterface.Shared.vcxitems*{c8f281ed-f3b9-4c24-a2d3-40a922363466}*SharedItemsImports = 9 - ..\..\GhostCubeScene\build\GhostCubeScene.Assets.vcxitems*{caf59c31-47e1-4f26-8455-c5e49f75bb3c}*SharedItemsImports = 9 - ..\..\..\diligentcore\Common\build\Windows.Shared\Common.Shared.vcxitems*{d716bf4d-094b-47d7-9137-a01c690c3616}*SharedItemsImports = 9 - ..\..\..\diligentcore\Graphics\GraphicsEngine\build\Windows.Shared\GraphicsEngine.Shared.vcxitems*{dfe6435d-cc9d-4ca1-bf4e-5640c522d815}*SharedItemsImports = 4 - ..\..\GhostCubeScene\build\Windows.Shared\GhostCubeScene.Shared.vcxitems*{f26d9028-cfb4-45bc-9ab9-28e332480564}*SharedItemsImports = 9 - ..\..\UnityEmulator\build\UWP.Shared\UnityEmulatorUWP.Shared.vcxitems*{fbe96adc-7c36-45b2-be6d-f173413eb1c6}*SharedItemsImports = 9 - ..\..\..\diligentcore\Platforms\Basic\build\Windows.Shared\BasicPlatform.Shared.vcxitems*{ff7d4949-dc3e-488b-8f78-1d32f1ca3b4c}*SharedItemsImports = 4 - EndGlobalSection - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|ARM = Debug|ARM - Debug|x64 = Debug|x64 - Debug|x86 = Debug|x86 - Release|ARM = Release|ARM - Release|x64 = Release|x64 - Release|x86 = Release|x86 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}.Debug|ARM.ActiveCfg = Debug|ARM - {FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}.Debug|ARM.Build.0 = Debug|ARM - {FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}.Debug|x64.ActiveCfg = Debug|x64 - {FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}.Debug|x64.Build.0 = Debug|x64 - {FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}.Debug|x86.ActiveCfg = Debug|Win32 - {FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}.Debug|x86.Build.0 = Debug|Win32 - {FF7D4949-DC3E-488B-8F78-1D32F1CA3B4C}.Release|ARM.ActiveCfg = Release|ARM - 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