diff options
Diffstat (limited to 'unityplugin/GhostCubeScene')
| -rw-r--r-- | unityplugin/GhostCubeScene/src/GhostCubeSceneResTrsnHelper.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/unityplugin/GhostCubeScene/src/GhostCubeSceneResTrsnHelper.cpp b/unityplugin/GhostCubeScene/src/GhostCubeSceneResTrsnHelper.cpp index 39b89c1..4464cc0 100644 --- a/unityplugin/GhostCubeScene/src/GhostCubeSceneResTrsnHelper.cpp +++ b/unityplugin/GhostCubeScene/src/GhostCubeSceneResTrsnHelper.cpp @@ -42,8 +42,8 @@ void GhostCubeSceneResTrsnHelper::TransitionResources(int stateCount, UnityGraph for (int i = 0; i < stateCount; ++i) { auto &ResState = states[i]; - ITextureD3D12 *pMirrorRT = ValidatedCast<ITextureD3D12>(m_TheScene.m_pRenderTarget.RawPtr()); - ITextureD3D12 *pMirrorDepth = ValidatedCast<ITextureD3D12>(m_TheScene.m_pDepthBuffer.RawPtr()); + ITextureD3D12 *pMirrorRT = m_TheScene.m_pRenderTarget.RawPtr<ITextureD3D12>(); + ITextureD3D12 *pMirrorDepth = m_TheScene.m_pDepthBuffer.RawPtr<ITextureD3D12>(); ITextureD3D12 *pResToTransition = nullptr; if (ResState.resource == pMirrorRT->GetD3D12Texture()) pResToTransition = pMirrorRT; |
