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2021-02-08
Reworked ExecuteCommandList(+s) to take an array of command lists instead of one
assiduous
2
-1
/
+6
2020-11-26
Updated core & samples (fixed premature flushes in VK)
assiduous
1
-4
/
+5
2020-10-19
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
1
-1
/
+1
2020-10-19
Renamed static samplers to immutable samplers (API240076)
assiduous
1
-16
/
+16
2020-10-19
PSO creation refactoring (API240075)
assiduous
1
-41
/
+47
2020-09-12
Enabled mesh shaders (API 240068)
assiduous
1
-1
/
+1
2020-08-13
Asteroids demo: minor update in CMake
assiduous
1
-1
/
+1
2020-08-13
Fixed Visual Studio 16.7 build error + updated asteroids demo timings output
assiduous
2
-2
/
+4
2020-08-02
Asteroids demo: disabled DPI scaling
assiduous
2
-32
/
+2
2020-04-01
Updated API to version 240056
assiduous
1
-14
/
+28
2020-02-03
Updated submodules (using NativeWindow struct)
assiduous
1
-7
/
+7
2020-01-31
Implemented C API
assiduous
3
-30
/
+28
2020-01-07
Updated submodules (implemented queries)
assiduous
1
-298
/
+303
2019-12-25
Updated submodules; removed tests folder (tests are now part of every submodule)
assiduous
1
-5
/
+10
2019-12-01
Added DILIGENT_BUILD_TOOLS cmake option
Egor Yusov
1
-1
/
+5
2019-11-11
Updated submodules + added tutorial 17
Egor Yusov
1
-1
/
+0
2019-10-20
Renamed DRAW_FLAG_DYNAMIC_BUFFERS_INTACT to DRAW_FLAG_DYNAMIC_RESOURCE_BUFFER...
Egor Yusov
1
-1
/
+1
2019-10-20
Renamed DRAW_FLAG_RESOURCE_BUFFERS_INTACT to DRAW_FLAG_DYNAMIC_BUFFERS_INTACT
Egor Yusov
1
-1
/
+1
2019-10-20
Updated core; finished bindless mode in Asteroids sample (closed https://gith...
Egor Yusov
6
-89
/
+170
2019-10-19
Updated API version to 240034
Egor Yusov
1
-2
/
+2
2019-10-19
Updated submodules (API version 240033);
Egor Yusov
8
-72
/
+162
2019-10-18
Asteroids demo: enabled bindless mode in DiligentD3D12 and DiligentVk modes
Egor Yusov
12
-465
/
+158
2019-06-09
Added 'Diligent-' prefix to project names to avoid name conflicts (fixed http...
Egor Yusov
1
-5
/
+5
2019-04-16
Fixed build issues in VS2019
Egor Yusov
1
-1
/
+3
2019-04-07
Updated DRAW_FLAG to match API 240022
Egor Yusov
1
-3
/
+3
2019-04-06
Updated API version to 240021
Egor Yusov
1
-8
/
+8
2019-04-05
Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso...
Egor Yusov
1
-8
/
+8
2019-03-18
Updates to comply with the new engine factory API
Egor Yusov
1
-13
/
+16
2019-03-06
Final updates to make GL backend work
Egor Yusov
1
-1
/
+1
2019-03-05
Updated projects to conform to the update engine factory API
Egor Yusov
1
-7
/
+7
2019-03-05
Fixed asteroids demo to comply with the updated API
Egor Yusov
2
-43
/
+53
2019-02-09
Replaced reference to initial data parameter with pointer in CreateTexture an...
Egor Yusov
1
-15
/
+16
2019-01-09
Added cmake options to disable specific back-ends and glslang
Egor Yusov
3
-55
/
+85
2018-12-16
Updated cmake files to use get_supported_backends function
Egor Yusov
1
-18
/
+1
2018-12-16
Fixed few minor issues revealed by code analysis
Egor Yusov
7
-20
/
+20
2018-12-14
Fixed MinGW build
Egor Yusov
2
-14
/
+21
2018-12-10
Updated core & samples submodules. Using convenience constructors for DrawAtt...
Egor Yusov
1
-8
/
+3
2018-12-06
Added cmd line option to select render backend in asteroids demo
Egor Yusov
2
-7
/
+17
2018-12-04
Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...
Egor Yusov
1
-4
/
+4
2018-12-03
Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)
Egor Yusov
1
-4
/
+4
2018-12-03
Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODE
Egor Yusov
1
-6
/
+6
2018-12-02
Added explicit state transition control to CopyBuffer and CopyTexture methods
Egor Yusov
1
-1
/
+1
2018-12-01
Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGS
Egor Yusov
1
-1
/
+1
2018-12-01
Fixed minor issue
Egor Yusov
1
-1
/
+1
2018-12-01
Improved thread safety of enum flags; added explicit state transitions to Set...
Egor Yusov
1
-6
/
+6
2018-11-24
Added explicit control over resource transitions in draw command
Egor Yusov
2
-4
/
+9
2018-11-21
Implemented explicit resource state transitions
Egor Yusov
1
-9
/
+14
2018-10-18
Enabled seperate samplers
Egor Yusov
1
-21
/
+27
2018-10-08
Fixed warnings related to RW buffers in TestShaderVarAccess; updated core
Egor Yusov
1
-1
/
+1
2018-10-07
Updated submodules (main change: refactored release queues in D3D12 and Vulka...
Egor Yusov
1
-2
/
+5
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