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* Updated cmake files to use get_supported_backends functionEgor Yusov2018-12-161-18/+1
* Fixed few minor issues revealed by code analysisEgor Yusov2018-12-167-20/+20
* Fixed MinGW buildEgor Yusov2018-12-142-14/+21
* Updated core & samples submodules. Using convenience constructors for DrawAtt...Egor Yusov2018-12-101-8/+3
* Added cmd line option to select render backend in asteroids demoEgor Yusov2018-12-062-7/+17
* Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...Egor Yusov2018-12-041-4/+4
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-4/+4
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-6/+6
* Added explicit state transition control to CopyBuffer and CopyTexture methodsEgor Yusov2018-12-021-1/+1
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-1/+1
* Fixed minor issueEgor Yusov2018-12-011-1/+1
* Improved thread safety of enum flags; added explicit state transitions to Set...Egor Yusov2018-12-011-6/+6
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-242-4/+9
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-9/+14
* Enabled seperate samplersEgor Yusov2018-10-181-21/+27
* Fixed warnings related to RW buffers in TestShaderVarAccess; updated coreEgor Yusov2018-10-081-1/+1
* Updated submodules (main change: refactored release queues in D3D12 and Vulka...Egor Yusov2018-10-071-2/+5
* Updated test + core and samples submodulesEgor Yusov2018-09-091-1/+1
* Updated asteroids demo to call FinishFrame on deferred contexts; updated core...Egor Yusov2018-07-311-1/+6
* Couple updates to readme filesEgor Yusov2018-07-081-3/+3
* Disabled Vulkan on 32-bit WindowsEgor Yusov2018-07-083-1/+17
* Few minor updates + updated submodulesEgor Yusov2018-07-071-1/+1
* Updated Asteroids demo to handle minimized window in Vulkan; updated BlendTex...Egor Yusov2018-07-061-7/+15
* Asteroids demo: only recreating the window when render mode changesEgor Yusov2018-07-041-5/+8
* Enabled switching between D3D and Vulkan in asteroids demoEgor Yusov2018-07-041-32/+52
* Enabled resource binding mode toggle in Vulkan mode in asteroids demoEgor Yusov2018-07-041-7/+3
* Enabled Vulkan mode in asteroids demoEgor Yusov2018-07-045-17/+46
* Moved Stride to vertex layout desc; updated testsEgor Yusov2018-05-291-7/+4
* Moved primitive topology to pipeline stateEgor Yusov2018-04-141-6/+3
* Fixed issue with d3d11 swap chain faling to resize due to command lists not b...Egor Yusov2018-04-011-0/+4
* Added sync interval to Present.Egor Yusov2018-03-311-1/+1
* Updated submodules; enabled fullscreen modeEgor Yusov2018-03-301-2/+2
* Updated Asteroids and aubmodulesEgor Yusov2018-03-101-0/+1
* Updated cmake files to handle the case when D3D12 is not supported on Win32Egor Yusov2018-02-241-1/+1
* Fixed formatting of cmake files + some minor updatesEgor Yusov2018-02-131-93/+91
* Fixed linux buildEgor2018-02-101-4/+4
* Updated Engine GL initializationEgor Yusov2018-02-031-4/+6
* Updated Asteroids demo to use Signal class; Updated submodules (added Tutoria...Egor Yusov2018-01-082-38/+19
* Removed legacy VS project and solution files, updated project dependencies.Egor Yusov2017-12-281-1/+1
* CMake: enabled resource processing for UnityPlugin in UWP buildEgor Yusov2017-12-151-7/+9
* Replaced FXC command with VS_SHADER_* properties. No need to specify FXC when...Egor Yusov2017-12-141-43/+19
* Optimized CMake files with set_common_target_properties()Egor Yusov2017-12-141-7/+2
* Fixed compiler warnings; updated readmeEgor Yusov2017-12-112-7/+7
* Enabled cmake buildEgor Yusov2017-12-115-10/+186
* Added cmake filesEgor Yusov2017-12-043-0/+3
* Updated readme for Asteroids project; disabled GL modeEgor Yusov2017-11-172-10/+25
* Updated to version 2.1Egor Yusov2017-11-136-38/+59
* Disabled OpenGL modeEgor Yusov2017-05-201-1/+1
* Added asteroids sampleEgor Yusov2017-05-2054-0/+11746