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* Updated submodules; removed tests folder (tests are now part of every submodule)assiduous2019-12-251-442/+0
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* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-071-1/+1
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* Updates to comply with addition of ShaderFlags to ↵Egor Yusov2019-03-051-2/+2
| | | | IPipelineState::BindStaticResources
* Updated test to compy with the new APIEgor Yusov2019-03-021-31/+35
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* Updated SetRenderTargets() and ClearDepthStencil() methods to take ↵Egor Yusov2018-12-041-19/+19
| | | | StateTransitionMode parameter
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-3/+3
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* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-1/+1
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* Added explicit state transition control to CopyBuffer and CopyTexture methodsEgor Yusov2018-12-021-6/+6
| | | | Replaced CLEAR_RENDER_TARGET_TRANSITION_MODE with RESOURCE_STATE_TRANSITION_MODE
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-1/+1
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* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-6/+6
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* Improved thread safety of enum flags; added explicit state transitions to ↵Egor Yusov2018-12-011-18/+18
| | | | SetRenderTargets()
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-4/+5
| | | | Added explicit static resource binding initialization in SRB objects
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-1/+2
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* Enabled seperate samplersEgor Yusov2018-10-181-3/+6
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* Updated Math lib tests and render target testEgor Yusov2018-07-031-1/+2
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* Moved primitive topology to pipeline stateEgor Yusov2018-04-141-3/+4
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* Fixed test app runtime issues on iOSEgor Yusov2018-02-171-1/+1
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* Added testsEgor Yusov2018-02-151-0/+431