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DiligentEngine
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GhostCubePlugin
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2021-02-08
Reworked ExecuteCommandList(+s) to take an array of command lists instead of one
assiduous
1
-5
/
+8
2020-10-19
PSO creation refactoring (API240075)
assiduous
1
-21
/
+23
2020-09-12
Enabled mesh shaders (API 240068)
assiduous
1
-1
/
+1
2020-05-09
Updated core (API version 240058)
assiduous
1
-2
/
+2
2020-04-01
Updated API to version 240056
assiduous
1
-2
/
+4
2020-02-04
Fixed few deprecation warnings on Mac
assiduous
1
-0
/
+2
2020-01-31
Fixed 32-bit build
assiduous
1
-6
/
+6
2020-01-31
Implemented C API
assiduous
6
-10
/
+10
2020-01-13
Updated core (fixed few issues with queries)
assiduous
1
-1
/
+1
2019-10-19
Updated submodules (API version 240033);
Egor Yusov
1
-2
/
+2
2019-06-09
Added 'Diligent-' prefix to project names to avoid name conflicts (fixed http...
Egor Yusov
1
-8
/
+8
2019-04-23
Updated math lib
Egor Yusov
1
-1
/
+1
2019-04-07
Updated DRAW_FLAG to match API 240022
Egor Yusov
1
-1
/
+1
2019-04-05
Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso...
Egor Yusov
1
-1
/
+1
2019-03-18
Updates to comply with the new engine factory API
Egor Yusov
2
-2
/
+2
2019-03-06
Final updates to make GL backend work
Egor Yusov
1
-2
/
+2
2019-03-05
Updated projects to conform to the update engine factory API
Egor Yusov
3
-7
/
+6
2019-03-05
Fixed Unity plugin to comply with the new API
Egor Yusov
1
-15
/
+16
2019-02-09
Replaced reference to initial data parameter with pointer in CreateTexture an...
Egor Yusov
1
-4
/
+4
2019-01-24
Few minor updates + updated readme
Egor Yusov
1
-5
/
+0
2019-01-24
Updated core (improved shared libraries build configuration) and samples
Egor Yusov
1
-1
/
+1
2019-01-10
Fixed Unity plugin on MacOS
Egor Yusov
1
-8
/
+28
2019-01-10
Update platform defition in Unity plugin
Egor Yusov
2
-1
/
+5
2019-01-10
Updated unity plugin source
Egor Yusov
2
-17
/
+16
2019-01-09
Added cmake options to disable specific back-ends and glslang
Egor Yusov
1
-4
/
+4
2018-12-14
Fixed MinGW build
Egor Yusov
3
-14
/
+19
2018-12-10
Updated core & samples submodules. Using convenience constructors for DrawAtt...
Egor Yusov
1
-5
/
+1
2018-12-04
Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...
Egor Yusov
3
-3
/
+3
2018-12-03
Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)
Egor Yusov
1
-3
/
+3
2018-12-03
Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODE
Egor Yusov
1
-1
/
+1
2018-12-01
Improved thread safety of enum flags; added explicit state transitions to Set...
Egor Yusov
3
-3
/
+3
2018-11-24
Added explicit control over resource transitions in draw command
Egor Yusov
2
-1
/
+3
2018-11-21
Implemented explicit resource state transitions
Egor Yusov
4
-6
/
+7
2018-10-18
Enabled seperate samplers
Egor Yusov
1
-0
/
+1
2018-10-07
Updated submodules (main change: refactored release queues in D3D12 and Vulka...
Egor Yusov
1
-5
/
+9
2018-07-22
Added IFence interface
Egor Yusov
1
-0
/
+5
2018-05-29
Moved Stride to vertex layout desc; updated tests
Egor Yusov
1
-2
/
+1
2018-04-14
Moved primitive topology to pipeline state
Egor Yusov
1
-2
/
+1
2018-03-05
Enabled build customization
Egor Yusov
1
-6
/
+2
2018-03-04
Enabled build with Win8.1 SDK
Egor Yusov
1
-4
/
+4
2018-02-23
Updated samples submodule: added Tutorial00_HelloWin32
Egor Yusov
1
-0
/
+2
2018-02-20
Fixed crash in Unity emulator on Android when changing device orientation
Egor
1
-0
/
+4
2018-02-16
Unified Android build
Egor
1
-9
/
+15
2018-02-13
Fixed formatting of cmake files + some minor updates
Egor Yusov
1
-66
/
+70
2018-02-12
Enabled iOS build; unified target platform app generation in cmake
Egor Yusov
1
-0
/
+12
2018-02-10
Fixed linux build
Egor
1
-1
/
+1
2018-02-03
Enabled IOS build
Egor Yusov
1
-0
/
+2
2018-02-03
Updated Engine GL initialization
Egor Yusov
1
-1
/
+1
2018-01-27
Enabled MacOS support
Egor Yusov
2
-0
/
+4
2017-12-29
Fixed build error
Egor Yusov
1
-2
/
+2
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