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* Updated core (improved shared libraries build configuration) and samplesEgor Yusov2019-01-242-3/+3
* Fixed Unity plugin on MacOSEgor Yusov2019-01-104-8/+118
* Update platform defition in Unity pluginEgor Yusov2019-01-102-1/+5
* Updated unity plugin sourceEgor Yusov2019-01-102-17/+16
* Added cmake options to disable specific back-ends and glslangEgor Yusov2019-01-091-4/+4
* Updated copyright noticeEgor Yusov2019-01-062-2/+2
* Updated copyright notice + updated submodulesEgor Yusov2019-01-0213-13/+13
* Enabled Vulkan mode on Mac (preliminary implementation)Egor Yusov2018-12-251-2/+6
* Fixed MinGW buildEgor Yusov2018-12-144-15/+20
* Updated version in appveyor script + checing in file missed in previous commitEgor Yusov2018-12-101-2/+1
* Updated core & samples submodules. Using convenience constructors for DrawAtt...Egor Yusov2018-12-101-5/+1
* Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...Egor Yusov2018-12-044-6/+6
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-3/+3
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-032-2/+2
* Checking in file missed in last commitEgor Yusov2018-12-021-1/+1
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-1/+1
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-1/+1
* Improved thread safety of enum flags; added explicit state transitions to Set...Egor Yusov2018-12-014-5/+5
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-244-3/+7
* Implemented explicit resource state transitionsEgor Yusov2018-11-217-11/+12
* Enabled Vulkan on Linux (closed https://github.com/DiligentGraphics/DiligentC...Egor2018-11-071-0/+6
* Enabled seperate samplersEgor Yusov2018-10-182-0/+2
* Updated core (updated D3D11 swap chain); Updated DiligentGraphicsAdapterD3D11...Egor Yusov2018-10-072-25/+55
* Updated submodules (main change: refactored release queues in D3D12 and Vulka...Egor Yusov2018-10-074-19/+31
* Updated test + core and samples submodulesEgor Yusov2018-09-093-0/+7
* Added IFence interfaceEgor Yusov2018-07-222-0/+10
* Updated Math lib tests and render target testEgor Yusov2018-07-031-6/+6
* Updated unit tests to set DSV format in PSOEgor Yusov2018-07-022-0/+6
* Moved Stride to vertex layout desc; updated testsEgor Yusov2018-05-291-2/+1
* Few updates (restricted minimal window size on Win32, updated RawPtr() method...Egor Yusov2018-04-214-12/+12
* Moved primitive topology to pipeline stateEgor Yusov2018-04-142-4/+2
* Merged masterEgor Yusov2018-04-013-3/+33
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| * Added sync interval to Present.Egor Yusov2018-03-313-3/+3
| * Iimplemented switching to a fullscreen mode in d3dEgor Yusov2018-03-313-0/+30
* | Added initialization in vulkan modeEgor Yusov2018-03-161-1/+5
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* Enabled build customizationEgor Yusov2018-03-051-6/+2
* Enabled build with Win8.1 SDKEgor Yusov2018-03-049-37/+37
* Updated cmake files to handle the case when D3D12 is not supported on Win32Egor Yusov2018-02-241-2/+4
* Updated samples submodule: added Tutorial00_HelloWin32Egor Yusov2018-02-231-0/+2
* Fixed crash in Unity emulator on Android when changing device orientationEgor2018-02-202-3/+7
* Fixed device orientation change handling in Unity emulator appEgor2018-02-183-12/+22
* Improved device orientation/resize handling on AndroidEgor2018-02-181-0/+1
* Moved common gradle build settings to android_common.gradleEgor2018-02-171-4/+1
* Fixed few compiler warningsEgor Yusov2018-02-171-0/+7
* Enabled test app on AndroidEgor2018-02-163-570/+0
* Unified Android buildEgor2018-02-1615-94/+86
* Fixed crash when resuming Unity Emulator on AndroidEgor2018-02-131-1/+1
* Fixed formatting of cmake files + some minor updatesEgor Yusov2018-02-133-211/+215
* Fixed unity emulator on iOSEgor Yusov2018-02-122-5/+13
* Enabled iOS build; unified target platform app generation in cmakeEgor Yusov2018-02-1212-83/+335